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authorPatric Stout <truebrain@openttd.org>2021-07-09 21:16:03 +0200
committerGitHub <noreply@github.com>2021-07-09 21:16:03 +0200
commit8f5d0ecde39cbaf2ac1a6d27e82239bfc3bf1515 (patch)
tree232daba5b6f77f8ae33191c0b88dd21ef662a1c1 /src/table/settings/CMakeLists.txt
parentd9ca9ca55571829af88429147e20bf0734e07e2d (diff)
downloadopenttd-8f5d0ecde39cbaf2ac1a6d27e82239bfc3bf1515.tar.xz
Codechange: split settings.ini over several files (#9421)
This reduced the load on compilers, as currently for example MacOS doesn't like the huge settings-tables. Additionally, nobody can find settings, as the list is massive and unordered. By splitting it, it becomes a little bit more sensible.
Diffstat (limited to 'src/table/settings/CMakeLists.txt')
-rw-r--r--src/table/settings/CMakeLists.txt14
1 files changed, 12 insertions, 2 deletions
diff --git a/src/table/settings/CMakeLists.txt b/src/table/settings/CMakeLists.txt
index f4d3c209e..f00c72051 100644
--- a/src/table/settings/CMakeLists.txt
+++ b/src/table/settings/CMakeLists.txt
@@ -4,14 +4,24 @@ set(TABLE_BINARY_DIR ${GENERATED_BINARY_DIR}/table)
set(TABLE_INI_SOURCE_FILES
${CMAKE_CURRENT_SOURCE_DIR}/company_settings.ini
${CMAKE_CURRENT_SOURCE_DIR}/currency_settings.ini
- ${CMAKE_CURRENT_SOURCE_DIR}/gameopt_settings.ini
+ ${CMAKE_CURRENT_SOURCE_DIR}/difficulty_settings.ini
+ ${CMAKE_CURRENT_SOURCE_DIR}/economy_settings.ini
+ ${CMAKE_CURRENT_SOURCE_DIR}/game_settings.ini
+ ${CMAKE_CURRENT_SOURCE_DIR}/gui_settings.ini
+ ${CMAKE_CURRENT_SOURCE_DIR}/linkgraph_settings.ini
+ ${CMAKE_CURRENT_SOURCE_DIR}/locale_settings.ini
${CMAKE_CURRENT_SOURCE_DIR}/misc_settings.ini
+ ${CMAKE_CURRENT_SOURCE_DIR}/multimedia_settings.ini
${CMAKE_CURRENT_SOURCE_DIR}/network_settings.ini
${CMAKE_CURRENT_SOURCE_DIR}/network_private_settings.ini
${CMAKE_CURRENT_SOURCE_DIR}/network_secrets_settings.ini
- ${CMAKE_CURRENT_SOURCE_DIR}/settings.ini
+ ${CMAKE_CURRENT_SOURCE_DIR}/news_display_settings.ini
+ ${CMAKE_CURRENT_SOURCE_DIR}/old_gameopt_settings.ini
+ ${CMAKE_CURRENT_SOURCE_DIR}/pathfinding_settings.ini
+ ${CMAKE_CURRENT_SOURCE_DIR}/script_settings.ini
${CMAKE_CURRENT_SOURCE_DIR}/win32_settings.ini
${CMAKE_CURRENT_SOURCE_DIR}/window_settings.ini
+ ${CMAKE_CURRENT_SOURCE_DIR}/world_settings.ini
)
if (HOST_BINARY_DIR)