diff options
author | rubidium42 <rubidium@openttd.org> | 2021-05-29 09:12:11 +0200 |
---|---|---|
committer | rubidium42 <rubidium42@users.noreply.github.com> | 2021-05-29 10:32:32 +0200 |
commit | 4c0e083128a4e9c3eefefaab70648057bd1d9fb2 (patch) | |
tree | 0600dc53d8d3b46f563880ca1b750acf7cdf06cd /src/table/settings.ini | |
parent | 4144e949edf3b14c2d478aa0fcba1996942a03fa (diff) | |
download | openttd-4c0e083128a4e9c3eefefaab70648057bd1d9fb2.tar.xz |
Cleanup: set the base in the setting templates, instead of defining the base for every setting
This has the added benefit of not getting mistaken that multiple bases can be used for the same SettingTable
Diffstat (limited to 'src/table/settings.ini')
-rw-r--r-- | src/table/settings.ini | 243 |
1 files changed, 15 insertions, 228 deletions
diff --git a/src/table/settings.ini b/src/table/settings.ini index 6a2cb5b14..3c22ec4c1 100644 --- a/src/table/settings.ini +++ b/src/table/settings.ini @@ -50,27 +50,27 @@ const SettingTable _settings{ [post-amble] }; [templates] -SDTG_BOOL = SDTG_BOOL($name, $flags, $guiflags, $var, $def, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup), -SDTG_VAR = SDTG_VAR($name, $type, $flags, $guiflags, $var, $def, $min, $max, $interval, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup), -SDTG_OMANY = SDTG_OMANY($name, $type, $flags, $guiflags, $var, $def, $max, $full, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup), -SDTC_BOOL = SDTC_BOOL( $var, $flags, $guiflags, $def, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup), -SDTC_LIST = SDTC_LIST( $var, $type, $flags, $guiflags, $def, $from, $to, $cat, $extra, $startup), -SDTC_OMANY = SDTC_OMANY( $var, $type, $flags, $guiflags, $def, $max, $full, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup), -SDTC_SSTR = SDTC_SSTR( $var, $type, $flags, $guiflags, $def, $length, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup), -SDTC_VAR = SDTC_VAR( $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup), -SDT_BOOL = SDT_BOOL($base, $var, $flags, $guiflags, $def, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup), -SDT_OMANY = SDT_OMANY($base, $var, $type, $flags, $guiflags, $def, $max, $full, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $load, $cat, $extra, $startup), -SDT_SSTR = SDT_SSTR($base, $var, $type, $flags, $guiflags, $def, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup), -SDT_VAR = SDT_VAR($base, $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup), -SDT_NULL = SDT_NULL($length, $from, $to), +SDTG_BOOL = SDTG_BOOL($name, $flags, $guiflags, $var, $def, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup), +SDTG_VAR = SDTG_VAR($name, $type, $flags, $guiflags, $var, $def, $min, $max, $interval, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup), +SDTG_OMANY = SDTG_OMANY($name, $type, $flags, $guiflags, $var, $def, $max, $full, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup), +SDTC_BOOL = SDTC_BOOL( $var, $flags, $guiflags, $def, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup), +SDTC_LIST = SDTC_LIST( $var, $type, $flags, $guiflags, $def, $from, $to, $cat, $extra, $startup), +SDTC_OMANY = SDTC_OMANY( $var, $type, $flags, $guiflags, $def, $max, $full, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup), +SDTC_SSTR = SDTC_SSTR( $var, $type, $flags, $guiflags, $def, $length, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup), +SDTC_VAR = SDTC_VAR( $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup), +SDT_BOOL = SDT_BOOL(GameSettings, $var, $flags, $guiflags, $def, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup), +SDT_OMANY = SDT_OMANY(GameSettings, $var, $type, $flags, $guiflags, $def, $max, $full, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $load, $cat, $extra, $startup), +SDT_SSTR = SDT_SSTR(GameSettings, $var, $type, $flags, $guiflags, $def, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup), +SDT_VAR = SDT_VAR(GameSettings, $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $strhelp, $strval, $pre_cb, $post_cb, $from, $to, $cat, $extra, $startup), +SDT_NULL = SDT_NULL( $length, $from, $to), [validation] SDTG_VAR = static_assert($max <= MAX_$type, "Maximum value for $var exceeds storage size"); SDTG_OMANY = static_assert($max <= MAX_$type, "Maximum value for $var exceeds storage size"); SDTC_OMANY = static_assert($max <= MAX_$type, "Maximum value for $var exceeds storage size"); SDTC_VAR = static_assert($max <= MAX_$type, "Maximum value for $var exceeds storage size"); -SDT_OMANY = static_assert($max <= MAX_$type, "Maximum value for $base.$var exceeds storage size"); -SDT_VAR = static_assert($max <= MAX_$type, "Maximum value for $base.$var exceeds storage size"); +SDT_OMANY = static_assert($max <= MAX_$type, "Maximum value for GameSettings.$var exceeds storage size"); +SDT_VAR = static_assert($max <= MAX_$type, "Maximum value for GameSettings.