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authormaedhros <maedhros@openttd.org>2007-01-21 11:49:18 +0000
committermaedhros <maedhros@openttd.org>2007-01-21 11:49:18 +0000
commitcf06eae3bbafcb53f040393f14c62fe4e583831c (patch)
tree99a62ac7806ee2a7216d9998af847326bf5b249c /src/table/sprites.h
parent9e7b06652251bbb00a9bbcad9c224260ef6217d5 (diff)
downloadopenttd-cf06eae3bbafcb53f040393f14c62fe4e583831c.tar.xz
(svn r8300) -Codechange: Add a prototype for DrawPlayerIcon to players.h and include that
instead of using externs. Also move DrawPlayerIcon from graph_gui.cpp to players.cpp.
Diffstat (limited to 'src/table/sprites.h')
-rw-r--r--src/table/sprites.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/table/sprites.h b/src/table/sprites.h
index 0cec8d193..8ed8d19f0 100644
--- a/src/table/sprites.h
+++ b/src/table/sprites.h
@@ -120,6 +120,9 @@ enum Sprites {
/* Manager face sprites */
SPR_GRADIENT = 874, // background gradient behind manager face
+ /* Icon showing player colour. */
+ SPR_PLAYER_ICON = 747,
+
/* is itself no foundation sprite, because tileh 0 has no foundation */
SPR_FOUNDATION_BASE = 989,