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authorrubidium <rubidium@openttd.org>2007-01-14 23:09:25 +0000
committerrubidium <rubidium@openttd.org>2007-01-14 23:09:25 +0000
commit48611e1e209023259204df7796ae8e8778763266 (patch)
tree58ab7dbc323eddd8b8f1d4112bf2d62f10f42b19 /src/station_cmd.cpp
parentcd74706c5409ab6c912618be25dfa6dcea7bbaf5 (diff)
downloadopenttd-48611e1e209023259204df7796ae8e8778763266.tar.xz
(svn r8137) -Fix (FS#551, r4259, r4320): roadstop->num_vehicles was wrong for savegames with version 24 or lower and do not calculate roadstop->num_vehicles when reading the roadstops as the vehicles might not be loaded at that moment.
Diffstat (limited to 'src/station_cmd.cpp')
-rw-r--r--src/station_cmd.cpp5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp
index 7cef040c5..98a177d7d 100644
--- a/src/station_cmd.cpp
+++ b/src/station_cmd.cpp
@@ -3060,7 +3060,6 @@ static void Save_ROADSTOP(void)
static void Load_ROADSTOP(void)
{
int index;
- Vehicle *v;
while ((index = SlIterateArray()) != -1) {
RoadStop *rs;
@@ -3071,10 +3070,6 @@ static void Load_ROADSTOP(void)
rs = GetRoadStop(index);
SlObject(rs, _roadstop_desc);
}
-
- FOR_ALL_VEHICLES(v) {
- if (v->type == VEH_Road && v->u.road.slot != NULL) v->u.road.slot->num_vehicles++;
- }
}
extern const ChunkHandler _station_chunk_handlers[] = {