$var exceeds storage size"); [defaults] flags = 0 @@ -93,7 +93,6 @@ startup = false ; Saved settings variables. ; Do not ADD or REMOVE something in this "difficulty.XXX" table or before it. It breaks savegame compatibility. [SDT_VAR] -base = GameSettings var = difficulty.max_no_competitors type = SLE_UINT8 from = SLV_97 @@ -110,7 +109,6 @@ from = SLV_97 to = SLV_110 [SDT_VAR] -base = GameSettings var = difficulty.number_towns type = SLE_UINT8 from = SLV_97 @@ -123,7 +121,6 @@ strval = STR_NUM_VERY_LOW cat = SC_BASIC [SDT_VAR] -base = GameSettings var = difficulty.industry_density type = SLE_UINT8 from = SLV_97 @@ -138,7 +135,6 @@ strval = STR_FUNDING_ONLY cat = SC_BASIC [SDT_VAR] -base = GameSettings var = difficulty.max_loan type = SLE_UINT32 from = SLV_97 @@ -153,7 +149,6 @@ strval = STR_JUST_CURRENCY_LONG cat = SC_BASIC [SDT_VAR] -base = GameSettings var = difficulty.initial_interest type = SLE_UINT8 from = SLV_97 @@ -167,7 +162,6 @@ strhelp = STR_CONFIG_SETTING_INTEREST_RATE_HELPTEXT strval = STR_CONFIG_SETTING_PERCENTAGE [SDT_VAR] -base = GameSettings var = difficulty.vehicle_costs type = SLE_UINT8 from = SLV_97 @@ -182,7 +176,6 @@ strval = STR_SEA_LEVEL_LOW cat = SC_BASIC [SDT_VAR] -base = GameSettings var = difficulty.competitor_speed type = SLE_UINT8 from = SLV_97 @@ -202,7 +195,6 @@ from = SLV_97 to = SLV_110 [SDT_VAR] -base = GameSettings var = difficulty.vehicle_breakdowns type = SLE_UINT8 from = SLV_97 @@ -217,7 +209,6 @@ strval = STR_DISASTER_NONE cat = SC_BASIC [SDT_VAR] -base = GameSettings var = difficulty.subsidy_multiplier type = SLE_UINT8 from = SLV_97 @@ -231,7 +222,6 @@ strhelp = STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER_HELPTEXT strval = STR_SUBSIDY_X1_5 [SDT_VAR] -base = GameSettings var = difficulty.construction_cost type = SLE_UINT8 from = SLV_97 @@ -246,7 +236,6 @@ strval = STR_SEA_LEVEL_LOW cat = SC_BASIC [SDT_VAR] -base = GameSettings var = difficulty.terrain_type type = SLE_UINT8 from = SLV_97 @@ -261,7 +250,6 @@ strval = STR_TERRAIN_TYPE_VERY_FLAT cat = SC_BASIC [SDT_VAR] -base = GameSettings var = difficulty.quantity_sea_lakes type = SLE_UINT8 from = SLV_97 @@ -274,7 +262,6 @@ strval = STR_SEA_LEVEL_VERY_LOW cat = SC_BASIC [SDT_BOOL] -base = GameSettings var = difficulty.economy from = SLV_97 def = false @@ -282,7 +269,6 @@ str = STR_CONFIG_SETTING_RECESSIONS strhelp = STR_CONFIG_SETTING_RECESSIONS_HELPTEXT [SDT_BOOL] -base = GameSettings var = difficulty.line_reverse_mode from = SLV_97 def = false @@ -290,7 +276,6 @@ str = STR_CONFIG_SETTING_TRAIN_REVERSING strhelp = STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT [SDT_BOOL] -base = GameSettings var = difficulty.disasters from = SLV_97 def = false @@ -299,7 +284,6 @@ strhelp = STR_CONFIG_SETTING_DISASTERS_HELPTEXT cat = SC_BASIC [SDT_VAR] -base = GameSettings var = difficulty.town_council_tolerance type = SLE_UINT8 from = SLV_97 @@ -328,7 +312,6 @@ cat = SC_BASIC ; There are only 21 predefined town_name values (0-20), but you can have more with newgrf action F so allow ; these bigger values (21-255). Invalid values will fallback to english on use and (undefined string) in GUI. [SDT_OMANY] -base = GameSettings var = game_creation.town_name type = SLE_UINT8 from = SLV_97 @@ -339,7 +322,6 @@ full = _town_names cat = SC_BASIC [SDT_OMANY] -base = GameSettings var = game_creation.landscape type = SLE_UINT8 from = SLV_97 @@ -360,7 +342,6 @@ from = SLV_97 to = SLV_164 [SDT_OMANY] -base = GameSettings var = vehicle.road_side type = SLE_UINT8 from = SLV_97 @@ -377,7 +358,6 @@ cat = SC_BASIC ; Construction [SDT_VAR] -base = GameSettings var = construction.map_height_limit type = SLE_UINT8 from = SLV_194 @@ -394,7 +374,6 @@ post_cb = [](auto) { InvalidateWindowClassesData(WC_SMALLMAP, 2); } cat = SC_ADVANCED [SDT_VAR] -base = GameSettings var = game_creation.heightmap_height type = SLE_UINT8 from = SLV_MAPGEN_SETTINGS_REVAMP @@ -405,14 +384,12 @@ max = MAX_MAP_HEIGHT_LIMIT interval = 1 [SDT_BOOL] -base = GameSettings var = construction.build_on_slopes guiflags = SGF_NO_NETWORK def = true cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = construction.command_pause_level type = SLE_UINT8 from = SLV_154 @@ -426,7 +403,6 @@ strhelp = STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_HELPTEXT strval = STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS [SDT_VAR] -base = GameSettings var = construction.terraform_per_64k_frames type = SLE_UINT32 from = SLV_156 @@ -437,7 +413,6 @@ interval = 1 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = construction.terraform_frame_burst type = SLE_UINT16 from = SLV_156 @@ -448,7 +423,6 @@ interval = 1 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = construction.clear_per_64k_frames type = SLE_UINT32 from = SLV_156 @@ -459,7 +433,6 @@ interval = 1 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = construction.clear_frame_burst type = SLE_UINT16 from = SLV_156 @@ -470,7 +443,6 @@ interval = 1 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = construction.tree_per_64k_frames type = SLE_UINT32 from = SLV_175 @@ -481,7 +453,6 @@ interval = 1 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = construction.tree_frame_burst type = SLE_UINT16 from = SLV_175 @@ -492,7 +463,6 @@ interval = 1 cat = SC_EXPERT [SDT_BOOL] -base = GameSettings var = construction.autoslope from = SLV_75 def = true @@ -501,14 +471,12 @@ strhelp = STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT cat = SC_EXPERT [SDT_BOOL] -base = GameSettings var = construction.extra_dynamite def = true str = STR_CONFIG_SETTING_EXTRADYNAMITE strhelp = STR_CONFIG_SETTING_EXTRADYNAMITE_HELPTEXT [SDT_VAR] -base = GameSettings var = construction.max_bridge_length type = SLE_UINT16 from = SLV_159 @@ -522,7 +490,6 @@ strhelp = STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH_HELPTEXT strval = STR_CONFIG_SETTING_TILE_LENGTH [SDT_VAR] -base = GameSettings var = construction.max_bridge_height type = SLE_UINT8 from = SLV_194 @@ -537,7 +504,6 @@ strval = STR_JUST_COMMA cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = construction.max_tunnel_length type = SLE_UINT16 from = SLV_159 @@ -556,7 +522,6 @@ length = 1 to = SLV_159 [SDT_VAR] -base = GameSettings var = construction.train_signal_side type = SLE_UINT8 guiflags = SGF_MULTISTRING | SGF_NO_NETWORK @@ -570,7 +535,6 @@ post_cb = [](auto) { MarkWholeScreenDirty(); } cat = SC_BASIC [SDT_BOOL] -base = GameSettings var = station.never_expire_airports guiflags = SGF_NO_NETWORK def = false @@ -578,7 +542,6 @@ str = STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS strhelp = STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT [SDT_VAR] -base = GameSettings var = economy.town_layout type = SLE_UINT8 from = SLV_59 @@ -593,7 +556,6 @@ strval = STR_CONFIG_SETTING_TOWN_LAYOUT_DEFAULT post_cb = TownFoundingChanged [SDT_BOOL] -base = GameSettings var = economy.allow_town_roads from = SLV_113 guiflags = SGF_NO_NETWORK @@ -602,7 +564,6 @@ str = STR_CONFIG_SETTING_ALLOW_TOWN_ROADS strhelp = STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT [SDT_VAR] -base = GameSettings var = economy.found_town type = SLE_UINT8 from = SLV_128 @@ -618,7 +579,6 @@ post_cb = TownFoundingChanged cat = SC_BASIC [SDT_BOOL] -base = GameSettings var = economy.allow_town_level_crossings from = SLV_143 guiflags = SGF_NO_NETWORK @@ -627,7 +587,6 @@ str = STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS strhelp = STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT [SDT_VAR] -base = GameSettings var = economy.town_cargogen_mode type = SLE_UINT8 from = SLV_TOWN_CARGOGEN @@ -644,7 +603,6 @@ cat = SC_ADVANCED ; link graph [SDT_VAR] -base = GameSettings var = linkgraph.recalc_interval type = SLE_UINT16 from = SLV_183 @@ -658,7 +616,6 @@ strhelp = STR_CONFIG_SETTING_LINKGRAPH_INTERVAL_HELPTEXT extra = offsetof(LinkGraphSettings, recalc_interval) [SDT_VAR] -base = GameSettings var = linkgraph.recalc_time type = SLE_UINT16 from = SLV_183 @@ -673,7 +630,6 @@ extra = offsetof(LinkGraphSettings, recalc_time) [SDT_VAR] -base = GameSettings var = linkgraph.distribution_pax type = SLE_UINT8 from = SLV_183 @@ -689,7 +645,6 @@ extra = offsetof(LinkGraphSettings, distribution_pax) [SDT_VAR] -base = GameSettings var = linkgraph.distribution_mail type = SLE_UINT8 from = SLV_183 @@ -705,7 +660,6 @@ extra = offsetof(LinkGraphSettings, distribution_mail) [SDT_VAR] -base = GameSettings var = linkgraph.distribution_armoured type = SLE_UINT8 from = SLV_183 @@ -721,7 +675,6 @@ extra = offsetof(LinkGraphSettings, distribution_armoured) [SDT_VAR] -base = GameSettings var = linkgraph.distribution_default type = SLE_UINT8 from = SLV_183 @@ -737,7 +690,6 @@ extra = offsetof(LinkGraphSettings, distribution_default) [SDT_VAR] -base = GameSettings var = linkgraph.accuracy type = SLE_UINT8 from = SLV_183 @@ -752,7 +704,6 @@ extra = offsetof(LinkGraphSettings, accuracy) [SDT_VAR] -base = GameSettings var = linkgraph.demand_distance type = SLE_UINT8 from = SLV_183 @@ -767,7 +718,6 @@ extra = offsetof(LinkGraphSettings, demand_distance) [SDT_VAR] -base = GameSettings var = linkgraph.demand_size type = SLE_UINT8 from = SLV_183 @@ -782,7 +732,6 @@ extra = offsetof(LinkGraphSettings, demand_size) [SDT_VAR] -base = GameSettings var = linkgraph.short_path_saturation type = SLE_UINT8 from = SLV_183 @@ -799,7 +748,6 @@ extra = offsetof(LinkGraphSettings, short_path_saturation) ; Vehicles [SDT_VAR] -base = GameSettings var = vehicle.train_acceleration_model type = SLE_UINT8 guiflags = SGF_MULTISTRING @@ -813,7 +761,6 @@ strval = STR_CONFIG_SETTING_ORIGINAL post_cb = TrainAccelerationModelChanged [SDT_VAR] -base = GameSettings var = vehicle.roadveh_acceleration_model type = SLE_UINT8 from = SLV_139 @@ -828,7 +775,6 @@ strval = STR_CONFIG_SETTING_ORIGINAL post_cb = RoadVehAccelerationModelChanged [SDT_VAR] -base = GameSettings var = vehicle.train_slope_steepness type = SLE_UINT8 from = SLV_133 @@ -843,7 +789,6 @@ post_cb = TrainSlopeSteepnessChanged cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = vehicle.roadveh_slope_steepness type = SLE_UINT8 from = SLV_139 @@ -858,7 +803,6 @@ post_cb = RoadVehSlopeSteepnessChanged cat = SC_EXPERT [SDT_BOOL] -base = GameSettings var = pf.forbid_90_deg def = false str = STR_CONFIG_SETTING_FORBID_90_DEG @@ -867,7 +811,6 @@ post_cb = InvalidateShipPathCache cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = vehicle.max_train_length type = SLE_UINT8 from = SLV_159 @@ -886,7 +829,6 @@ length = 1 to = SLV_159 [SDT_VAR] -base = GameSettings var = vehicle.smoke_amount type = SLE_UINT8 from = SLV_145 @@ -906,20 +848,17 @@ to = SLV_159 ; path finder [SDT_BOOL] -base = GameSettings var = pf.roadveh_queue def = true cat = SC_EXPERT [SDT_BOOL] -base = GameSettings var = pf.new_pathfinding_all to = SLV_87 