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authoryexo <yexo@openttd.org>2010-03-12 01:37:41 +0000
committeryexo <yexo@openttd.org>2010-03-12 01:37:41 +0000
commitf206958010d62e321b3d8f27816470f0e8c23896 (patch)
tree37e49d41f2f7f81c2fa4ab6eee33ea1063bf2f9a /src/table/settings.h
parente3fb793a8a6d4bab58e68c54736a655e2373b78c (diff)
downloadopenttd-f206958010d62e321b3d8f27816470f0e8c23896.tar.xz
(svn r19389) -Fix [FS3676]: only show the "No AIs available" error message when explicitly changing the number of AI opponents
Diffstat (limited to 'src/table/settings.h')
-rw-r--r--src/table/settings.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/table/settings.h b/src/table/settings.h
index 1afadeb4e..38f13915b 100644
--- a/src/table/settings.h
+++ b/src/table/settings.h
@@ -31,6 +31,7 @@ static bool TownFoundingChanged(int32 p1);
static bool DifficultyReset(int32 level);
static bool DifficultyChange(int32);
static bool DifficultyNoiseChange(int32 i);
+static bool MaxNoAIsChange(int32 i);
static bool CheckRoadSide(int p1);
static int32 ConvertLandscape(const char *value);
static bool CheckFreeformEdges(int32 p1);
@@ -336,7 +337,7 @@ const SettingDesc _settings[] = {
/***************************************************************************/
/* Saved settings variables. */
/* Do not ADD or REMOVE something in this "difficulty.XXX" table or before it. It breaks savegame compatability. */
- SDT_CONDVAR(GameSettings, difficulty.max_no_competitors, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 0,0,MAX_COMPANIES-1,1,STR_NULL, DifficultyChange),
+ SDT_CONDVAR(GameSettings, difficulty.max_no_competitors, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 0,0,MAX_COMPANIES-1,1,STR_NULL, MaxNoAIsChange),
SDT_CONDNULL( 1, 97, 109),
SDT_CONDVAR(GameSettings, difficulty.number_towns, SLE_UINT8, 97, SL_MAX_VERSION, 0,NG, 2, 0, 4, 1, STR_NUM_VERY_LOW, DifficultyChange),
SDT_CONDVAR(GameSettings, difficulty.number_industries, SLE_UINT8, 97, SL_MAX_VERSION, 0,NG, 4, 0, 4, 1, STR_NONE, DifficultyChange),