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author | rubidium <rubidium@openttd.org> | 2007-01-02 19:19:48 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-01-02 19:19:48 +0000 |
commit | 013df98f79866a75f367853c9e436f3c5c79f645 (patch) | |
tree | ad4a63860df2626b22f77e7dac712e958bea54cb /src/table/bridge_land.h | |
parent | 3d32fd3f4bfaceb8a48530fbc2f4bd5db2752596 (diff) | |
download | openttd-013df98f79866a75f367853c9e436f3c5c79f645.tar.xz |
(svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make.
- Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
- A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
- Proper support for OSX universal binaries.
- Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
- Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.
Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
Diffstat (limited to 'src/table/bridge_land.h')
-rw-r--r-- | src/table/bridge_land.h | 521 |
1 files changed, 521 insertions, 0 deletions
diff --git a/src/table/bridge_land.h b/src/table/bridge_land.h new file mode 100644 index 000000000..8589c6e20 --- /dev/null +++ b/src/table/bridge_land.h @@ -0,0 +1,521 @@ +/* $Id$ */ + +/** @file bridge_land.h This file contains all the sprites for bridges + * It consists of a number of arrays. + * <ul><li>_bridge_sprite_table_n_m. Defines all the sprites of a bridge besides the pylons. + * n defines the number of the bridge type, m the number of the section. the highest m for + * each bridge set defines the heads.<br> + * Sprites for middle secionts are arranged in groups of four, the elements are: + * <ol><li>Element containing the track. This element is logically behind the vehicle.</li> + * <li>Element containing the structure that is logically between the vehicle and the camera</li> + * <li>Element containing the pylons.</li></ol> + * First group is for railway in X direction, second for railway in Y direction, two groups each follow for road, monorail and maglev<p> + * <br>Elements for heads are arranged in groups of eight: + * <ol><li>X direction, north end, flat</li> + * <li>Y direction, north end, flat</li> + * <li>X direction, south end, flat</li> + * <li>Y direction, south end, flat</li> + * <li>X direction, north end, sloped</li> + * <li>Y direction, north end, sloped</li> + * <li>X direction, south end, sloped</li> + * <li>Y direction, south end, sloped</li></ol> + * This is repeated 4 times, for rail, road, monorail, maglev</li> + * </ul> + */ + +static const PalSpriteID _bridge_sprite_table_2_0[] = { + 0x9C3, 0x9C7, 0x9C9, 0x0, 0x9C4, 0x9C8, 0x9CA, 0x0, + 0x9C5, 0x9C7, 0x9C9, 0x0, 0x9C6, 0x9C8, 0x9CA, 0x0, + 0x10E4, 0x9C7, 0x9C9, 0x0, 0x10E5, 0x9C8, 0x9CA, 0x0, + 0x110C, 0x9C7, 0x9C9, 0x0, 0x110D, 0x9C8, 0x9CA, 0x0, +}; + +static const PalSpriteID _bridge_sprite_table_2_1[] = { + 0x986, 0x988, 0x985, 0x987, 0x98A, 0x98C, 0x989, 0x98B, + 0x98E | PALETTE_TO_STRUCT_WHITE, 0x990 | PALETTE_TO_STRUCT_WHITE, 0x98D | PALETTE_TO_STRUCT_WHITE, 0x98F | PALETTE_TO_STRUCT_WHITE, 0x992 | PALETTE_TO_STRUCT_WHITE, 0x994 | PALETTE_TO_STRUCT_WHITE, 0x991 | PALETTE_TO_STRUCT_WHITE, 0x993 | PALETTE_TO_STRUCT_WHITE, + 0x10E7 | PALETTE_TO_STRUCT_WHITE, 0x10E9 | PALETTE_TO_STRUCT_WHITE, 0x10E6 | PALETTE_TO_STRUCT_WHITE, 0x10E8 | PALETTE_TO_STRUCT_WHITE, 0x10EB | PALETTE_TO_STRUCT_WHITE, 0x10ED | PALETTE_TO_STRUCT_WHITE, 0x10EA | PALETTE_TO_STRUCT_WHITE, 0x10EC | PALETTE_TO_STRUCT_WHITE, + 0x110F | PALETTE_TO_STRUCT_WHITE, 0x1111 | PALETTE_TO_STRUCT_WHITE, 0x110E | PALETTE_TO_STRUCT_WHITE, 0x1110 | PALETTE_TO_STRUCT_WHITE, 0x1113 | PALETTE_TO_STRUCT_WHITE, 0x1115 | PALETTE_TO_STRUCT_WHITE, 0x1112 | PALETTE_TO_STRUCT_WHITE, 0x1114 | PALETTE_TO_STRUCT_WHITE, +}; + +static const PalSpriteID _bridge_sprite_table_4_0[] = { + 0x9A9, 0x99F, 0x9B1, 0x0, 0x9A5, 0x997, 0x9AD, 0x0, + 0x99D, 0x99F, 0x9B1, 0x0, 0x995, 0x997, 0x9AD, 0x0, + 0x10F2, 0x99F, 0x9B1, 0x0, 0x10EE, 0x997, 0x9AD, 0x0, + 0x111A, 0x99F, 0x9B1, 0x0, 0x1116, 0x997, 0x9AD, 0x0, +}; + +static const PalSpriteID _bridge_sprite_table_4_1[] = { + 0x9AA, 0x9A0, 0x9B2, 0x0, 0x9A6, 0x998, 0x9AE, 0x0, + 0x99E, 0x9A0, 0x9B2, 0x0, 0x996, 0x998, 0x9AE, 0x0, + 0x10F3, 0x9A0, 0x9B2, 0x0, 0x10EF, 0x998, 0x9AE, 0x0, + 0x111B, 0x9A0, 0x9B2, 0x0, 0x1117, 0x998, 0x9AE, 0x0, +}; + +static const PalSpriteID _bridge_sprite_table_4_2[] = { + 0x9AC, 0x9A4, 0x9B4, 0x0, 0x9A8, 0x99C, 0x9B0, 0x0, + 0x9A2, 0x9A4, 0x9B4, 0x0, 0x99A, 0x99C, 0x9B0, 0x0, + 0x10F5, 0x9A4, 0x9B4, 0x0, 0x10F1, 0x99C, 0x9B0, 0x0, + 0x111D, 0x9A4, 0x9B4, 0x0, 0x1119, 0x99C, 0x9B0, 0x0, +}; + +static const PalSpriteID _bridge_sprite_table_4_3[] = { + 0x9AB, 0x9A3, 0x9B3, 0x0, 0x9A7, 0x99B, 0x9AF, 0x0, + 0x9A1, 0x9A3, 0x9B3, 0x0, 0x999, 0x99B, 0x9AF, 0x0, + 0x10F4, 0x9A3, 0x9B3, 0x0, 0x10F0, 0x99B, 0x9AF, 0x0, + 0x111C, 0x9A3, 0x9B3, 0x0, 0x1118, 0x99B, 0x9AF, 0x0, +}; + +static const PalSpriteID _bridge_sprite_table_4_4[] = { + 0x9B6, 0x9BA, 0x9BC, 0x0, 0x9B5, 0x9B9, 0x9BB, 0x0, + 0x9B8, 0x9BA, 0x9BC, 0x0, 0x9B7, 0x9B9, 0x9BB, 0x0, + 0x10F7, 0x9BA, 0x9BC, 