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authorpeter1138 <peter1138@openttd.org>2008-01-22 07:27:06 +0000
committerpeter1138 <peter1138@openttd.org>2008-01-22 07:27:06 +0000
commit78156065cf5dcf3d08d28dffce70eb327f697e62 (patch)
treeaa8442d483b420571317c63234db3640f7e6df7b /src/spriteloader/grf.hpp
parenta83b91dbc52f237a120e805672a7d676fa592e7d (diff)
downloadopenttd-78156065cf5dcf3d08d28dffce70eb327f697e62.tar.xz
(svn r11940) -Codechange: Store short filename once per open file instead of once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either.
Diffstat (limited to 'src/spriteloader/grf.hpp')
-rw-r--r--src/spriteloader/grf.hpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/spriteloader/grf.hpp b/src/spriteloader/grf.hpp
index fe9405339..65b5f6233 100644
--- a/src/spriteloader/grf.hpp
+++ b/src/spriteloader/grf.hpp
@@ -12,7 +12,7 @@ public:
/**
* Load a sprite from the disk and return a sprite struct which is the same for all loaders.
*/
- bool LoadSprite(SpriteLoader::Sprite *sprite, const char *filename, uint8 file_slot, uint32 file_pos);
+ bool LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, uint32 file_pos);
};
#endif /* SPRITELOADER_GRF_HPP */