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authorrubidium <rubidium@openttd.org>2009-05-17 17:17:48 +0000
committerrubidium <rubidium@openttd.org>2009-05-17 17:17:48 +0000
commit9c24e2bb8fdc29620ea8d73ecec9c93e8e3b3e53 (patch)
tree1b503e6d6551d4e0b93ceeaa187e88e3797ea7af /src/sound_func.h
parente3bd95e7b6694a68a73bbb2649d6f96092e2e313 (diff)
downloadopenttd-9c24e2bb8fdc29620ea8d73ecec9c93e8e3b3e53.tar.xz
(svn r16340) -Codechange: introduce SoundID (uint16) and use that instead of SoundFX, which was used as a byte and uint16 at different places, when the uint16 sound ID is meant.
Diffstat (limited to 'src/sound_func.h')
-rw-r--r--src/sound_func.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/sound_func.h b/src/sound_func.h
index 8de679cd1..10858c463 100644
--- a/src/sound_func.h
+++ b/src/sound_func.h
@@ -13,9 +13,9 @@ extern MusicFileSettings msf;
bool SoundInitialize(const char *filename);
-void SndPlayTileFx(SoundFx sound, TileIndex tile);
-void SndPlayVehicleFx(SoundFx sound, const Vehicle *v);
-void SndPlayFx(SoundFx sound);
+void SndPlayTileFx(SoundID sound, TileIndex tile);
+void SndPlayVehicleFx(SoundID sound, const Vehicle *v);
+void SndPlayFx(SoundID sound);
void SndCopyToPool();
#endif /* SOUND_FUNC_H */