0x0, 0x10F6, 0x9B9, 0x9BB, 0x0, + 0x111F, 0x9BA, 0x9BC, 0x0, 0x111E, 0x9B9, 0x9BB, 0x0, +}; + +static const PalSpriteID _bridge_sprite_table_4_5[] = { + 0x9BD, 0x9C1, 0x0, 0x0, 0x9BE, 0x9C2, 0x0, 0x0, + 0x9BF, 0x9C1, 0x0, 0x0, 0x9C0, 0x9C2, 0x0, 0x0, + 0x10F8, 0x9C1, 0x0, 0x0, 0x10F9, 0x9C2, 0x0, 0x0, + 0x1120, 0x9C1, 0x0, 0x0, 0x1121, 0x9C2, 0x0, 0x0, +}; + +static const PalSpriteID _bridge_sprite_table_4_6[] = { + 0x986, 0x988, 0x985, 0x987, 0x98A, 0x98C, 0x989, 0x98B, + 0x98E, 0x990, 0x98D, 0x98F, 0x992, 0x994, 0x991, 0x993, + 0x10E7, 0x10E9, 0x10E6, 0x10E8, 0x10EB, 0x10ED, 0x10EA, 0x10EC, + 0x110F, 0x1111, 0x110E, 0x1110, 0x1113, 0x1115, 0x1112, 0x1114, +}; + +static const PalSpriteID _bridge_sprite_table_5_0[] = { + 0x9A9 | PALETTE_TO_STRUCT_YELLOW, 0x99F | PALETTE_TO_STRUCT_YELLOW, 0x9B1 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x9A5 | PALETTE_TO_STRUCT_YELLOW, 0x997 | PALETTE_TO_STRUCT_YELLOW, 0x9AD | PALETTE_TO_STRUCT_YELLOW, 0x0, + 0x99D | PALETTE_TO_STRUCT_YELLOW, 0x99F | PALETTE_TO_STRUCT_YELLOW, 0x9B1 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x995 | PALETTE_TO_STRUCT_YELLOW, 0x997 | PALETTE_TO_STRUCT_YELLOW, 0x9AD | PALETTE_TO_STRUCT_YELLOW, 0x0, + 0x10F2 | PALETTE_TO_STRUCT_YELLOW, 0x99F | PALETTE_TO_STRUCT_YELLOW, 0x9B1 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x10EE | PALETTE_TO_STRUCT_YELLOW, 0x997 | PALETTE_TO_STRUCT_YELLOW, 0x9AD | PALETTE_TO_STRUCT_YELLOW, 0x0, + 0x111A | PALETTE_TO_STRUCT_YELLOW, 0x99F | PALETTE_TO_STRUCT_YELLOW, 0x9B1 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x1116 | PALETTE_TO_STRUCT_YELLOW, 0x997 | PALETTE_TO_STRUCT_YELLOW, 0x9AD | PALETTE_TO_STRUCT_YELLOW, 0x0, + SPR_PILLARS_BASE + 2 +}; + +static const PalSpriteID _bridge_sprite_table_5_1[] = { + 0x9AA | PALETTE_TO_STRUCT_YELLOW, 0x9A0 | PALETTE_TO_STRUCT_YELLOW, 0x9B2 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x9A6 | PALETTE_TO_STRUCT_YELLOW, 0x998 | PALETTE_TO_STRUCT_YELLOW, 0x9AE | PALETTE_TO_STRUCT_YELLOW, 0x0, + 0x99E | PALETTE_TO_STRUCT_YELLOW, 0x9A0 | PALETTE_TO_STRUCT_YELLOW, 0x9B2 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x996 | PALETTE_TO_STRUCT_YELLOW, 0x998 | PALETTE_TO_STRUCT_YELLOW, 0x9AE | PALETTE_TO_STRUCT_YELLOW, 0x0, + 0x10F3 | PALETTE_TO_STRUCT_YELLOW, 0x9A0 | PALETTE_TO_STRUCT_YELLOW, 0x9B2 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x10EF | PALETTE_TO_STRUCT_YELLOW, 0x998 | PALETTE_TO_STRUCT_YELLOW, 0x9AE | PALETTE_TO_STRUCT_YELLOW, 0x0, + 0x111B | PALETTE_TO_STRUCT_YELLOW, 0x9A0 | PALETTE_TO_STRUCT_YELLOW, 0x9B2 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x1117 | PALETTE_TO_STRUCT_YELLOW, 0x998 | PALETTE_TO_STRUCT_YELLOW, 0x9AE | PALETTE_TO_STRUCT_YELLOW, 0x0, + SPR_PILLARS_BASE + 3 +}; + +static const PalSpriteID _bridge_sprite_table_5_2[] = { + 0x9AC | PALETTE_TO_STRUCT_YELLOW, 0x9A4 | PALETTE_TO_STRUCT_YELLOW, 0x9B4 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x9A8 | PALETTE_TO_STRUCT_YELLOW, 0x99C | PALETTE_TO_STRUCT_YELLOW, 0x9B0 | PALETTE_TO_STRUCT_YELLOW, 0x0, + 0x9A2 | PALETTE_TO_STRUCT_YELLOW, 0x9A4 | PALETTE_TO_STRUCT_YELLOW, 0x9B4 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x99A | PALETTE_TO_STRUCT_YELLOW, 0x99C | PALETTE_TO_STRUCT_YELLOW, 0x9B0 | PALETTE_TO_STRUCT_YELLOW, 0x0, + 0x10F5 | PALETTE_TO_STRUCT_YELLOW, 0x9A4 | PALETTE_TO_STRUCT_YELLOW, 0x9B4 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x10F1 | PALETTE_TO_STRUCT_YELLOW, 0x99C | PALETTE_TO_STRUCT_YELLOW, 0x9B0 | PALETTE_TO_STRUCT_YELLOW, 0x0, + 0x111D | PALETTE_TO_STRUCT_YELLOW, 0x9A4 | PALETTE_TO_STRUCT_YELLOW, 0x9B4 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x1119 | PALETTE_TO_STRUCT_YELLOW, 0x99C | PALETTE_TO_STRUCT_YELLOW, 0x9B0 | PALETTE_TO_STRUCT_YELLOW, 0x0, + SPR_PILLARS_BASE + 3 +}; + +static const PalSpriteID _bridge_sprite_table_5_3[] = { + 0x9AB | PALETTE_TO_STRUCT_YELLOW, 0x9A3 | PALETTE_TO_STRUCT_YELLOW, 0x9B3 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x9A7 | PALETTE_TO_STRUCT_YELLOW, 0x99B | PALETTE_TO_STRUCT_YELLOW, 0x9AF | PALETTE_TO_STRUCT_YELLOW, 0x0, + 0x9A1 | PALETTE_TO_STRUCT_YELLOW, 0x9A3 | PALETTE_TO_STRUCT_YELLOW, 0x9B3 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x999 | PALETTE_TO_STRUCT_YELLOW, 0x99B | PALETTE_TO_STRUCT_YELLOW, 0x9AF | PALETTE_TO_STRUCT_YELLOW, 0x0, + 0x10F4 | PALETTE_TO_STRUCT_YELLOW, 0x9A3 | PALETTE_TO_STRUCT_YELLOW, 0x9B3 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x10F0 | PALETTE_TO_STRUCT_YELLOW, 0x99B | PALETTE_TO_STRUCT_YELLOW, 0x9AF | PALETTE_TO_STRUCT_YELLOW, 0x0, + 0x111C | PALETTE_TO_STRUCT_YELLOW, 0x9A3 | PALETTE_TO_STRUCT_YELLOW, 0x9B3 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x1118 | PALETTE_TO_STRUCT_YELLOW, 0x99B | PALETTE_TO_STRUCT_YELLOW, 0x9AF | PALETTE_TO_STRUCT_YELLOW, 0x0, + SPR_PILLARS_BASE + 2 +}; + +static const PalSpriteID _bridge_sprite_table_5_4[] = { + 0x9B6 | PALETTE_TO_STRUCT_YELLOW, 0x9BA | PALETTE_TO_STRUCT_YELLOW, 0x9BC | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x9B5 | PALETTE_TO_STRUCT_YELLOW, 