From 6b101cc177a9e689dd193041b82661ab140b817c Mon Sep 17 00:00:00 2001 From: truelight Date: Mon, 11 Jun 2007 11:50:49 +0000 Subject: (svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code -Add: make it possible to pick your own blitter (-b , -h for overview) -Add: added a new optimized 8bpp blitter (default, caches sprites of all zoom-levels) -Add: added a debug 8bpp blitter and a very slow normal 8bpp blitter --- src/spriteloader/spriteloader.hpp | 34 ++++++++++++++++++++++++++++++++++ 1 file changed, 34 insertions(+) create mode 100644 src/spriteloader/spriteloader.hpp (limited to 'src/spriteloader/spriteloader.hpp') diff --git a/src/spriteloader/spriteloader.hpp b/src/spriteloader/spriteloader.hpp new file mode 100644 index 000000000..658277236 --- /dev/null +++ b/src/spriteloader/spriteloader.hpp @@ -0,0 +1,34 @@ +/* $Id$ */ + +/** @file spriteloader.hpp */ + +#ifndef SPRITELOADER_HPP +#define SPRITELOADER_HPP + +class SpriteLoader { +public: + struct CommonPixel { + uint8 r; ///< Red-channel + uint8 g; ///< Green-channel + uint8 b; ///< Blue-channel + uint8 a; ///< Alpha-channel + uint8 m; ///< Remap-channel + }; + + struct Sprite { + uint16 height; ///< Height of the sprite + uint16 width; ///< Width of the sprite + int16 x_offs; ///< The x-offset of where the sprite will be drawn + int16 y_offs; ///< The y-offset of where the sprite will be drawn + SpriteLoader::CommonPixel *data; ///< The sprite itself + }; + + /** + * Load a sprite from the disk and return a sprite struct which is the same for all loaders. + */ + virtual bool LoadSprite(SpriteLoader::Sprite *sprite, uint32 file_pos) = 0; + + virtual ~SpriteLoader() { } +}; + +#endif /* SPRITELOADER_HPP */ -- cgit v1.2.3-54-g00ecf