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authormichi_cc <michi_cc@openttd.org>2012-02-04 22:18:57 +0000
committermichi_cc <michi_cc@openttd.org>2012-02-04 22:18:57 +0000
commit2c3bca6ad9af3ef5f886e6ce74d93d330f58859f (patch)
treed343b9c56f7c59365f812adb8019466633fe2854 /src/spriteloader
parentbd3c50791024b313208a4e163b7632554d8b5e9c (diff)
downloadopenttd-2c3bca6ad9af3ef5f886e6ce74d93d330f58859f.tar.xz
(svn r23897) -Feature: [NewGRF] 32bpp sprites in GRFs.
Diffstat (limited to 'src/spriteloader')
-rw-r--r--src/spriteloader/grf.cpp90
-rw-r--r--src/spriteloader/grf.hpp2
-rw-r--r--src/spriteloader/png.cpp4
-rw-r--r--src/spriteloader/png.hpp2
-rw-r--r--src/spriteloader/spriteloader.hpp3
5 files changed, 69 insertions, 32 deletions
diff --git a/src/spriteloader/grf.cpp b/src/spriteloader/grf.cpp
index da4902049..2de58dc6f 100644
--- a/src/spriteloader/grf.cpp
+++ b/src/spriteloader/grf.cpp
@@ -61,10 +61,11 @@ static bool WarnCorruptSprite(uint8 file_slot, size_t file_pos, int line)
* @param num Size of the decompressed sprite.
* @param type Type of the encoded sprite.
* @param zoom_lvl Requested zoom level.
+ * @param colour_fmt Colour format of the sprite.
* @param container_format Container format of the GRF this sprite is in.
* @return True if the sprite was successfully loaded.
*/
-bool DecodeSingleSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type, int64 num, byte type, ZoomLevel zoom_lvl, byte container_format)
+bool DecodeSingleSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type, int64 num, byte type, ZoomLevel zoom_lvl, byte colour_fmt, byte container_format)
{
AutoFreePtr<byte> dest_orig(MallocT<byte>(num));
byte *dest = dest_orig;
@@ -101,6 +102,12 @@ bool DecodeSingleSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t fi
sprite->AllocateData(zoom_lvl, sprite->width * sprite->height);
+ /* Convert colour depth to pixel size. */
+ int bpp = 0;
+ if (colour_fmt & SCC_RGB) bpp += 3; // Has RGB data.
+ if (colour_fmt & SCC_ALPHA) bpp++; // Has alpha data.
+ if (colour_fmt & SCC_PAL) bpp++; // Has palette data.
+
/* When there are transparency pixels, this format has another trick.. decode it */
if (type & 0x08) {
for (int y = 0; y < sprite->height; y++) {
@@ -143,53 +150,74 @@ bool DecodeSingleSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t fi
data = &sprite->data[y * sprite->width + skip];
- if (skip + length > sprite->width || dest + length > dest_orig + dest_size) {
+ if (skip + length > sprite->width || dest + length * bpp > dest_orig + dest_size) {
return WarnCorruptSprite(file_slot, file_pos, __LINE__);
}
for (int x = 0; x < length; x++) {
- switch (sprite_type) {
- case ST_NORMAL: data->m = _palette_remap_grf[file_slot] ? _palmap_w2d[*dest] : *dest; break;
- case ST_FONT: data->m = min(*dest, 2u); break;
- default: data->m = *dest; break;
+ if (colour_fmt & SCC_RGB) {
+ data->r = *dest++;
+ data->g = *dest++;
+ data->b = *dest++;
+ }
+ data->a = (colour_fmt & SCC_ALPHA) ? *dest++ : 0xFF;
+ if (colour_fmt & SCC_PAL) {
+ switch (sprite_type) {
+ case ST_NORMAL: data->m = _palette_remap_grf[file_slot] ? _palmap_w2d[*dest] : *dest; break;
+ case ST_FONT: data->m = min(*dest, 2u); break;
+ default: data->m = *dest; break;
+ }
+ /* Magic blue. */
+ if (colour_fmt == SCC_PAL && *dest == 0) data->a = 0x00;
+ dest++;
}
- dest++;
data++;
}
} while (!last_item);
}
} else {
- if (dest_size < sprite->width * sprite->height) {
+ if (dest_size < sprite->width * sprite->height * bpp) {
return WarnCorruptSprite(file_slot, file_pos, __LINE__);
}
- if (dest_size > sprite->width * sprite->height) {
+ if (dest_size > sprite->width * sprite->height * bpp) {
