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authorrubidium <rubidium@openttd.org>2009-12-17 16:59:33 +0000
committerrubidium <rubidium@openttd.org>2009-12-17 16:59:33 +0000
commit5e2b7e023875bbf7aed8223bdf7657f579e5bb85 (patch)
treed1179d8ae0cdfebaf6e21db7e62b37df3f1db41c /src/table/settings.h
parentb0f1fcbead4c3aa03ab8d0544039fc2de0bc4f5d (diff)
downloadopenttd-5e2b7e023875bbf7aed8223bdf7657f579e5bb85.tar.xz
(svn r18522) -Feature: add the possibility to not make new tree tiles in-game
Diffstat (limited to 'src/table/settings.h')
-rw-r--r--src/table/settings.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/table/settings.h b/src/table/settings.h
index bda619107..62213dc10 100644
--- a/src/table/settings.h
+++ b/src/table/settings.h
@@ -523,6 +523,7 @@ const SettingDesc _settings[] = {
SDT_CONDBOOL(GameSettings, construction.freeform_edges, 111, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES, CheckFreeformEdges),
SDT_CONDVAR(GameSettings, game_creation.water_borders, SLE_UINT8,111, SL_MAX_VERSION, 0, 0, 15, 0, 16, 0, STR_NULL, NULL),
SDT_CONDVAR(GameSettings, game_creation.custom_town_number, SLE_UINT16,115, SL_MAX_VERSION, 0, 0, 1, 1, 5000, 0, STR_NULL, NULL),
+ SDT_CONDVAR(GameSettings, construction.extra_tree_placement, SLE_UINT8,132, SL_MAX_VERSION, 0,MS, 2, 0, 2, 0, STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT, NULL),
SDT_CONDOMANY(GameSettings, locale.currency, SLE_UINT8, 97, SL_MAX_VERSION, N, 0, 0, CUSTOM_CURRENCY_ID, _locale_currencies, STR_NULL, NULL, NULL),
SDT_CONDOMANY(GameSettings, locale.units, SLE_UINT8, 97, SL_MAX_VERSION, N, 0, 1, 2, _locale_units, STR_NULL, NULL, NULL),