def = false cat = SC_EXPERT [SDT_BOOL] -base = GameSettings var = pf.yapf.ship_use_yapf from = SLV_28 to = SLV_87 @@ -927,7 +866,6 @@ def = false cat = SC_EXPERT [SDT_BOOL] -base = GameSettings var = pf.yapf.road_use_yapf from = SLV_28 to = SLV_87 @@ -935,7 +873,6 @@ def = true cat = SC_EXPERT [SDT_BOOL] -base = GameSettings var = pf.yapf.rail_use_yapf from = SLV_28 to = SLV_87 @@ -944,7 +881,6 @@ cat = SC_EXPERT ## [SDT_VAR] -base = GameSettings var = pf.pathfinder_for_trains type = SLE_UINT8 from = SLV_87 @@ -959,7 +895,6 @@ strval = STR_CONFIG_SETTING_PATHFINDER_NPF cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.pathfinder_for_roadvehs type = SLE_UINT8 from = SLV_87 @@ -974,7 +909,6 @@ strval = STR_CONFIG_SETTING_PATHFINDER_NPF cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.pathfinder_for_ships type = SLE_UINT8 from = SLV_87 @@ -990,7 +924,6 @@ post_cb = InvalidateShipPathCache cat = SC_EXPERT [SDT_BOOL] -base = GameSettings var = vehicle.never_expire_vehicles guiflags = SGF_NO_NETWORK def = false @@ -998,7 +931,6 @@ str = STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES strhelp = STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES_HELPTEXT [SDT_VAR] -base = GameSettings var = vehicle.max_trains type = SLE_UINT16 def = 500 @@ -1011,7 +943,6 @@ post_cb = MaxVehiclesChanged cat = SC_BASIC [SDT_VAR] -base = GameSettings var = vehicle.max_roadveh type = SLE_UINT16 def = 500 @@ -1024,7 +955,6 @@ post_cb = MaxVehiclesChanged cat = SC_BASIC [SDT_VAR] -base = GameSettings var = vehicle.max_aircraft type = SLE_UINT16 def = 200 @@ -1037,7 +967,6 @@ post_cb = MaxVehiclesChanged cat = SC_BASIC [SDT_VAR] -base = GameSettings var = vehicle.max_ships type = SLE_UINT16 def = 300 @@ -1097,14 +1026,12 @@ max = 800 to = SLV_120 [SDT_BOOL] -base = GameSettings var = order.no_servicing_if_no_breakdowns def = true str = STR_CONFIG_SETTING_NOSERVICE strhelp = STR_CONFIG_SETTING_NOSERVICE_HELPTEXT [SDT_BOOL] -base = GameSettings var = vehicle.wagon_speed_limits guiflags = SGF_NO_NETWORK def = true @@ -1113,7 +1040,6 @@ strhelp = STR_CONFIG_SETTING_WAGONSPEEDLIMITS_HELPTEXT post_cb = UpdateConsists [SDT_BOOL] -base = GameSettings var = vehicle.disable_elrails from = SLV_38 guiflags = SGF_NO_NETWORK @@ -1124,7 +1050,6 @@ post_cb = SettingsDisableElrail cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = vehicle.freight_trains type = SLE_UINT8 from = SLV_39 @@ -1145,7 +1070,6 @@ from = SLV_67 to = SLV_159 [SDT_VAR] -base = GameSettings var = vehicle.plane_speed type = SLE_UINT8 from = SLV_90 @@ -1158,7 +1082,6 @@ strhelp = STR_CONFIG_SETTING_PLANE_SPEED_HELPTEXT strval = STR_CONFIG_SETTING_PLANE_SPEED_VALUE [SDT_BOOL] -base = GameSettings var = vehicle.dynamic_engines from = SLV_95 guiflags = SGF_NO_NETWORK @@ -1167,7 +1090,6 @@ pre_cb = CheckDynamicEngines cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = vehicle.plane_crashes type = SLE_UINT8 from = SLV_138 @@ -1193,14 +1115,12 @@ to = SLV_93 def = true [SDT_BOOL] -base = GameSettings var = order.improved_load guiflags = SGF_NO_NETWORK def = true cat = SC_EXPERT [SDT_BOOL] -base = GameSettings var = order.selectgoods def = true cat = SC_EXPERT @@ -1217,7 +1137,6 @@ length = 1 to = SLV_159 [SDT_VAR] -base = GameSettings var = station.station_spread type = SLE_UINT8 def = 12 @@ -1230,7 +1149,6 @@ post_cb = StationSpreadChanged cat = SC_BASIC [SDT_BOOL] -base = GameSettings var = order.serviceathelipad def = true str = STR_CONFIG_SETTING_SERVICEATHELIPAD @@ -1238,7 +1156,6 @@ strhelp = STR_CONFIG_SETTING_SERVICEATHELIPAD_HELPTEXT cat = SC_EXPERT [SDT_BOOL] -base = GameSettings var = station.modified_catchment def = true str = STR_CONFIG_SETTING_CATCHMENT @@ -1247,7 +1164,6 @@ post_cb = StationCatchmentChanged cat = SC_EXPERT [SDT_BOOL] -base = GameSettings var = station.serve_neutral_industries def = true from = SLV_SERVE_NEUTRAL_INDUSTRIES @@ -1256,7 +1172,6 @@ strhelp = STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES_HELPTEXT post_cb = StationCatchmentChanged [SDT_BOOL] -base = GameSettings var = order.gradual_loading from = SLV_40 guiflags = SGF_NO_NETWORK @@ -1264,7 +1179,6 @@ def = true cat = SC_EXPERT [SDT_BOOL] -base = GameSettings var = construction.road_stop_on_town_road from = SLV_47 def = true @@ -1273,7 +1187,6 @@ strhelp = STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD_HELPTEXT cat = SC_BASIC [SDT_BOOL] -base = GameSettings var = construction.road_stop_on_competitor_road from = SLV_114 def = true @@ -1282,14 +1195,12 @@ strhelp = STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD_HELPTEXT cat = SC_BASIC [SDT_BOOL] -base = GameSettings var = station.adjacent_stations from = SLV_62 def = true cat = SC_EXPERT [SDT_BOOL] -base = GameSettings var = economy.station_noise_level from = SLV_96 guiflags = SGF_NO_NETWORK @@ -1299,7 +1210,6 @@ strhelp = STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT post_cb = [](auto new_value) { InvalidateWindowClassesData(WC_TOWN_VIEW, new_value); } [SDT_BOOL] -base = GameSettings var = station.distant_join_stations from = SLV_106 def = true @@ -1309,7 +1219,6 @@ post_cb = [](auto) { DeleteWindowById(WC_SELECT_STATION, 0); } ## [SDT_BOOL] -base = GameSettings var = economy.inflation guiflags = SGF_NO_NETWORK def = false @@ -1318,7 +1227,6 @@ strhelp = STR_CONFIG_SETTING_INFLATION_HELPTEXT cat = SC_BASIC [SDT_VAR] -base = GameSettings var = construction.raw_industry_construction type = SLE_UINT8 guiflags = SGF_MULTISTRING @@ -1332,7 +1240,6 @@ post_cb = [](auto) { InvalidateWindowData(WC_BUILD_INDUSTRY, 0); } cat = SC_BASIC [SDT_VAR] -base = GameSettings var = construction.industry_platform type = SLE_UINT8 from = SLV_148 @@ -1345,7 +1252,6 @@ strval = STR_CONFIG_SETTING_TILE_LENGTH cat = SC_EXPERT [SDT_BOOL] -base = GameSettings var = economy.multiple_industry_per_town def = false str = STR_CONFIG_SETTING_MULTIPINDTOWN @@ -1356,7 +1262,6 @@ length = 1 to = SLV_141 [SDT_BOOL] -base = GameSettings var = economy.bribe def = true str = STR_CONFIG_SETTING_BRIBE @@ -1365,7 +1270,6 @@ post_cb = [](auto) { SetWindowClassesDirty(WC_TOWN_AUTHORITY); } cat = SC_BASIC [SDT_BOOL] -base = GameSettings var = economy.exclusive_rights from = SLV_79 def = true @@ -1375,7 +1279,6 @@ post_cb = [](auto) { SetWindowClassesDirty(WC_TOWN_AUTHORITY); } cat = SC_BASIC [SDT_BOOL] -base = GameSettings var = economy.fund_buildings from = SLV_165 def = true @@ -1385,7 +1288,6 @@ post_cb = [](auto) { SetWindowClassesDirty(WC_TOWN_AUTHORITY); } cat = SC_BASIC [SDT_BOOL] -base = GameSettings var = economy.fund_roads from = SLV_160 def = true @@ -1395,7 +1297,6 @@ post_cb = [](auto) { SetWindowClassesDirty(WC_TOWN_AUTHORITY); } cat = SC_BASIC [SDT_BOOL] -base = GameSettings var = economy.give_money from = SLV_79 def = true @@ -1404,7 +1305,6 @@ strhelp = STR_CONFIG_SETTING_ALLOW_GIVE_MONEY_HELPTEXT cat = SC_BASIC [SDT_VAR] -base = GameSettings var = game_creation.snow_line_height type = SLE_UINT8 guiflags = SGF_SCENEDIT_ONLY @@ -1418,7 +1318,6 @@ strval = STR_JUST_COMMA cat = SC_BASIC [SDT_VAR] -base = GameSettings var = game_creation.snow_coverage type = SLE_UINT8 from = SLV_MAPGEN_SETTINGS_REVAMP @@ -1433,7 +1332,6 @@ strval = STR_CONFIG_SETTING_SNOW_COVERAGE_VALUE cat = SC_BASIC [SDT_VAR] -base = GameSettings var = game_creation.desert_coverage type = SLE_UINT8 from = SLV_MAPGEN_SETTINGS_REVAMP @@ -1452,7 +1350,6 @@ length = 4 to = SLV_144 [SDT_VAR] -base = GameSettings var = game_creation.starting_year type = SLE_INT32 def = DEF_START_YEAR @@ -1468,7 +1365,6 @@ length = 4 to = SLV_105 [SDT_VAR] -base = GameSettings var = game_creation.ending_year type = SLE_INT32 from = SLV_ENDING_YEAR @@ -1483,7 +1379,6 @@ strval = STR_CONFIG_SETTING_ENDING_YEAR_VALUE cat = SC_ADVANCED [SDT_VAR] -base = GameSettings var = economy.type type = SLE_UINT8 guiflags = SGF_MULTISTRING @@ -1497,7 +1392,6 @@ post_cb = [](auto) { InvalidateWindowClassesData(WC_INDUSTRY_VIEW); } cat = SC_BASIC [SDT_BOOL] -base = GameSettings var = economy.allow_shares def = false str = STR_CONFIG_SETTING_ALLOW_SHARES @@ -1505,7 +1399,6 @@ strhelp = STR_CONFIG_SETTING_ALLOW_SHARES_HELPTEXT post_cb = [](auto) { InvalidateWindowClassesData(WC_COMPANY); } [SDT_VAR] -base = GameSettings var = economy.min_years_for_shares type = SLE_UINT8 from = SLV_TRADING_AGE @@ -1519,7 +1412,6 @@ strval = STR_JUST_INT cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = economy.feeder_payment_share type = SLE_UINT8 from = SLV_134 @@ -1532,7 +1424,6 @@ strval = STR_CONFIG_SETTING_PERCENTAGE cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = economy.town_growth_rate type = SLE_UINT8 from = SLV_54 @@ -1545,7 +1436,6 @@ strhelp = STR_CONFIG_SETTING_TOWN_GROWTH_HELPTEXT strval = STR_CONFIG_SETTING_TOWN_GROWTH_NONE [SDT_VAR] -base = GameSettings var = economy.larger_towns type = SLE_UINT8 from = SLV_54 @@ -1559,7 +1449,6 @@ strhelp = STR_CONFIG_SETTING_LARGER_TOWNS_HELPTEXT strval = STR_CONFIG_SETTING_LARGER_TOWNS_VALUE [SDT_VAR] -base = GameSettings var = economy.initial_city_size type = SLE_UINT8 from = SLV_56 @@ -1572,7 +1461,6 @@ strhelp = STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT strval = STR_JUST_COMMA [SDT_BOOL] -base = GameSettings var = economy.mod_road_rebuild from = SLV_77 def = true @@ -1584,7 +1472,6 @@ length = 1 to = SLV_107 [SDT_OMANY] -base = GameSettings var = script.settings_profile type = SLE_UINT8 from = SLV_178 @@ -1599,7 +1486,6 @@ strval = STR_CONFIG_SETTING_AI_PROFILE_EASY cat = SC_BASIC [SDT_BOOL] -base = GameSettings var = ai.ai_in_multiplayer def = true str = STR_CONFIG_SETTING_AI_IN_MULTIPLAYER @@ -1607,35 +1493,30 @@ strhelp = STR_CONFIG_SETTING_AI_IN_MULTIPLAYER_HELPTEXT cat = SC_BASIC [SDT_BOOL] -base = GameSettings var = ai.ai_disable_veh_train def = false str = STR_CONFIG_SETTING_AI_BUILDS_TRAINS strhelp = STR_CONFIG_SETTING_AI_BUILDS_TRAINS_HELPTEXT [SDT_BOOL] -base = GameSettings var = ai.ai_disable_veh_roadveh def = false str = STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES strhelp = STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES_HELPTEXT [SDT_BOOL] -base = GameSettings var = ai.ai_disable_veh_aircraft def = false str = STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT strhelp = STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT_HELPTEXT [SDT_BOOL] -base = GameSettings var = ai.ai_disable_veh_ship def = false str = STR_CONFIG_SETTING_AI_BUILDS_SHIPS strhelp = STR_CONFIG_SETTING_AI_BUILDS_SHIPS_HELPTEXT [SDT_VAR] -base = GameSettings var = script.script_max_opcode_till_suspend type = SLE_UINT32 from = SLV_107 @@ -1650,7 +1531,6 @@ strval = STR_JUST_COMMA cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = script.script_max_memory_megabytes type = SLE_UINT32 from = SLV_SCRIPT_MEMLIMIT @@ -1666,7 +1546,6 @@ cat = SC_EXPERT ## [SDT_VAR] -base = GameSettings var = vehicle.extend_vehicle_life type = SLE_UINT8 def = 0 @@ -1675,7 +1554,6 @@ max = 100 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = economy.dist_local_authority type = SLE_UINT8 def = 20 @@ -1684,7 +1562,6 @@ max = 60 cat = SC_EXPERT [SDT_BOOL] -base = GameSettings var = pf.reverse_at_signals from = SLV_159 def = false @@ -1692,7 +1569,6 @@ str = STR_CONFIG_SETTING_REVERSE_AT_SIGNALS strhelp = STR_CONFIG_SETTING_REVERSE_AT_SIGNALS_HELPTEXT [SDT_VAR] -base = GameSettings var = pf.wait_oneway_signal type = SLE_UINT8 def = 15 @@ -1701,7 +1577,6 @@ max = 255 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.wait_twoway_signal type = SLE_UINT8 def = 41 @@ -1710,7 +1585,6 @@ max = 255 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = economy.town_noise_population[0] type = SLE_UINT16 from = SLV_96 @@ -1720,7 +1594,6 @@ max = 65535 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = economy.town_noise_population[1] type = SLE_UINT16 from = SLV_96 @@ -1730,7 +1603,6 @@ max = 65535 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = economy.town_noise_population[2] type = SLE_UINT16 from = SLV_96 @@ -1740,7 +1612,6 @@ max = 65535 cat = SC_EXPERT [SDT_BOOL] -base = GameSettings var = economy.infrastructure_maintenance from = SLV_166 def = false @@ -1751,7 +1622,6 @@ cat = SC_BASIC ## [SDT_VAR] -base = GameSettings var = pf.wait_for_pbs_path type = SLE_UINT8 from = SLV_100 @@ -1761,14 +1631,12 @@ max = 255 cat = SC_EXPERT [SDT_BOOL] -base = GameSettings var = pf.reserve_paths from = SLV_100 def = false cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.path_backoff_interval type = SLE_UINT8 from = SLV_100 @@ -1785,7 +1653,6 @@ to = SLV_REMOVE_OPF ## [SDT_VAR] -base = GameSettings var = pf.npf.npf_max_search_nodes type = SLE_UINT def = 10000 @@ -1794,7 +1661,6 @@ max = 100000 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.npf.npf_rail_firstred_penalty type = SLE_UINT def = 10 * NPF_TILE_LENGTH @@ -1803,7 +1669,6 @@ max = 100000 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.npf.npf_rail_firstred_exit_penalty type = SLE_UINT def = 100 * NPF_TILE_LENGTH @@ -1812,7 +1677,6 @@ max = 100000 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.npf.npf_rail_lastred_penalty type = SLE_UINT def = 10 * NPF_TILE_LENGTH @@ -1821,7 +1685,6 @@ max = 100000 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.npf.npf_rail_station_penalty type = SLE_UINT def = 1 * NPF_TILE_LENGTH @@ -1830,7 +1693,6 @@ max = 100000 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.npf.npf_rail_slope_penalty type = SLE_UINT def = 1 * NPF_TILE_LENGTH @@ -1839,7 +1701,6 @@ max = 100000 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.npf.npf_rail_curve_penalty type = SLE_UINT def = 1 * NPF_TILE_LENGTH @@ -1848,7 +1709,6 @@ max = 100000 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.npf.npf_rail_depot_reverse_penalty type = SLE_UINT def = 50 * NPF_TILE_LENGTH @@ -1857,7 +1717,6 @@ max = 100000 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.npf.npf_rail_pbs_cross_penalty type = SLE_UINT from = SLV_100 @@ -1867,7 +1726,6 @@ max = 100000 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.npf.npf_rail_pbs_signal_back_penalty type = SLE_UINT from = SLV_100 @@ -1877,7 +1735,6 @@ max = 100000 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.npf.npf_buoy_penalty type = SLE_UINT def = 2 * NPF_TILE_LENGTH @@ -1886,7 +1743,6 @@ max = 100000 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.npf.npf_water_curve_penalty type = SLE_UINT def = 1 * NPF_TILE_LENGTH @@ -1895,7 +1751,6 @@ max = 100000 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.npf.npf_road_curve_penalty type = SLE_UINT def = 1 * NPF_TILE_LENGTH @@ -1904,7 +1759,6 @@ max = 100000 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.npf.npf_crossing_penalty type = SLE_UINT def = 3 * NPF_TILE_LENGTH @@ -1913,7 +1767,6 @@ max = 100000 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.npf.npf_road_drive_through_penalty type = SLE_UINT from = SLV_47 @@ -1923,7 +1776,6 @@ max = 100000 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.npf.npf_road_dt_occupied_penalty type = SLE_UINT from = SLV_130 @@ -1933,7 +1785,6 @@ max = 100000 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.npf.npf_road_bay_occupied_penalty type = SLE_UINT from = SLV_130 @@ -1943,7 +1794,6 @@ max = 100000 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.npf.maximum_go_to_depot_penalty type = SLE_UINT from = SLV_131 @@ -1954,14 +1804,12 @@ cat = SC_EXPERT ## [SDT_BOOL] -base = GameSettings var = pf.yapf.disable_node_optimization from = SLV_28 def = false cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.yapf.max_search_nodes type = SLE_UINT from = SLV_28 @@ -1971,14 +1819,12 @@ max = 1000000 cat = SC_EXPERT [SDT_BOOL] -base = GameSettings var = pf.yapf.rail_firstred_twoway_eol