0x9B9 | PALETTE_TO_STRUCT_YELLOW, 0x9BB | PALETTE_TO_STRUCT_YELLOW, 0x0, + 0x9B8 | PALETTE_TO_STRUCT_YELLOW, 0x9BA | PALETTE_TO_STRUCT_YELLOW, 0x9BC | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x9B7 | PALETTE_TO_STRUCT_YELLOW, 0x9B9 | PALETTE_TO_STRUCT_YELLOW, 0x9BB | PALETTE_TO_STRUCT_YELLOW, 0x0, + 0x10F7 | PALETTE_TO_STRUCT_YELLOW, 0x9BA | PALETTE_TO_STRUCT_YELLOW, 0x9BC | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x10F6 | PALETTE_TO_STRUCT_YELLOW, 0x9B9 | PALETTE_TO_STRUCT_YELLOW, 0x9BB | PALETTE_TO_STRUCT_YELLOW, 0x0, + 0x111F | PALETTE_TO_STRUCT_YELLOW, 0x9BA | PALETTE_TO_STRUCT_YELLOW, 0x9BC | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x111E | PALETTE_TO_STRUCT_YELLOW, 0x9B9 | PALETTE_TO_STRUCT_YELLOW, 0x9BB | PALETTE_TO_STRUCT_YELLOW, 0x0, + SPR_PILLARS_BASE + 5, 0x0, 0x0, 0x0, SPR_PILLARS_BASE + 4 +}; + +static const PalSpriteID _bridge_sprite_table_5_5[] = { + 0x9BD | PALETTE_TO_STRUCT_YELLOW, 0x9C1 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x0, 0x9BE | PALETTE_TO_STRUCT_YELLOW, 0x9C2 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x0, + 0x9BF | PALETTE_TO_STRUCT_YELLOW, 0x9C1 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x0, 0x9C0 | PALETTE_TO_STRUCT_YELLOW, 0x9C2 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x0, + 0x10F8 | PALETTE_TO_STRUCT_YELLOW, 0x9C1 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x0, 0x10F9 | PALETTE_TO_STRUCT_YELLOW, 0x9C2 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x0, + 0x1120 | PALETTE_TO_STRUCT_YELLOW, 0x9C1 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x0, 0x1121 | PALETTE_TO_STRUCT_YELLOW, 0x9C2 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x0, + 0x0, SPR_PILLARS_BASE + 2 +}; + +static const PalSpriteID _bridge_sprite_table_5_6[] = { + 0x986, 0x988, 0x985, 0x987, 0x98A, 0x98C, 0x989, 0x98B, + 0x98E | PALETTE_TO_STRUCT_YELLOW, 0x990 | PALETTE_TO_STRUCT_YELLOW, 0x98D | PALETTE_TO_STRUCT_YELLOW, 0x98F | PALETTE_TO_STRUCT_YELLOW, 0x992 | PALETTE_TO_STRUCT_YELLOW, 0x994 | PALETTE_TO_STRUCT_YELLOW, 0x991 | PALETTE_TO_STRUCT_YELLOW, 0x993 | PALETTE_TO_STRUCT_YELLOW, + 0x10E7 | PALETTE_TO_STRUCT_YELLOW, 0x10E9 | PALETTE_TO_STRUCT_YELLOW, 0x10E6 | PALETTE_TO_STRUCT_YELLOW, 0x10E8 | PALETTE_TO_STRUCT_YELLOW, 0x10EB | PALETTE_TO_STRUCT_YELLOW, 0x10ED | PALETTE_TO_STRUCT_YELLOW, 0x10EA | PALETTE_TO_STRUCT_YELLOW, 0x10EC | PALETTE_TO_STRUCT_YELLOW, + 0x110F | PALETTE_TO_STRUCT_YELLOW, 0x1111 | PALETTE_TO_STRUCT_YELLOW, 0x110E | PALETTE_TO_STRUCT_YELLOW, 0x1110 | PALETTE_TO_STRUCT_YELLOW, 0x1113 | PALETTE_TO_STRUCT_YELLOW, 0x1115 | PALETTE_TO_STRUCT_YELLOW, 0x1112 | PALETTE_TO_STRUCT_YELLOW, 0x1114 | PALETTE_TO_STRUCT_YELLOW, + 0x0, SPR_PILLARS_BASE + 2, +}; + +static const PalSpriteID _bridge_sprite_table_3_0[] = { + 0x9A9 | PALETTE_TO_STRUCT_CONCRETE, 0x99F | PALETTE_TO_STRUCT_CONCRETE, 0x9B1 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x9A5 | PALETTE_TO_STRUCT_CONCRETE, 0x997 | PALETTE_TO_STRUCT_CONCRETE, 0x9AD | PALETTE_TO_STRUCT_CONCRETE, 0x0, + 0x99D | PALETTE_TO_STRUCT_CONCRETE, 0x99F | PALETTE_TO_STRUCT_CONCRETE, 0x9B1 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x995 | PALETTE_TO_STRUCT_CONCRETE, 0x997 | PALETTE_TO_STRUCT_CONCRETE, 0x9AD | PALETTE_TO_STRUCT_CONCRETE, 0x0, + 0x10F2 | PALETTE_TO_STRUCT_CONCRETE, 0x99F | PALETTE_TO_STRUCT_CONCRETE, 0x9B1 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x10EE | PALETTE_TO_STRUCT_CONCRETE, 0x997 | PALETTE_TO_STRUCT_CONCRETE, 0x9AD | PALETTE_TO_STRUCT_CONCRETE, 0x0, + 0x111A | PALETTE_TO_STRUCT_CONCRETE, 0x99F | PALETTE_TO_STRUCT_CONCRETE, 0x9B1 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x1116 | PALETTE_TO_STRUCT_CONCRETE, 0x997 | PALETTE_TO_STRUCT_CONCRETE, 0x9AD | PALETTE_TO_STRUCT_CONCRETE, 0x0, +}; + +static const PalSpriteID _bridge_sprite_table_3_1[] = { + 0x9AA | PALETTE_TO_STRUCT_CONCRETE, 0x9A0 | PALETTE_TO_STRUCT_CONCRETE, 0x9B2 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x9A6 | PALETTE_TO_STRUCT_CONCRETE, 0x998 | PALETTE_TO_STRUCT_CONCRETE, 0x9AE | PALETTE_TO_STRUCT_CONCRETE, 0x0, + 0x99E | PALETTE_TO_STRUCT_CONCRETE, 0x9A0 | PALETTE_TO_STRUCT_CONCRETE, 0x9B2 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x996 | PALETTE_TO_STRUCT_CONCRETE, 0x998 | PALETTE_TO_STRUCT_CONCRETE, 0x9AE | PALETTE_TO_STRUCT_CONCRETE, 0x0, + 0x10F3 | PALETTE_TO_STRUCT_CONCRETE, 0x9A0 | PALETTE_TO_STRUCT_CONCRETE, 0x9B2 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x10EF | PALETTE_TO_STRUCT_CONCRETE, 0x998 | PALETTE_TO_STRUCT_CONCRETE, 0x9AE | PALETTE_TO_STRUCT_CONCRETE, 0x0, + 0x111B | PALETTE_TO_STRUCT_CONCRETE, 0x9A0 | PALETTE_TO_STRUCT_CONCRETE, 0x9B2 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x1117 | PALETTE_TO_STRUCT_CONCRETE, 0x998 | PALETTE_TO_STRUCT_CONCRETE, 0x9AE | PALETTE_TO_STRUCT_CONCRETE, 0x0, +}; + +static const PalSpriteID _bridge_sprite_table_3_2[] = { + 0x9AC | PALETTE_TO_STRUCT_CONCRETE, 0x9A4 | PALETTE_TO_STRUCT_CONCRETE, 0x9B4 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x9A8 | PALETTE_TO_STRUCT_CONCRETE, 0x99C | PALETTE_TO_STRUCT_CONCRETE, 0x9B0 | PALETTE_TO_STRUCT_CONCRETE, 0x0, + 0x9A2 | PALETTE_TO_STRUCT_CONCRETE, 0x9A4 | PALETTE_TO_STRUCT_CONCRETE, 0x9B4 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x99A | PALETTE_TO_STRUCT_CONCRETE, 0x99C | PALETTE_TO_STRUCT_CONCRETE, 0x9B0 | PALETTE_TO_STRUCT_CONCRETE, 0x0, + 0x10F5 | PALETTE_TO_STRUCT_CONCRETE, 0x9A4 | PALETTE_TO_STRUCT_CONCRETE, 0x9B4 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x10F1 | PALETTE_TO_STRUCT_CONCRETE, 0x99C | PALETTE_TO_STRUCT_CONCRETE, 0x9B0 | PALETTE_TO_STRUCT_CONCRETE, 0x0, + 0x111D | PALETTE_TO_STRUCT_CONCRETE, 0x9A4 | PALETTE_TO_STRUCT_CONCRETE, 0x9B4 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x1119 | PALETTE_TO_STRUCT_CONCRETE, 0x99C | PALETTE_TO_STRUCT_CONCRETE, 0x9B0 | PALETTE_TO_STRUCT_CONCRETE, 0x0, +}; + +static const PalSpriteID _bridge_sprite_table_3_3[] = { + 0x9AB | PALETTE_TO_STRUCT_CONCRETE, 0x9A3 | PALETTE_TO_STRUCT_CONCRETE, 0x9B3 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x9A7 | PALETTE_TO_STRUCT_CONCRETE, 0x99B | PALETTE_TO_STRUCT_CONCRETE, 0x9AF | PALETTE_TO_STRUCT_CONCRETE, 0x0, + 0x9A1 | PALETTE_TO_STRUCT_CONCRETE, 0x9A3 | PALETTE_TO_STRUCT_CONCRETE, 0x9B3 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x999 | PALETTE_TO_STRUCT_CONCRETE, 0x99B | PALETTE_TO_STRUCT_CONCRETE, 0x9AF | PALETTE_TO_STRUCT_CONCRETE, 0x0, + 0x10F4 | PALETTE_TO_STRUCT_CONCRETE, 0x9A3 | PALETTE_TO_STRUCT_CONCRETE, 0x9B3 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x10F0 | PALETTE_TO_STRUCT_CONCRETE, 0x99B | PALETTE_TO_STRUCT_CONCRETE, 0x9AF | PALETTE_TO_STRUCT_CONCRETE, 0x0, + 0x111C | PALETTE_TO_STRUCT_CONCRETE, 0x9A3 | PALETTE_TO_STRUCT_CONCRETE, 0x9B3 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x1118 | PALETTE_TO_STRUCT_CONCRETE, 0x99B | PALETTE_TO_STRUCT_CONCRETE, 0x9AF | PALETTE_TO_STRUCT_CONCRETE, 0x0, +}; + +static const PalSpriteID _bridge_sprite_table_3_4[] = { + 0x9B6 | PALETTE_TO_STRUCT_CONCRETE, 0x9BA | PALETTE_TO_STRUCT_CONCRETE, 0x9BC | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x9B5 | PALETTE_TO_STRUCT_CONCRETE, 0x9B9 | PALETTE_TO_STRUCT_CONCRETE, 0x9BB | PALETTE_TO_STRUCT_CONCRETE, 0x0, + 0x9B8 | PALETTE_TO_STRUCT_CONCRETE, 0x9BA | PALETTE_TO_STRUCT_CONCRETE, 0x9BC | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x9B7 | PALETTE_TO_STRUCT_CONCRETE, 0x9B9 | PALETTE_TO_STRUCT_CONCRETE, 0x9BB | PALETTE_TO_STRUCT_CONCRETE, 0x0, + 0x10F7 | PALETTE_TO_STRUCT_CONCRETE, 0x9BA | PALETTE_TO_STRUCT_CONCRETE, 0x9BC | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x10F6 | PALETTE_TO_STRUCT_CONCRETE, 0x9B9 | PALETTE_TO_STRUCT_CONCRETE, 0x9BB | PALETTE_TO_STRUCT_CONCRETE, 0x0, + 0x111F | PALETTE_TO_STRUCT_CONCRETE, 0x9BA | PALETTE_TO_STRUCT_CONCRETE, 0x9BC | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x111E | PALETTE_TO_STRUCT_CONCRETE, 0x9B9 | PALETTE_TO_STRUCT_CONCRETE, 0x9BB | PALETTE_TO_STRUCT_CONCRETE, 0x0, +}; + +static const PalSpriteID _bridge_sprite_table_3_5[] = { + 0x9BD | PALETTE_TO_STRUCT_CONCRETE, 0x9C1 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x0, 0x9BE | PALETTE_TO_STRUCT_CONCRETE, 0x9C2 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x0, + 0x9BF | PALETTE_TO_STRUCT_CONCRETE, 0x9C1 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x0, 0x9C0 | PALETTE_TO_STRUCT_CONCRETE, 0x9C2 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x0, + 0x10F8 | PALETTE_TO_STRUCT_CONCRETE, 0x9C1 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x0, 0x10F9 | PALETTE_TO_STRUCT_CONCRETE, 0x9C2 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x0, + 0x1120 | PALETTE_TO_STRUCT_CONCRETE, 0x9C1 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x0, 0x1121 | PALETTE_TO_STRUCT_CONCRETE, 0x9C2 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x0, +}; + +static const PalSpriteID _bridge_sprite_table_3_6[] = { + 0x986, 0x988, 0x985, 0x987, 0x98A, 0x98C, 0x989, 0x98B, + 0x98E | PALETTE_TO_STRUCT_CONCRETE, 0x990 | PALETTE_TO_STRUCT_CONCRETE, 0x98D | PALETTE_TO_STRUCT_CONCRETE, 0x98F | PALETTE_TO_STRUCT_CONCRETE, 0x992 | PALETTE_TO_STRUCT_CONCRETE, 0x994 | PALETTE_TO_STRUCT_CONCRETE, 0x991 | PALETTE_TO_STRUCT_CONCRETE, 0x993 | PALETTE_TO_STRUCT_CONCRETE, + 0x10E7 | PALETTE_TO_STRUCT_CONCRETE, 0x10E9 | PALETTE_TO_STRUCT_CONCRETE, 0x10E6 | PALETTE_TO_STRUCT_CONCRETE, 0x10E8 | PALETTE_TO_STRUCT_CONCRETE, 0x10EB | PALETTE_TO_STRUCT_CONCRETE, 0x10ED | PALETTE_TO_STRUCT_CONCRETE, 0x10EA | PALETTE_TO_STRUCT_CONCRETE, 0x10EC | PALETTE_TO_STRUCT_CONCRETE, + 0x110F | PALETTE_TO_STRUCT_CONCRETE, 0x1111 | PALETTE_TO_STRUCT_CONCRETE, 0x110E | PALETTE_TO_STRUCT_CONCRETE, 0x1110 | PALETTE_TO_STRUCT_CONCRETE, 0x1113 | PALETTE_TO_STRUCT_CONCRETE, 0x1115 | PALETTE_TO_STRUCT_CONCRETE, 0x1112 | PALETTE_TO_STRUCT_CONCRETE, 0x1114 | PALETTE_TO_STRUCT_CONCRETE, + 0x0, SPR_PILLARS_BASE + 2, +}; + +static const PalSpriteID _bridge_sprite_table_1_1[] = { + 0x986, 0x988, 0x985, 0x987, 0x98A, 0x98C, 0x989, 0x98B, + 0x98E | PALETTE_TO_STRUCT_RED, 0x990 | PALETTE_TO_STRUCT_RED, 0x98D | PALETTE_TO_STRUCT_RED, 0x98F | PALETTE_TO_STRUCT_RED, 0x992 | PALETTE_TO_STRUCT_RED, 0x994 | PALETTE_TO_STRUCT_RED, 0x991 | PALETTE_TO_STRUCT_RED, 0x993 | PALETTE_TO_STRUCT_RED, + 0x10E7 | PALETTE_TO_STRUCT_RED, 0x10E9 | PALETTE_TO_STRUCT_RED, 0x10E6 | PALETTE_TO_STRUCT_RED, 0x10E8 | PALETTE_TO_STRUCT_RED, 0x10EB | PALETTE_TO_STRUCT_RED, 0x10ED | PALETTE_TO_STRUCT_RED, 0x10EA | PALETTE_TO_STRUCT_RED, 0x10EC | PALETTE_TO_STRUCT_RED, + 0x110F | PALETTE_TO_STRUCT_RED, 0x1111 | PALETTE_TO_STRUCT_RED, 0x110E | PALETTE_TO_STRUCT_RED, 0x1110 | PALETTE_TO_STRUCT_RED, 0x1113 | PALETTE_TO_STRUCT_RED, 0x1115 | PALETTE_TO_STRUCT_RED, 0x1112 | PALETTE_TO_STRUCT_RED, 0x1114 | PALETTE_TO_STRUCT_RED, +}; + +static const PalSpriteID _bridge_sprite_table_6_0[] = { + 0x9CD, 0x9D9, 0x0, 0x0, 0x9CE, 0x9DA, 0x0, 0x0, + 0x9D3, 0x9D9, 0x0, 0x0, 0x9D4, 0x9DA, 0x0, 0x0, + 0x10FC, 0x9D9, 0x0, 0x0, 0x10FD, 0x9DA, 0x0, 0x0, + 0x1124, 0x9D9, 0x0, 0x0, 0x1125, 0x9DA, 0x0, 0x0, +}; + +static const PalSpriteID _bridge_sprite_table_6_1[] = { + 0x9CB, 0x9D7, 0x9DD, 0x0, 0x9D0, 0x9DC, 0x9E0, 0x0, + 0x9D1, 0x9D7, 0x9DD, 0x0, 0x9D6, 0x9DC, 0x9E0, 0x0, + 0x10FA, 0x9D7, 0x9DD, 0x0, 0x10FF, 0x9DC, 0x9E0, 0x0, + 0x1122, 0x9D7, 0x9DD, 0x0, 0x1127, 0x9DC, 0x9E0, 0x0, +}; + +static const PalSpriteID _bridge_sprite_table_6_2[] = { + 0x9CC, 0x9D8, 0x9DE, 0x0, 0x9CF, 0x9DB, 0x9DF, 0x0, + 0x9D2, 0x9D8, 0x9DE, 0x0, 0x9D5, 0x9DB, 0x9DF, 0x0, + 0x10FB, 0x9D8, 0x9DE, 0x0, 0x10FE, 0x9DB, 0x9DF, 0x0, + 0x1123, 0x9D8, 0x9DE, 0x0, 0x1126, 0x9DB, 0x9DF, 0x0, +}; + +static const PalSpriteID _bridge_sprite_table_6_3[] = { + 0x986, 0x988, 0x985, 0x987, 0x98A, 0x98C, 0x989, 0x98B, + 0x98E, 0x990, 0x98D, 0x98F, 0x992, 0x994, 0x991, 0x993, + 0x10E7, 0x10E9, 0x10E6, 0x10E8, 0x10EB, 0x10ED, 0x10EA, 0x10EC, + 0x110F, 0x1111, 0x110E, 0x1110, 0x1113, 0x1115, 0x1112, 0x1114, +}; + +static const PalSpriteID _bridge_sprite_table_7_0[] = { + 0x9CD | PALETTE_TO_STRUCT_BROWN, 0x9D9 | PALETTE_TO_STRUCT_BROWN, 0x0, 0x0, 0x9CE | PALETTE_TO_STRUCT_BROWN, 0x9DA | PALETTE_TO_STRUCT_BROWN, 0x0, 0x0, + 0x9D3 | PALETTE_TO_STRUCT_BROWN, 0x9D9 | PALETTE_TO_STRUCT_BROWN, 0x0, 0x0, 0x9D4 | PALETTE_TO_STRUCT_BROWN, 0x9DA | PALETTE_TO_STRUCT_BROWN, 0x0, 0x0, + 0x10FC | PALETTE_TO_STRUCT_BROWN, 0x9D9 | PALETTE_TO_STRUCT_BROWN, 0x0, 0x0, 0x10FD | PALETTE_TO_STRUCT_BROWN, 0x9DA | PALETTE_TO_STRUCT_BROWN, 0x0, 0x0, + 0x1124 | PALETTE_TO_STRUCT_BROWN, 0x9D9 | PALETTE_TO_STRUCT_BROWN, 0x0, 0x0, 0x1125 | PALETTE_TO_STRUCT_BROWN, 0x9DA | PALETTE_TO_STRUCT_BROWN, 0x0, 0x0, +}; + +static const PalSpriteID _bridge_sprite_table_7_1[] = { + 0x9CB | PALETTE_TO_STRUCT_BROWN, 0x9D7 | PALETTE_TO_STRUCT_BROWN, 0x9DD | PALETTE_TO_STRUCT_BROWN, 0x0, 0x9D0 | PALETTE_TO_STRUCT_BROWN, 0x9DC | PALETTE_TO_STRUCT_BROWN, 0x9E0 | PALETTE_TO_STRUCT_BROWN, 0x0, + 0x9D1 | PALETTE_TO_STRUCT_BROWN, 0x9D7 | PALETTE_TO_STRUCT_BROWN, 0x9DD | PALETTE_TO_STRUCT_BROWN, 0x0, 0x9D6 | PALETTE_TO_STRUCT_BROWN, 0x9DC | PALETTE_TO_STRUCT_BROWN, 0x9E0 | PALETTE_TO_STRUCT_BROWN, 0x0, + 0x10FA | PALETTE_TO_STRUCT_BROWN, 0x9D7 | PALETTE_TO_STRUCT_BROWN, 0x9DD | PALETTE_TO_STRUCT_BROWN, 0x0, 0x10FF | PALETTE_TO_STRUCT_BROWN, 0x9DC | PALETTE_TO_STRUCT_BROWN, 0x9E0 | PALETTE_TO_STRUCT_BROWN, 0x0, + 0x1122 | PALETTE_TO_STRUCT_BROWN, 0x9D7 | PALETTE_TO_STRUCT_BROWN, 0x9DD | PALETTE_TO_STRUCT_BROWN, 0x0, 0x1127 | PALETTE_TO_STRUCT_BROWN, 0x9DC | PALETTE_TO_STRUCT_BROWN, 0x9E0 | PALETTE_TO_STRUCT_BROWN, 0x0, +}; + +static const PalSpriteID _bridge_sprite_table_7_2[] = { + 0x9CC | PALETTE_TO_STRUCT_BROWN, 0x9D8 | PALETTE_TO_STRUCT_BROWN, 0x9DE | PALETTE_TO_STRUCT_BROWN, 0x0, 0x9CF | PALETTE_TO_STRUCT_BROWN, 0x9DB | PALETTE_TO_STRUCT_BROWN, 0x9DF | PALETTE_TO_STRUCT_BROWN, 0x0, + 0x9D2 | PALETTE_TO_STRUCT_BROWN, 0x9D8 | PALETTE_TO_STRUCT_BROWN, 0x9DE | PALETTE_TO_STRUCT_BROWN, 0x0, 0x9D5 | PALETTE_TO_STRUCT_BROWN, 0x9DB | PALETTE_TO_STRUCT_BROWN, 0x9DF | PALETTE_TO_STRUCT_BROWN, 0x0, + 0x10FB | PALETTE_TO_STRUCT_BROWN, 0x9D8 | PALETTE_TO_STRUCT_BROWN, 0x9DE | PALETTE_TO_STRUCT_BROWN, 0x0, 0x10FE | PALETTE_TO_STRUCT_BROWN, 0x9DB | PALETTE_TO_STRUCT_BROWN, 0x9DF | PALETTE_TO_STRUCT_BROWN, 0x0, + 0x1123 | PALETTE_TO_STRUCT_BROWN, 0x9D8 | PALETTE_TO_STRUCT_BROWN, 0x9DE | PALETTE_TO_STRUCT_BROWN, 0x0, 0x1126 | PALETTE_TO_STRUCT_BROWN, 0x9DB | PALETTE_TO_STRUCT_BROWN, 0x9DF | PALETTE_TO_STRUCT_BROWN, 0x0, +}; + +static const PalSpriteID _bridge_sprite_table_7_3[] = { + 0x986, 0x988, 0x985, 0x987, 0x98A, 0x98C, 0x989, 0x98B, + 0x98E | PALETTE_TO_STRUCT_BROWN, 0x990 | PALETTE_TO_STRUCT_BROWN, 0x98D | PALETTE_TO_STRUCT_BROWN, 0x98F | PALETTE_TO_STRUCT_BROWN, 0x992 | PALETTE_TO_STRUCT_BROWN, 0x994 | PALETTE_TO_STRUCT_BROWN, 0x991 | PALETTE_TO_STRUCT_BROWN, 0x993 | PALETTE_TO_STRUCT_BROWN, + 0x10E7 | PALETTE_TO_STRUCT_BROWN, 0x10E9 | PALETTE_TO_STRUCT_BROWN, 0x10E6 | PALETTE_TO_STRUCT_BROWN, 0x10E8 | PALETTE_TO_STRUCT_BROWN, 0x10EB | PALETTE_TO_STRUCT_BROWN, 0x10ED | PALETTE_TO_STRUCT_BROWN, 0x10EA | PALETTE_TO_STRUCT_BROWN, 0x10EC | PALETTE_TO_STRUCT_BROWN, + 0x110F | PALETTE_TO_STRUCT_BROWN, 0x1111 | PALETTE_TO_STRUCT_BROWN, 0x110E | PALETTE_TO_STRUCT_BROWN, 0x1110 | PALETTE_TO_STRUCT_BROWN, 0x1113 | PALETTE_TO_STRUCT_BROWN, 0x1115 | PALETTE_TO_STRUCT_BROWN, 0x1112 | PALETTE_TO_STRUCT_BROWN, 0x1114 | PALETTE_TO_STRUCT_BROWN, +}; + +static const PalSpriteID _bridge_sprite_table_8_0[] = { + 0x9CD | PALETTE_TO_STRUCT_RED, 0x9D9 | PALETTE_TO_STRUCT_RED, 0x0, 0x0, 0x9CE | PALETTE_TO_STRUCT_RED, 0x9DA | PALETTE_TO_STRUCT_RED, 0x0, 0x0, + 0x9D3 | PALETTE_TO_STRUCT_RED, 0x9D9 | PALETTE_TO_STRUCT_RED, 0x0, 0x0, 0x9D4 | PALETTE_TO_STRUCT_RED, 0x9DA | PALETTE_TO_STRUCT_RED, 0x0, 0x0, + 0x10FC | PALETTE_TO_STRUCT_RED, 0x9D9 | PALETTE_TO_STRUCT_RED, 0x0, 0x0, 0x10FD | PALETTE_TO_STRUCT_RED, 0x9DA | PALETTE_TO_STRUCT_RED, 0x0, 0x0, + 0x1124 | PALETTE_TO_STRUCT_RED, 0x9D9 | PALETTE_TO_STRUCT_RED, 0x0, 0x0, 0x1125 | PALETTE_TO_STRUCT_RED, 0x9DA | PALETTE_TO_STRUCT_RED, 0x0, 0x0, +}; + +static const PalSpriteID _bridge_sprite_table_8_1[] = { + 0x9CB | PALETTE_TO_STRUCT_RED, 0x9D7 | PALETTE_TO_STRUCT_RED, 0x9DD | PALETTE_TO_STRUCT_RED, 0x0, 0x9D0 | PALETTE_TO_STRUCT_RED, 0x9DC | PALETTE_TO_STRUCT_RED, 0x9E0 | PALETTE_TO_STRUCT_RED, 0x0, + 0x9D1 | PALETTE_TO_STRUCT_RED, 0x9D7 | PALETTE_TO_STRUCT_RED, 0x9DD | PALETTE_TO_STRUCT_RED, 0x0, 0x9D6 | PALETTE_TO_STRUCT_RED, 0x9DC | PALETTE_TO_STRUCT_RED, 0x9E0 | PALETTE_TO_STRUCT_RED, 0x0, + 0x10FA | PALETTE_TO_STRUCT_RED, 0x9D7 | PALETTE_TO_STRUCT_RED, 0x9DD | PALETTE_TO_STRUCT_RED, 0x0, 0x10FF | PALETTE_TO_STRUCT_RED, 0x9DC | PALETTE_TO_STRUCT_RED, 0x9E0 | PALETTE_TO_STRUCT_RED, 0x0, + 0x1122 | PALETTE_TO_STRUCT_RED, 0x9D7 | PALETTE_TO_STRUCT_RED, 0x9DD | PALETTE_TO_STRUCT_RED, 0x0, 0x1127 | PALETTE_TO_STRUCT_RED, 0x9DC | PALETTE_TO_STRUCT_RED, 0x9E0 | PALETTE_TO_STRUCT_RED, 0x0, +}; + +static const PalSpriteID _bridge_sprite_table_8_2[] = { + 0x9CC | PALETTE_TO_STRUCT_RED, 0x9D8 | PALETTE_TO_STRUCT_RED, 0x9DE | PALETTE_TO_STRUCT_RED, 0x0, 0x9CF | PALETTE_TO_STRUCT_RED, 0x9DB | PALETTE_TO_STRUCT_RED, 0x9DF | PALETTE_TO_STRUCT_RED, 0x0, + 0x9D2 | PALETTE_TO_STRUCT_RED, 0x9D8 | PALETTE_TO_STRUCT_RED, 0x9DE | PALETTE_TO_STRUCT_RED, 0x0, 0x9D5 | PALETTE_TO_STRUCT_RED, 0x9DB | PALETTE_TO_STRUCT_RED, 0x9DF | PALETTE_TO_STRUCT_RED, 0x0, + 0x10FB | PALETTE_TO_STRUCT_RED, 0x9D8 | PALETTE_TO_STRUCT_RED, 0x9DE | PALETTE_TO_STRUCT_RED, 0x0, 0x10FE | PALETTE_TO_STRUCT_RED, 0x9DB | PALETTE_TO_STRUCT_RED, 0x9DF | PALETTE_TO_STRUCT_RED, 0x0, + 0x1123 | PALETTE_TO_STRUCT_RED, 0x9D8 | PALETTE_TO_STRUCT_RED, 0x9DE | PALETTE_TO_STRUCT_RED, 0x0, 0x1126 | PALETTE_TO_STRUCT_RED, 0x9DB | PALETTE_TO_STRUCT_RED, 0x9DF | PALETTE_TO_STRUCT_RED, 0x0, +}; + +static const PalSpriteID _bridge_sprite_table_8_3[] = { + 0x986, 0x988, 0x985, 0x987, 0x98A, 0x98C, 0x989, 0x98B, + 0x98E | PALETTE_TO_STRUCT_RED, 0x990 | PALETTE_TO_STRUCT_RED, 0x98D | PALETTE_TO_STRUCT_RED, 0x98F | PALETTE_TO_STRUCT_RED, 0x992 | PALETTE_TO_STRUCT_RED, 0x994 | PALETTE_TO_STRUCT_RED, 0x991 | PALETTE_TO_STRUCT_RED, 0x993 | PALETTE_TO_STRUCT_RED, + 0x10E7 | PALETTE_TO_STRUCT_RED, 0x10E9 | PALETTE_TO_STRUCT_RED, 0x10E6 | PALETTE_TO_STRUCT_RED, 0x10E8 | PALETTE_TO_STRUCT_RED, 0x10EB | PALETTE_TO_STRUCT_RED, 0x10ED | PALETTE_TO_STRUCT_RED, 0x10EA | PALETTE_TO_STRUCT_RED, 0x10EC | PALETTE_TO_STRUCT_RED, + 0x110F | PALETTE_TO_STRUCT_RED, 0x1111 | PALETTE_TO_STRUCT_RED, 0x110E | PALETTE_TO_STRUCT_RED, 0x1110 | PALETTE_TO_STRUCT_RED, 0x1113 | PALETTE_TO_STRUCT_RED, 0x1115 | PALETTE_TO_STRUCT_RED, 0x1112 | PALETTE_TO_STRUCT_RED, 0x1114 | PALETTE_TO_STRUCT_RED, +}; + +static const PalSpriteID _bridge_sprite_table_0_0[] = { + 0x9F2, 0x9F6, 0x9F8, 0x0, 0x9F1, 0x9F5, 0x9F7, 0x0, + 0x9F4, 0x9F6, 0x9F8, 0x0, 0x9F3, 0x9F5, 0x9F7, 0x0, + 0x1109, 0x9F6, 0x9F8, 0x0, 0x1108, 0x9F5, 0x9F7, 0x0, + 0x1131, 0x9F6, 0x9F8, 0x0, 0x1130, 0x9F5, 0x9F7, 0x0, +}; + +static const PalSpriteID _bridge_sprite_table_0_1[] = { + 0x9EE, 0x9ED, 0x9F0, 0x9EF, 0x9EA, 0x9E9, 0x9EB, 0x9EC, + 0x9E6, 0x9E5, 0x9E8, 0x9E7, 0x9E2, 0x9E1, 0x9E3, 0x9E4, + 0x1105, 0x1104, 0x1107, 0x1106, 0x1101, 0x1100, 0x1102, 0x1103, + 0x112D, 0x112C, 0x112F, 0x112E, 0x1129, 0x1128, 0x112A, 0x112B, +}; + +static const PalSpriteID _bridge_sprite_table_1_0[] = { + 0x9BD | PALETTE_TO_STRUCT_RED, 0x9C1 | PALETTE_TO_STRUCT_RED, 0x9C9, 0x0, 0x9BE | PALETTE_TO_STRUCT_RED, 0x9C2 | PALETTE_TO_STRUCT_RED, 0x9CA, 0x0, + 0x9BF | PALETTE_TO_STRUCT_RED, 0x9C1 | PALETTE_TO_STRUCT_RED, 0x9C9, 0x0, 0x9C0 | PALETTE_TO_STRUCT_RED, 0x9C2 | PALETTE_TO_STRUCT_RED, 0x9CA, 0x0, + 0x10F8 | PALETTE_TO_STRUCT_RED, 0x9C1 | PALETTE_TO_STRUCT_RED, 0x9C9, 0x0, 0x10F9 | PALETTE_TO_STRUCT_RED, 0x9C2 | PALETTE_TO_STRUCT_RED, 0x9CA, 0x0, + 0x1120 | PALETTE_TO_STRUCT_RED, 0x9C1 | PALETTE_TO_STRUCT_RED, 0x9C9, 0x0, 0x1121 | PALETTE_TO_STRUCT_RED, 0x9C2 | PALETTE_TO_STRUCT_RED, 0x9CA, 0x0, +}; + +static const PalSpriteID _bridge_sprite_table_9_0[] = { + 0x9F9, 0x9FD, 0x9C9, 0x0, 0x9FA, 0x9FE, 0x9CA, 0x0, + 0x9FB, 0x9FD, 0x9C9, 0x0, 0x9FC, 0x9FE, 0x9CA, 0x0, + 0x110A, 0x9FD, 0x9C9, 0x0, 