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authorHenry Wilson <m3henry@googlemail.com>2018-09-20 23:44:14 +0100
committerPeterN <peter@fuzzle.org>2019-03-26 20:15:57 +0000
commitbfd79e59dc34314a089a0024af56d04d84456ebd (patch)
treed03559bac7a8c3f1d260cead2ed77791c03d37a5 /src/station_gui.cpp
parent4b349c0f90c3f7b6a39171cec41cd98dcd0d88b7 (diff)
downloadopenttd-bfd79e59dc34314a089a0024af56d04d84456ebd.tar.xz
Codechange: Replace SmallVector::Clear() with std::vector::clear()
Diffstat (limited to 'src/station_gui.cpp')
-rw-r--r--src/station_gui.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/station_gui.cpp b/src/station_gui.cpp
index ef434c4ff..965240e3e 100644
--- a/src/station_gui.cpp
+++ b/src/station_gui.cpp
@@ -178,7 +178,7 @@ protected:
DEBUG(misc, 3, "Building station list for company %d", owner);
- this->stations.Clear();
+ this->stations.clear();
const Station *st;
FOR_ALL_STATIONS(st) {
@@ -2173,8 +2173,8 @@ static const T *FindStationsNearby(TileArea ta, bool distant_join)
{
TileArea ctx = ta;
- _stations_nearby_list.Clear();
- _deleted_stations_nearby.Clear();
+ _stations_nearby_list.clear();
+ _deleted_stations_nearby.clear();
/* Check the inside, to return, if we sit on another station */
TILE_AREA_LOOP(t, ta) {