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authorsmatz <smatz@openttd.org>2009-01-12 16:53:11 +0000
committersmatz <smatz@openttd.org>2009-01-12 16:53:11 +0000
commitec97e1fd0d6ca942805fa25d94007437bc0ed952 (patch)
tree28797c13994654c777fdcdaeb0cbaeb1ead87ff9 /src/spritecache.cpp
parent9d659c306d1c9cf09cddf9c3dc0b234076ec4e77 (diff)
downloadopenttd-ec97e1fd0d6ca942805fa25d94007437bc0ed952.tar.xz
(svn r15026) -Codechange: use SpriteTypeByte instead of SpriteType in the SpriteCache struct in order to make it smaller
Diffstat (limited to 'src/spritecache.cpp')
-rw-r--r--src/spritecache.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/spritecache.cpp b/src/spritecache.cpp
index 3e270ea3b..e26029a1b 100644
--- a/src/spritecache.cpp
+++ b/src/spritecache.cpp
@@ -17,12 +17,14 @@
#endif /* WITH_PNG */
#include "blitter/factory.hpp"
#include "core/math_func.hpp"
+#include "core/enum_type.hpp"
#include "table/sprites.h"
/* Default of 4MB spritecache */
uint _sprite_cache_size = 4;
+typedef SimpleTinyEnumT<SpriteType, byte> SpriteTypeByte;
struct SpriteCache {
void *ptr;
@@ -30,8 +32,8 @@ struct SpriteCache {
uint32 id;
uint16 file_slot;
int16 lru;
- SpriteType type; ///< In some cases a single sprite is misused by two NewGRFs. Once as real sprite and once as recolour sprite. If the recolour sprite gets into the cache it might be drawn as real sprite which causes enormous trouble.
- bool warned; ///< True iff the user has been warned about incorrect use of this sprite
+ SpriteTypeByte type; ///< In some cases a single sprite is misused by two NewGRFs. Once as real sprite and once as recolour sprite. If the recolour sprite gets into the cache it might be drawn as real sprite which causes enormous trouble.
+ bool warned; ///< True iff the user has been warned about incorrect use of this sprite
};