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authortron <tron@openttd.org>2007-01-31 10:50:12 +0000
committertron <tron@openttd.org>2007-01-31 10:50:12 +0000
commitc846b28d40810547e18a2720554e0b9117de4798 (patch)
tree9126411c97777bed62166bd5c07af56b5db913a0 /src/station.h
parent4a5c2bb70cb7578c6f0751822130881cbb500c91 (diff)
downloadopenttd-c846b28d40810547e18a2720554e0b9117de4798.tar.xz
(svn r8485) -Fix
-Fix (since the dawn of time): Remove phantom oil rigs sometimes present in old savegames
Diffstat (limited to 'src/station.h')
-rw-r--r--src/station.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/station.h b/src/station.h
index 226eddc0c..8000bee91 100644
--- a/src/station.h
+++ b/src/station.h
@@ -277,4 +277,6 @@ static inline bool IsBuoy(const Station* st)
return (st->had_vehicle_of_type & HVOT_BUOY) != 0; /* XXX: We should really ditch this ugly coding and switch to something sane... */
}
+void DeleteOilRig(TileIndex t);
+
#endif /* STATION_H */