static byte warning_level = 0;
- DEBUG(sprite, warning_level, "Ignoring " OTTD_PRINTF64 " unused extra bytes from the sprite from %s at position %i", dest_size - sprite->width * sprite->height, FioGetFilename(file_slot), (int)file_pos);
+ DEBUG(sprite, warning_level, "Ignoring " OTTD_PRINTF64 " unused extra bytes from the sprite from %s at position %i", dest_size - sprite->width * sprite->height * bpp, FioGetFilename(file_slot), (int)file_pos);
warning_level = 6;
}
dest = dest_orig;
for (int i = 0; i < sprite->width * sprite->height; i++) {
- switch (sprite_type) {
- case ST_NORMAL: sprite->data[i].m = _palette_remap_grf[file_slot] ? _palmap_w2d[dest[i]] : dest[i]; break;
- case ST_FONT: sprite->data[i].m = min(dest[i], 2u); break;
- default: sprite->data[i].m = dest[i]; break;
+ byte *pixel = &dest[i * bpp];
+
+ if (colour_fmt & SCC_RGB) {
+ sprite->data[i].r = *pixel++;
+ sprite->data[i].g = *pixel++;
+ sprite->data[i].b = *pixel++;
+ }
+ sprite->data[i].a = (colour_fmt & SCC_ALPHA) ? *pixel++ : 0xFF;
+ if (colour_fmt & SCC_PAL) {
+ switch (sprite_type) {
+ case ST_NORMAL: sprite->data[i].m = _palette_remap_grf[file_slot] ? _palmap_w2d[*pixel] : *pixel; break;
+ case ST_FONT: sprite->data[i].m = min(*pixel, 2u); break;
+ default: sprite->data[i].m = *pixel; break;
+ }
+ /* Magic blue. */
+ if (colour_fmt == SCC_PAL && *pixel == 0) sprite->data[i].a = 0x00;
+ pixel++;
}
}
}
- /* Make sure to mark all transparent pixels transparent on the alpha channel too */
- for (int i = 0; i < sprite->width * sprite->height; i++) {
- if (sprite->data[i].m != 0) sprite->data[i].a = 0xFF;
- }
-
return true;
}
-uint8 LoadSpriteV1(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type)
+uint8 LoadSpriteV1(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type, bool load_32bpp)
{
+ /* Check the requested colour depth. */
+ if (load_32bpp) return 0;
+
/* Open the right file and go to the correct position */
FioSeekToFile(file_slot, file_pos);
@@ -211,12 +239,12 @@ uint8 LoadSpriteV1(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_po
* In case it is uncompressed, the size is 'num' - 8 (header-size). */
num = (type & 0x02) ? sprite[zoom_lvl].width * sprite[zoom_lvl].height : num - 8;
- if (DecodeSingleSprite(&sprite[zoom_lvl], file_slot, file_pos, sprite_type, num, type, zoom_lvl, 1)) return 1 << zoom_lvl;
+ if (DecodeSingleSprite(&sprite[zoom_lvl], file_slot, file_pos, sprite_type, num, type, zoom_lvl, SCC_PAL, 1)) return 1 << zoom_lvl;
return 0;
}
-uint8 LoadSpriteV2(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type)
+uint8 LoadSpriteV2(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type, bool load_32bpp)
{
static const ZoomLevel zoom_lvl_map[6] = {ZOOM_LVL_OUT_4X, ZOOM_LVL_NORMAL, ZOOM_LVL_OUT_2X, ZOOM_LVL_OUT_8X, ZOOM_LVL_OUT_16X, ZOOM_LVL_OUT_32X};
@@ -240,7 +268,7 @@ uint8 LoadSpriteV2(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_po
byte colour = type & SCC_MASK;
byte zoom = FioReadByte();
- if (colour == SCC_PAL && (sprite_type == ST_NORMAL ? zoom < lengthof(zoom_lvl_map) : zoom == 0)) {
+ if (colour != 0 && (load_32bpp ? colour != SCC_PAL : colour == SCC_PAL) && (sprite_type == ST_NORMAL ? zoom < lengthof(zoom_lvl_map) : zoom == 0)) {
ZoomLevel zoom_lvl = (sprite_type == ST_NORMAL) ? zoom_lvl_map[zoom] : ZOOM_LVL_NORMAL;
if (HasBit(loaded_sprites, zoom_lvl)) {
@@ -258,11 +286,17 @@ uint8 LoadSpriteV2(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_po
/* Mask out colour information. */
type = type & ~SCC_MASK;
+ /* Convert colour depth to pixel size. */
+ int bpp = 0;
+ if (colour & SCC_RGB) bpp += 3; // Has RGB data.