0x110B, 0x9FE, 0x9CA, 0x0, + 0x1132, 0x9FD, 0x9C9, 0x0, 0x1133, 0x9FE, 0x9CA, 0x0, +}; + +static const PalSpriteID _bridge_sprite_table_10_0[] = { + 0xA0B, 0xA01, 0x0, 0x0, 0xA0C, 0xA02, 0x0, 0x0, + 0xA11, 0xA01, 0x0, 0x0, 0xA12, 0xA02, 0x0, 0x0, + 0xA17, 0xA01, 0x0, 0x0, 0xA18, 0xA02, 0x0, 0x0, + 0xA1D, 0xA01, 0x0, 0x0, 0xA1E, 0xA02, 0x0, 0x0, +}; + +static const PalSpriteID _bridge_sprite_table_10_1[] = { + 0xA09, 0x9FF, 0xA05, 0x0, 0xA0E, 0xA04, 0xA08, 0x0, + 0xA0F, 0x9FF, 0xA05, 0x0, 0xA14, 0xA04, 0xA08, 0x0, + 0xA15, 0x9FF, 0xA05, 0x0, 0xA1A, 0xA04, 0xA08, 0x0, + 0xA1B, 0x9FF, 0xA05, 0x0, 0xA20, 0xA04, 0xA08, 0x0, +}; + +static const PalSpriteID _bridge_sprite_table_10_2[] = { + 0xA0A, 0xA00, 0xA06, 0x0, 0xA0D, 0xA03, 0xA07, 0x0, + 0xA10, 0xA00, 0xA06, 0x0, 0xA13, 0xA03, 0xA07, 0x0, + 0xA16, 0xA00, 0xA06, 0x0, 0xA19, 0xA03, 0xA07, 0x0, + 0xA1C, 0xA00, 0xA06, 0x0, 0xA1F, 0xA03, 0xA07, 0x0, +}; + +static const PalSpriteID _bridge_sprite_table_11_0[] = { + 0xA0B | PALETTE_TO_STRUCT_YELLOW, 0xA01 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x0, 0xA0C | PALETTE_TO_STRUCT_YELLOW, 0xA02 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x0, + 0xA11 | PALETTE_TO_STRUCT_YELLOW, 0xA01 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x0, 0xA12 | PALETTE_TO_STRUCT_YELLOW, 0xA02 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x0, + 0xA17 | PALETTE_TO_STRUCT_YELLOW, 0xA01 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x0, 0xA18 | PALETTE_TO_STRUCT_YELLOW, 0xA02 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x0, + 0xA1D | PALETTE_TO_STRUCT_YELLOW, 0xA01 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x0, 0xA1E | PALETTE_TO_STRUCT_YELLOW, 0xA02 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x0, +}; + +static const PalSpriteID _bridge_sprite_table_11_1[] = { + 0xA09 | PALETTE_TO_STRUCT_YELLOW, 0x9FF | PALETTE_TO_STRUCT_YELLOW, 0xA05 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0xA0E | PALETTE_TO_STRUCT_YELLOW, 0xA04 | PALETTE_TO_STRUCT_YELLOW, 0xA08 | PALETTE_TO_STRUCT_YELLOW, 0x0, + 0xA0F | PALETTE_TO_STRUCT_YELLOW, 0x9FF | PALETTE_TO_STRUCT_YELLOW, 0xA05 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0xA14 | PALETTE_TO_STRUCT_YELLOW, 0xA04 | PALETTE_TO_STRUCT_YELLOW, 0xA08 | PALETTE_TO_STRUCT_YELLOW, 0x0, + 0xA15 | PALETTE_TO_STRUCT_YELLOW, 0x9FF | PALETTE_TO_STRUCT_YELLOW, 0xA05 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0xA1A | PALETTE_TO_STRUCT_YELLOW, 0xA04 | PALETTE_TO_STRUCT_YELLOW, 0xA08 | PALETTE_TO_STRUCT_YELLOW, 0x0, + 0xA1B | PALETTE_TO_STRUCT_YELLOW, 0x9FF | PALETTE_TO_STRUCT_YELLOW, 0xA05 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0xA20 | PALETTE_TO_STRUCT_YELLOW, 0xA04 | PALETTE_TO_STRUCT_YELLOW, 0xA08 | PALETTE_TO_STRUCT_YELLOW, 0x0, +}; + +static const PalSpriteID _bridge_sprite_table_11_2[] = { + 0xA0A | PALETTE_TO_STRUCT_YELLOW, 0xA00 | PALETTE_TO_STRUCT_YELLOW, 0xA06 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0xA0D | PALETTE_TO_STRUCT_YELLOW, 0xA03 | PALETTE_TO_STRUCT_YELLOW, 0xA07 | PALETTE_TO_STRUCT_YELLOW, 0x0, + 0xA10 | PALETTE_TO_STRUCT_YELLOW, 0xA00 | PALETTE_TO_STRUCT_YELLOW, 0xA06 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0xA13 | PALETTE_TO_STRUCT_YELLOW, 0xA03 | PALETTE_TO_STRUCT_YELLOW, 0xA07 | PALETTE_TO_STRUCT_YELLOW, 0x0, + 0xA16 | PALETTE_TO_STRUCT_YELLOW, 0xA00 | PALETTE_TO_STRUCT_YELLOW, 0xA06 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0xA19 | PALETTE_TO_STRUCT_YELLOW, 0xA03 | PALETTE_TO_STRUCT_YELLOW, 0xA07 | PALETTE_TO_STRUCT_YELLOW, 0x0, + 0xA1C | PALETTE_TO_STRUCT_YELLOW, 0xA00 | PALETTE_TO_STRUCT_YELLOW, 0xA06 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0xA1F | PALETTE_TO_STRUCT_YELLOW, 0xA03 | PALETTE_TO_STRUCT_YELLOW, 0xA07 | PALETTE_TO_STRUCT_YELLOW, 0x0, +}; + +static const PalSpriteID _bridge_sprite_table_12_0[] = { + 0xA0B | PALETTE_TO_STRUCT_GREY, 0xA01 | PALETTE_TO_STRUCT_GREY, 0x0, 0x0, 0xA0C | PALETTE_TO_STRUCT_GREY, 0xA02 | PALETTE_TO_STRUCT_GREY, 0x0, 0x0, + 0xA11 | PALETTE_TO_STRUCT_GREY, 0xA01 | PALETTE_TO_STRUCT_GREY, 0x0, 0x0, 0xA12 | PALETTE_TO_STRUCT_GREY, 0xA02 | PALETTE_TO_STRUCT_GREY, 0x0, 0x0, + 0xA17 | PALETTE_TO_STRUCT_GREY, 0xA01 | PALETTE_TO_STRUCT_GREY, 0x0, 0x0, 0xA18 | PALETTE_TO_STRUCT_GREY, 0xA02 | PALETTE_TO_STRUCT_GREY, 0x0, 0x0, + 0xA1D | PALETTE_TO_STRUCT_GREY, 0xA01 | PALETTE_TO_STRUCT_GREY, 0x0, 0x0, 0xA1E | PALETTE_TO_STRUCT_GREY, 0xA02 | PALETTE_TO_STRUCT_GREY, 0x0, 0x0, +}; + +static const PalSpriteID _bridge_sprite_table_12_1[] = { + 0xA09 | PALETTE_TO_STRUCT_GREY, 0x9FF | PALETTE_TO_STRUCT_GREY, 0xA05 | PALETTE_TO_STRUCT_GREY, 0x0, 0xA0E | PALETTE_TO_STRUCT_GREY, 0xA04 | PALETTE_TO_STRUCT_GREY, 0xA08 | PALETTE_TO_STRUCT_GREY, 0x0, + 0xA0F | PALETTE_TO_STRUCT_GREY, 0x9FF | PALETTE_TO_STRUCT_GREY, 0xA05 | PALETTE_TO_STRUCT_GREY, 0x0, 0xA14 | PALETTE_TO_STRUCT_GREY, 0xA04 | PALETTE_TO_STRUCT_GREY, 0xA08 | PALETTE_TO_STRUCT_GREY, 0x0, + 0xA15 | PALETTE_TO_STRUCT_GREY, 0x9FF | PALETTE_TO_STRUCT_GREY, 0xA05 | PALETTE_TO_STRUCT_GREY, 0x0, 