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authorrubidium <rubidium@openttd.org>2007-08-05 21:20:55 +0000
committerrubidium <rubidium@openttd.org>2007-08-05 21:20:55 +0000
commit83e1fdcb0167c36729889511f7b1165038044c88 (patch)
treebfe043c51f23052fc39f35769a2ede1e66998148 /src/station.h
parentab5fa3add2f5f2feeb8f48127f6ee5ab69d42f65 (diff)
downloadopenttd-83e1fdcb0167c36729889511f7b1165038044c88.tar.xz
(svn r10799) -Fix: only calling QuickFree and not the destructor on pool cleanups might cause memory leaks due to the way C++ works.
Diffstat (limited to 'src/station.h')
-rw-r--r--src/station.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/station.h b/src/station.h
index b6e3596be..866375a42 100644
--- a/src/station.h
+++ b/src/station.h
@@ -159,8 +159,6 @@ struct Station : PoolItem<Station, StationID, &_Station_pool> {
Station(TileIndex tile = 0);
virtual ~Station();
- void QuickFree();
-
void AddFacility(byte new_facility_bit, TileIndex facil_xy);
void MarkDirty() const;
void MarkTilesDirty(bool cargo_change) const;