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authorrubidium42 <rubidium@openttd.org>2021-06-12 09:10:17 +0200
committerrubidium42 <rubidium42@users.noreply.github.com>2021-06-13 12:45:45 +0200
commit55a11710a6c0f7942f3947711f2050c34782c39d (patch)
tree491b3009324e623236977614e91371a0ea4abac7 /src/spriteloader
parenta99ac62c1ab816ee48cac85fdf834f9fdc599cb1 (diff)
downloadopenttd-55a11710a6c0f7942f3947711f2050c34782c39d.tar.xz
Codechange: convert printf DEBUG statements to fmt Debug statements
Diffstat (limited to 'src/spriteloader')
-rw-r--r--src/spriteloader/grf.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/spriteloader/grf.cpp b/src/spriteloader/grf.cpp
index 5a49a0c8a..1530db0c8 100644
--- a/src/spriteloader/grf.cpp
+++ b/src/spriteloader/grf.cpp
@@ -38,7 +38,7 @@ static bool WarnCorruptSprite(const SpriteFile &file, size_t file_pos, int line)
SetDParamStr(0, file.GetSimplifiedFilename());
ShowErrorMessage(STR_NEWGRF_ERROR_CORRUPT_SPRITE, INVALID_STRING_ID, WL_ERROR);
}
- DEBUG(sprite, warning_level, "[%i] Loading corrupted sprite from %s at position %i", line, file.GetSimplifiedFilename().c_str(), (int)file_pos);
+ Debug(sprite, warning_level, "[{}] Loading corrupted sprite from {} at position {}", line, file.GetSimplifiedFilename(), file_pos);
warning_level = 6;
return false;
}
@@ -173,7 +173,7 @@ bool DecodeSingleSprite(SpriteLoader::Sprite *sprite, SpriteFile &file, size_t f
if (dest_size > sprite->width * sprite->height * bpp) {
static byte warning_level = 0;
- DEBUG(sprite, warning_level, "Ignoring " OTTD_PRINTF64 " unused extra bytes from the sprite from %s at position %i", dest_size - sprite->width * sprite->height * bpp, file.GetSimplifiedFilename().c_str(), (int)file_pos);
+ Debug(sprite, warning_level, "Ignoring {} unused extra bytes from the sprite from {} at position {}", dest_size - sprite->width * sprite->height * bpp, file.GetSimplifiedFilename(), file_pos);
warning_level = 6;
}
@@ -279,7 +279,7 @@ uint8 LoadSpriteV2(SpriteLoader::Sprite *sprite, SpriteFile &file, size_t file_p
if (HasBit(loaded_sprites, zoom_lvl)) {
/* We already have this zoom level, skip sprite. */
- DEBUG(sprite, 1, "Ignoring duplicate zoom level sprite %u from %s", id, file.GetSimplifiedFilename().c_str());
+ Debug(sprite, 1, "Ignoring duplicate zoom level sprite {} from {}", id, file.GetSimplifiedFilename());
file.SkipBytes(num - 2);
continue;
}