from = SLV_28 def = false cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.yapf.rail_firstred_penalty type = SLE_UINT from = SLV_28 @@ -1988,7 +1834,6 @@ max = 1000000 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.yapf.rail_firstred_exit_penalty type = SLE_UINT from = SLV_28 @@ -1998,7 +1843,6 @@ max = 1000000 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.yapf.rail_lastred_penalty type = SLE_UINT from = SLV_28 @@ -2008,7 +1852,6 @@ max = 1000000 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.yapf.rail_lastred_exit_penalty type = SLE_UINT from = SLV_28 @@ -2018,7 +1861,6 @@ max = 1000000 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.yapf.rail_station_penalty type = SLE_UINT from = SLV_28 @@ -2028,7 +1870,6 @@ max = 1000000 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.yapf.rail_slope_penalty type = SLE_UINT from = SLV_28 @@ -2038,7 +1879,6 @@ max = 1000000 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.yapf.rail_curve45_penalty type = SLE_UINT from = SLV_28 @@ -2048,7 +1888,6 @@ max = 1000000 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.yapf.rail_curve90_penalty type = SLE_UINT from = SLV_28 @@ -2058,7 +1897,6 @@ max = 1000000 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.yapf.rail_depot_reverse_penalty type = SLE_UINT from = SLV_28 @@ -2068,7 +1906,6 @@ max = 1000000 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.yapf.rail_crossing_penalty type = SLE_UINT from = SLV_28 @@ -2078,7 +1915,6 @@ max = 1000000 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.yapf.rail_look_ahead_max_signals type = SLE_UINT from = SLV_28 @@ -2088,7 +1924,6 @@ max = 100 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.yapf.rail_look_ahead_signal_p0 type = SLE_INT from = SLV_28 @@ -2098,7 +1933,6 @@ max = 1000000 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.yapf.rail_look_ahead_signal_p1 type = SLE_INT from = SLV_28 @@ -2108,7 +1942,6 @@ max = 1000000 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.yapf.rail_look_ahead_signal_p2 type = SLE_INT from = SLV_28 @@ -2118,7 +1951,6 @@ max = 1000000 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.yapf.rail_pbs_cross_penalty type = SLE_UINT from = SLV_100 @@ -2128,7 +1960,6 @@ max = 1000000 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.yapf.rail_pbs_station_penalty type = SLE_UINT from = SLV_100 @@ -2138,7 +1969,6 @@ max = 1000000 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.yapf.rail_pbs_signal_back_penalty type = SLE_UINT from = SLV_100 @@ -2148,7 +1978,6 @@ max = 1000000 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.yapf.rail_doubleslip_penalty type = SLE_UINT from = SLV_100 @@ -2158,7 +1987,6 @@ max = 1000000 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.yapf.rail_longer_platform_penalty type = SLE_UINT from = SLV_33 @@ -2168,7 +1996,6 @@ max = 20000 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.yapf.rail_longer_platform_per_tile_penalty type = SLE_UINT from = SLV_33 @@ -2178,7 +2005,6 @@ max = 20000 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.yapf.rail_shorter_platform_penalty type = SLE_UINT from = SLV_33 @@ -2188,7 +2014,6 @@ max = 20000 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.yapf.rail_shorter_platform_per_tile_penalty type = SLE_UINT from = SLV_33 @@ -2198,7 +2023,6 @@ max = 20000 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.yapf.road_slope_penalty type = SLE_UINT from = SLV_33 @@ -2208,7 +2032,6 @@ max = 1000000 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.yapf.road_curve_penalty type = SLE_UINT from = SLV_33 @@ -2218,7 +2041,6 @@ max = 1000000 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.yapf.road_crossing_penalty type = SLE_UINT from = SLV_33 @@ -2228,7 +2050,6 @@ max = 1000000 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.yapf.road_stop_penalty type = SLE_UINT from = SLV_47 @@ -2238,7 +2059,6 @@ max = 1000000 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.yapf.road_stop_occupied_penalty type = SLE_UINT from = SLV_130 @@ -2248,7 +2068,6 @@ max = 1000000 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.yapf.road_stop_bay_occupied_penalty type = SLE_UINT from = SLV_130 @@ -2258,7 +2077,6 @@ max = 1000000 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.yapf.maximum_go_to_depot_penalty type = SLE_UINT from = SLV_131 @@ -2268,7 +2086,6 @@ max = 1000000 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.yapf.ship_curve45_penalty type = SLE_UINT from = SLV_SHIP_CURVE_PENALTY @@ -2278,7 +2095,6 @@ max = 1000000 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = pf.yapf.ship_curve90_penalty type = SLE_UINT from = SLV_SHIP_CURVE_PENALTY @@ -2289,7 +2105,6 @@ cat = SC_EXPERT ## [SDT_VAR] -base = GameSettings var = game_creation.land_generator type = SLE_UINT8 from = SLV_30 @@ -2302,7 +2117,6 @@ strhelp = STR_CONFIG_SETTING_LAND_GENERATOR_HELPTEXT strval = STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL [SDT_VAR] -base = GameSettings var = game_creation.oil_refinery_limit type = SLE_UINT8 from = SLV_30 @@ -2314,7 +2128,6 @@ strval = STR_CONFIG_SETTING_TILE_LENGTH strhelp = STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT [SDT_VAR] -base = GameSettings var = game_creation.tgen_smoothness type = SLE_UINT8 from = SLV_30 @@ -2328,7 +2141,6 @@ strval = STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH cat = SC_BASIC [SDT_VAR] -base = GameSettings var = game_creation.variety type = SLE_UINT8 from = SLV_197 @@ -2341,7 +2153,6 @@ strhelp = STR_CONFIG_SETTING_VARIETY_HELPTEXT strval = STR_VARIETY_NONE [SDT_VAR] -base = GameSettings var = game_creation.generation_seed type = SLE_UINT32 from = SLV_30 @@ -2351,7 +2162,6 @@ max = UINT32_MAX cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = game_creation.tree_placer type = SLE_UINT8 from = SLV_30 @@ -2365,7 +2175,6 @@ strval = STR_CONFIG_SETTING_TREE_PLACER_NONE cat = SC_BASIC [SDT_VAR] -base = GameSettings var = game_creation.heightmap_rotation type = SLE_UINT8 flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC @@ -2378,7 +2187,6 @@ strval = STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE cat = SC_BASIC [SDT_VAR] -base = GameSettings var = game_creation.se_flat_world_height type = SLE_UINT8 flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC @@ -2391,7 +2199,6 @@ cat = SC_BASIC ## [SDT_VAR] -base = GameSettings var = game_creation.map_x type = SLE_UINT8 flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC @@ -2401,7 +2208,6 @@ max = MAX_MAP_SIZE_BITS cat = SC_BASIC [SDT_VAR] -base = GameSettings var = game_creation.map_y type = SLE_UINT8 flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC @@ -2411,7 +2217,6 @@ max = MAX_MAP_SIZE_BITS cat = SC_BASIC [SDT_BOOL] -base = GameSettings var = construction.freeform_edges from = SLV_111 def = true @@ -2420,7 +2225,6 @@ post_cb = UpdateFreeformEdges cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = game_creation.water_borders type = SLE_UINT8 from = SLV_111 @@ -2429,7 +2233,6 @@ min = 0 max = 16 [SDT_VAR] -base = GameSettings var = game_creation.custom_town_number type = SLE_UINT16 from = SLV_115 @@ -2439,7 +2242,6 @@ max = 5000 cat = SC_BASIC [SDT_VAR] -base = GameSettings var = construction.extra_tree_placement type = SLE_UINT8 from = SLV_132 @@ -2453,7 +2255,6 @@ strval = STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_NO_SPREAD cat = SC_BASIC [SDT_VAR] -base = GameSettings var = game_creation.custom_terrain_type type = SLE_UINT8 from = SLV_MAPGEN_SETTINGS_REVAMP @@ -2464,7 +2265,6 @@ max = MAX_MAP_HEIGHT_LIMIT interval = 1 [SDT_VAR] -base = GameSettings var = game_creation.custom_sea_level type = SLE_UINT8 from = SLV_149 @@ -2474,7 +2274,6 @@ max = CUSTOM_SEA_LEVEL_MAX_PERCENTAGE cat = SC_BASIC [SDT_VAR] -base = GameSettings var = game_creation.min_river_length type = SLE_UINT8 from = SLV_163 @@ -2484,7 +2283,6 @@ max = 255 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = game_creation.river_route_random type = SLE_UINT8 from = SLV_163 @@ -2494,7 +2292,6 @@ max = 255 cat = SC_EXPERT [SDT_VAR] -base = GameSettings var = game_creation.amount_of_rivers type = SLE_UINT8 from = SLV_163 @@ -2509,7 +2306,6 @@ strval = STR_RIVERS_NONE ; locale [SDT_OMANY] -base = GameSettings var = locale.currency type = SLE_UINT8 from = SLV_97 @@ -2534,7 +2330,6 @@ post_cb = [](auto) { MarkWholeScreenDirty(); } cat = SC_BASIC [SDT_OMANY] -base = GameSettings var = locale.units_velocity type = SLE_UINT8 from = SLV_184 @@ -2550,7 +2345,6 @@ strhelp = STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_HELPTEXT strval = STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_IMPERIAL [SDT_OMANY] -base = GameSettings var = locale.units_power type = SLE_UINT8 from = SLV_184 @@ -2566,7 +2360,6 @@ strhelp = STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_HELPTEXT strval = STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_IMPERIAL [SDT_OMANY] -base = GameSettings var = locale.units_weight type = SLE_UINT8 from = SLV_184 @@ -2582,7 +2375,6 @@ strhelp = STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_HELPTEXT strval = STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_IMPERIAL [SDT_OMANY] -base = GameSettings var = locale.units_volume type = SLE_UINT8 from = SLV_184 @@ -2598,7 +2390,6 @@ strhelp = STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_HELPTEXT strval = STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_IMPERIAL [SDT_OMANY] -base = GameSettings var = locale.units_force type = SLE_UINT8 from = SLV_184 @@ -2614,7 +2405,6 @@ strhelp = STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_HELPTEXT strval = STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_IMPERIAL [SDT_OMANY] -base = GameSettings var = locale.units_height type = SLE_UINT8 from = SLV_184 @@ -2630,7 +2420,6 @@ strhelp = STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_HELPTEXT strval = STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_IMPERIAL [SDT_SSTR] -base = GameSettings var = locale.digit_group_separator type = SLE_STRQ from = SLV_118 @@ -2640,7 +2429,6 @@ post_cb = [](auto) { MarkWholeScreenDirty(); } cat = SC_BASIC [SDT_SSTR] -base = GameSettings var = locale.digit_group_separator_currency type = SLE_STRQ from = SLV_118 @@ -2650,7 +2438,6 @@ post_cb = [](auto) { MarkWholeScreenDirty(); } cat = SC_BASIC [SDT_SSTR] -base = GameSettings var = locale.digit_decimal_separator type = SLE_STRQ from = SLV_126 |