+ if (colour & SCC_ALPHA) bpp++; // Has alpha data.
+ if (colour & SCC_PAL) bpp++; // Has palette data.
+
/* For chunked encoding we store the decompressed size in the file,
* otherwise we can calculate it from the image dimensions. */
- uint decomp_size = (type & 0x08) ? FioReadDword() : sprite[zoom_lvl].width * sprite[zoom_lvl].height;
+ uint decomp_size = (type & 0x08) ? FioReadDword() : sprite[zoom_lvl].width * sprite[zoom_lvl].height * bpp;
- bool valid = DecodeSingleSprite(&sprite[zoom_lvl], file_slot, file_pos, sprite_type, decomp_size, type, zoom_lvl, 2);
+ bool valid = DecodeSingleSprite(&sprite[zoom_lvl], file_slot, file_pos, sprite_type, decomp_size, type, zoom_lvl, colour, 2);
if (FioGetPos() != start_pos + num) {
WarnCorruptSprite(file_slot, file_pos, __LINE__);
return 0;
@@ -279,11 +313,11 @@ uint8 LoadSpriteV2(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_po
return loaded_sprites;
}
-uint8 SpriteLoaderGrf::LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type)
+uint8 SpriteLoaderGrf::LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type, bool load_32bpp)
{
if (this->container_ver >= 2) {
- return LoadSpriteV2(sprite, file_slot, file_pos, sprite_type);
+ return LoadSpriteV2(sprite, file_slot, file_pos, sprite_type, load_32bpp);
} else {
- return LoadSpriteV1(sprite, file_slot, file_pos, sprite_type);
+ return LoadSpriteV1(sprite, file_slot, file_pos, sprite_type, load_32bpp);
}
}
diff --git a/src/spriteloader/grf.hpp b/src/spriteloader/grf.hpp
index e33033f6f..4081a9f33 100644
--- a/src/spriteloader/grf.hpp
+++ b/src/spriteloader/grf.hpp
@@ -19,7 +19,7 @@ class SpriteLoaderGrf : public SpriteLoader {
byte container_ver;
public:
SpriteLoaderGrf(byte container_ver) : container_ver(container_ver) {}
- uint8 LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type);
+ uint8 LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type, bool load_32bpp);
};
#endif /* SPRITELOADER_GRF_HPP */
diff --git a/src/spriteloader/png.cpp b/src/spriteloader/png.cpp
index 73403f520..0c65ffc6f 100644
--- a/src/spriteloader/png.cpp
+++ b/src/spriteloader/png.cpp
@@ -206,8 +206,10 @@ static bool LoadPNG(SpriteLoader::Sprite *sprite, const char *filename, uint32 i
return true;
}
-uint8 SpriteLoaderPNG::LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type)
+uint8 SpriteLoaderPNG::LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type, bool load_32bpp)
{
+ if (!load_32bpp) return 0;
+
ZoomLevel zoom_lvl = (sprite_type == ST_NORMAL) ? ZOOM_LVL_OUT_4X : ZOOM_LVL_NORMAL;
const char *filename = FioGetFilename(file_slot);
diff --git a/src/spriteloader/png.hpp b/src/spriteloader/png.hpp
index 92d152e0f..425904af6 100644
--- a/src/spriteloader/png.hpp
+++ b/src/spriteloader/png.hpp
@@ -17,7 +17,7 @@
/** Sprite loader for graphics coming from a PNG image. */
class SpriteLoaderPNG : public SpriteLoader {
public:
- uint8 LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type);
+ uint8 LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type, bool load_32bpp);
};
#endif /* SPRITELOADER_PNG_HPP */
diff --git a/src/spriteloader/spriteloader.hpp b/src/spriteloader/spriteloader.hpp
index 030eb1850..060e72d16 100644
--- a/src/spriteloader/spriteloader.hpp
+++ b/src/spriteloader/spriteloader.hpp
@@ -58,9 +58,10 @@ public:
* @param file_slot The file "descriptor" of the file we read from.
* @param file_pos The position within the file the image begins.
* @param sprite_type The type of sprite we're trying to load.
+ * @param load_32bpp True if 32bpp sprites should be loaded, false for a 8bpp sprite.
* @return Bit mask of the zoom levels successfully loaded or 0 if no sprite could be loaded.
*/
- virtual uint8 LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type) = 0;
+ virtual uint8 LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type, bool load_32bpp) = 0;
virtual ~SpriteLoader() { }
};