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author | belugas <belugas@openttd.org> | 2007-04-18 00:41:09 +0000 |
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committer | belugas <belugas@openttd.org> | 2007-04-18 00:41:09 +0000 |
commit | 0eaa72e324dfd350a52679ec215e4f1a8851c606 (patch) | |
tree | 62ecd42d6d65f42f8ae433dfc400382743ca4065 /src/table | |
parent | 76faa0f7590df57c1830eb5a27362756f0c16a18 (diff) | |
download | openttd-0eaa72e324dfd350a52679ec215e4f1a8851c606.tar.xz |
(svn r9665) -Documentation: Doxygen corrections,errors, corrections of corrections...
Diffstat (limited to 'src/table')
-rw-r--r-- | src/table/sprites.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/table/sprites.h b/src/table/sprites.h index 0301d9f20..da80b4954 100644 --- a/src/table/sprites.h +++ b/src/table/sprites.h @@ -1302,7 +1302,7 @@ enum AnimCursors { * <li> TRANSPARENT_BIT is the bit number which toggles sprite transparency</li> * <li> RECOLOR_BIT toggles the recoloring system</li> * <li> PALETTE_SPRITE_WIDTH and PALETTE_SPRITE_START determine the position and number of - * bits used for the recoloring process. For transparency, it must be 0x322.</li> + * bits used for the recoloring process. For transparency, it must be 0x322.</li></ul> */ enum SpriteSetup { TRANSPARENT_BIT = 31, ///< toggles transparency in the sprite |