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authorfonsinchen <fonsinchen@openttd.org>2013-10-22 16:19:31 +0000
committerfonsinchen <fonsinchen@openttd.org>2013-10-22 16:19:31 +0000
commit2f9c48b85946d6f03a4a9fc6e9499af7b3e05f2f (patch)
tree268190cc923571bb17d5ad05fc2e6075c36b0698 /src/station_cmd.cpp
parentbd230f34f415c6c89b40e504c8a56e1bca29ac2e (diff)
downloadopenttd-2f9c48b85946d6f03a4a9fc6e9499af7b3e05f2f.tar.xz
(svn r25901) -Fix [FS#5675]: Check if any vehicles are still serving a link before deleting it.
Diffstat (limited to 'src/station_cmd.cpp')
-rw-r--r--src/station_cmd.cpp41
1 files changed, 37 insertions, 4 deletions
diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp
index 477f761b4..9542ea131 100644
--- a/src/station_cmd.cpp
+++ b/src/station_cmd.cpp
@@ -3419,11 +3419,44 @@ void DeleteStaleLinks(Station *from)
assert(to->goods[c].node == it->first);
++it; // Do that before removing the edge. Anything else may crash.
assert(_date >= edge.LastUpdate());
- uint timeout = LinkGraph::MIN_TIMEOUT_DISTANCE + (DistanceManhattan(from->xy, to->xy) >> 2);
+ uint timeout = LinkGraph::MIN_TIMEOUT_DISTANCE + (DistanceManhattan(from->xy, to->xy) >> 3);
if ((uint)(_date - edge.LastUpdate()) > timeout) {
- node.RemoveEdge(to->goods[c].node);
- ge.flows.DeleteFlows(to->index);
- RerouteCargo(from, c, to->index, from->index);
+ /* Have all vehicles refresh their next hops before deciding to
+ * remove the node. */
+ bool updated = false;
+ OrderList *l;
+ FOR_ALL_ORDER_LISTS(l) {
+ bool found_from = false;
+ bool found_to = false;
+ for (Order *order = l->GetFirstOrder(); order != NULL; order = order->next) {
+ if (!order->IsType(OT_GOTO_STATION) && !order->IsType(OT_IMPLICIT)) continue;
+ if (order->GetDestination() == from->index) {
+ found_from = true;
+ if (found_to) break;
+ } else if (order->GetDestination() == to->index) {
+ found_to = true;
+ if (found_from) break;
+ }
+ }
+ if (!found_to || !found_from) continue;
+ for (Vehicle *v = l->GetFirstSharedVehicle(); !updated && v != NULL; v = v->NextShared()) {
+ /* There is potential for optimization here:
+ * - Usually consists of the same order list are the same. It's probably better to
+ * first check the first of each list, then the second of each list and so on.
+ * - We could try to figure out if we've seen a consist with the same cargo on the
+ * same list already and if the consist can actually carry the cargo we're looking
+ * for. With conditional and refit orders this is not quite trivial, though. */
+ v->RefreshNextHopsStats();
+ if (edge.LastUpdate() == _date) updated = true;
+ }
+ if (updated) break;
+ }
+ if (!updated) {
+ /* If it's still considered dead remove it. */
+ node.RemoveEdge(to->goods[c].node);
+ ge.flows.DeleteFlows(to->index);
+ RerouteCargo(from, c, to->index, from->index);
+ }
} else if (edge.LastUnrestrictedUpdate() != INVALID_DATE && (uint)(_date - edge.LastUnrestrictedUpdate()) > timeout) {
edge.Restrict();
ge.flows.RestrictFlows(to->index);