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author | truelight <truelight@openttd.org> | 2007-06-11 11:50:49 +0000 |
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committer | truelight <truelight@openttd.org> | 2007-06-11 11:50:49 +0000 |
commit | 6b101cc177a9e689dd193041b82661ab140b817c (patch) | |
tree | 2fcb96fde1458283649c1303c0436fcfb369de55 /src/spriteloader/spriteloader.hpp | |
parent | 68c369ea98c4379c25300d055eb206ff8f4442cb (diff) | |
download | openttd-6b101cc177a9e689dd193041b82661ab140b817c.tar.xz |
(svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
-Add: make it possible to pick your own blitter (-b <blitter>, -h for overview)
-Add: added a new optimized 8bpp blitter (default, caches sprites of all zoom-levels)
-Add: added a debug 8bpp blitter and a very slow normal 8bpp blitter
Diffstat (limited to 'src/spriteloader/spriteloader.hpp')
-rw-r--r-- | src/spriteloader/spriteloader.hpp | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/src/spriteloader/spriteloader.hpp b/src/spriteloader/spriteloader.hpp new file mode 100644 index 000000000..658277236 --- /dev/null +++ b/src/spriteloader/spriteloader.hpp @@ -0,0 +1,34 @@ +/* $Id$ */ + +/** @file spriteloader.hpp */ + +#ifndef SPRITELOADER_HPP +#define SPRITELOADER_HPP + +class SpriteLoader { +public: + struct CommonPixel { + uint8 r; ///< Red-channel + uint8 g; ///< Green-channel + uint8 b; ///< Blue-channel + uint8 a; ///< Alpha-channel + uint8 m; ///< Remap-channel + }; + + struct Sprite { + uint16 height; ///< Height of the sprite + uint16 width; ///< Width of the sprite + int16 x_offs; ///< The x-offset of where the sprite will be drawn + int16 y_offs; ///< The y-offset of where the sprite will be drawn + SpriteLoader::CommonPixel *data; ///< The sprite itself + }; + + /** + * Load a sprite from the disk and return a sprite struct which is the same for all loaders. + */ + virtual bool LoadSprite(SpriteLoader::Sprite *sprite, uint32 file_pos) = 0; + + virtual ~SpriteLoader() { } +}; + +#endif /* SPRITELOADER_HPP */ |