0xA1A | PALETTE_TO_STRUCT_GREY, 0xA04 | PALETTE_TO_STRUCT_GREY, 0xA08 | PALETTE_TO_STRUCT_GREY, 0x0, + 0xA1B | PALETTE_TO_STRUCT_GREY, 0x9FF | PALETTE_TO_STRUCT_GREY, 0xA05 | PALETTE_TO_STRUCT_GREY, 0x0, 0xA20 | PALETTE_TO_STRUCT_GREY, 0xA04 | PALETTE_TO_STRUCT_GREY, 0xA08 | PALETTE_TO_STRUCT_GREY, 0x0, +}; + +static const PalSpriteID _bridge_sprite_table_12_2[] = { + 0xA0A | PALETTE_TO_STRUCT_GREY, 0xA00 | PALETTE_TO_STRUCT_GREY, 0xA06 | PALETTE_TO_STRUCT_GREY, 0x0, 0xA0D | PALETTE_TO_STRUCT_GREY, 0xA03 | PALETTE_TO_STRUCT_GREY, 0xA07 | PALETTE_TO_STRUCT_GREY, 0x0, + 0xA10 | PALETTE_TO_STRUCT_GREY, 0xA00 | PALETTE_TO_STRUCT_GREY, 0xA06 | PALETTE_TO_STRUCT_GREY, 0x0, 0xA13 | PALETTE_TO_STRUCT_GREY, 0xA03 | PALETTE_TO_STRUCT_GREY, 0xA07 | PALETTE_TO_STRUCT_GREY, 0x0, + 0xA16 | PALETTE_TO_STRUCT_GREY, 0xA00 | PALETTE_TO_STRUCT_GREY, 0xA06 | PALETTE_TO_STRUCT_GREY, 0x0, 0xA19 | PALETTE_TO_STRUCT_GREY, 0xA03 | PALETTE_TO_STRUCT_GREY, 0xA07 | PALETTE_TO_STRUCT_GREY, 0x0, + 0xA1C | PALETTE_TO_STRUCT_GREY, 0xA00 | PALETTE_TO_STRUCT_GREY, 0xA06 | PALETTE_TO_STRUCT_GREY, 0x0, 0xA1F | PALETTE_TO_STRUCT_GREY, 0xA03 | PALETTE_TO_STRUCT_GREY, 0xA07 | PALETTE_TO_STRUCT_GREY, 0x0, +}; + +static const uint32 * const _bridge_sprite_table_2[] = { + _bridge_sprite_table_2_0, + _bridge_sprite_table_2_0, + _bridge_sprite_table_2_0, + _bridge_sprite_table_2_0, + _bridge_sprite_table_2_0, + _bridge_sprite_table_2_0, + _bridge_sprite_table_2_1, +}; + +static const uint32 * const _bridge_sprite_table_4[] = { + _bridge_sprite_table_4_0, + _bridge_sprite_table_4_1, + _bridge_sprite_table_4_2, + _bridge_sprite_table_4_3, + _bridge_sprite_table_4_4, + _bridge_sprite_table_4_5, + _bridge_sprite_table_4_6, +}; + +static const uint32 * const _bridge_sprite_table_5[] = { + _bridge_sprite_table_5_0, + _bridge_sprite_table_5_1, + _bridge_sprite_table_5_2, + _bridge_sprite_table_5_3, + _bridge_sprite_table_5_4, + _bridge_sprite_table_5_5, + _bridge_sprite_table_5_6, +}; + +static const uint32 * const _bridge_sprite_table_3[] = { + _bridge_sprite_table_3_0, + _bridge_sprite_table_3_1, + _bridge_sprite_table_3_2, + _bridge_sprite_table_3_3, + _bridge_sprite_table_3_4, + _bridge_sprite_table_3_5, + _bridge_sprite_table_3_6, +}; + +static const uint32 * const _bridge_sprite_table_6[] = { + _bridge_sprite_table_6_0, + _bridge_sprite_table_6_1, + _bridge_sprite_table_6_2, + _bridge_sprite_table_6_2, + _bridge_sprite_table_6_2, + _bridge_sprite_table_6_2, + _bridge_sprite_table_6_3, +}; + +static const uint32 * const _bridge_sprite_table_7[] = { + _bridge_sprite_table_7_0, + _bridge_sprite_table_7_1, + _bridge_sprite_table_7_2, + _bridge_sprite_table_7_2, + _bridge_sprite_table_7_2, + _bridge_sprite_table_7_2, + _bridge_sprite_table_7_3, +}; + +static const uint32 * const _bridge_sprite_table_8[] = { + _bridge_sprite_table_8_0, + _bridge_sprite_table_8_1, + _bridge_sprite_table_8_2, + _bridge_sprite_table_8_2, + _bridge_sprite_table_8_2, + _bridge_sprite_table_8_2, + _bridge_sprite_table_8_3, +}; + +static const uint32 * const _bridge_sprite_table_0[] = { + _bridge_sprite_table_0_0, + _bridge_sprite_table_0_0, + _bridge_sprite_table_0_0, + _bridge_sprite_table_0_0, + _bridge_sprite_table_0_0, + _bridge_sprite_table_0_0, + _bridge_sprite_table_0_1, +}; + +static const uint32 * const _bridge_sprite_table_1[] = { + _bridge_sprite_table_1_0, + _bridge_sprite_table_1_0, + _bridge_sprite_table_1_0, + _bridge_sprite_table_1_0, + _bridge_sprite_table_1_0, + _bridge_sprite_table_1_0, + _bridge_sprite_table_1_1, +}; + +static const uint32 * const _bridge_sprite_table_9[] = { + _bridge_sprite_table_9_0, + _bridge_sprite_table_9_0, + _bridge_sprite_table_9_0, + _bridge_sprite_table_9_0, + _bridge_sprite_table_9_0, + _bridge_sprite_table_9_0, + _bridge_sprite_table_4_6, +}; + +static const uint32 * const _bridge_sprite_table_10[] = { + _bridge_sprite_table_10_0, + _bridge_sprite_table_10_1, + _bridge_sprite_table_10_2, + _bridge_sprite_table_10_2, + _bridge_sprite_table_10_2, + _bridge_sprite_table_10_2, + _bridge_sprite_table_4_6, +}; + +static const uint32 * const _bridge_sprite_table_11[] = { + _bridge_sprite_table_11_0, + _bridge_sprite_table_11_1, + _bridge_sprite_table_11_2, + _bridge_sprite_table_11_2, + _bridge_sprite_table_11_2, + _bridge_sprite_table_11_2, + _bridge_sprite_table_5_6, +}; + +static const uint32 * const _bridge_sprite_table_12[] = { + _bridge_sprite_table_12_0, + _bridge_sprite_table_12_1, + _bridge_sprite_table_12_2, + _bridge_sprite_table_12_2, + _bridge_sprite_table_12_2, + _bridge_sprite_table_12_2, + _bridge_sprite_table_3_6, +}; + +static const uint32 * const * const _bridge_sprite_table[MAX_BRIDGES] = { + _bridge_sprite_table_0, + _bridge_sprite_table_1, + _bridge_sprite_table_2, + _bridge_sprite_table_3, + _bridge_sprite_table_4, + _bridge_sprite_table_5, + _bridge_sprite_table_6, + _bridge_sprite_table_7, + _bridge_sprite_table_8, + _bridge_sprite_table_9, + _bridge_sprite_table_10, + _bridge_sprite_table_11, + _bridge_sprite_table_12 +}; |