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authorMichael Lutz <michi@icosahedron.de>2019-03-17 01:59:46 +0100
committerMichael Lutz <michi@icosahedron.de>2019-04-06 11:27:39 +0200
commit05bc2ed7cbe07cb4cd535932f10778b35f72e944 (patch)
tree0faaf12fd1bafb0786236ffc82052e8b83dfca60 /src/sound
parent05f4e7360886e36b221ef5c3af4426625a3de686 (diff)
downloadopenttd-05bc2ed7cbe07cb4cd535932f10778b35f72e944.tar.xz
Codechange: Replace custom thread code with C++11 thread objects.
We assume a conforming C++11 compiler environment that has a valid <thread>-header. Failure to run a real thread is handled gracefully.
Diffstat (limited to 'src/sound')
-rw-r--r--src/sound/win32_s.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/sound/win32_s.cpp b/src/sound/win32_s.cpp
index c9c1a8afd..493ed7fc1 100644
--- a/src/sound/win32_s.cpp
+++ b/src/sound/win32_s.cpp
@@ -20,6 +20,7 @@
#include <windows.h>
#include <mmsystem.h>
#include "../os/windows/win32.h"
+#include "../thread.h"
#include "../safeguards.h"
@@ -42,7 +43,7 @@ static void PrepareHeader(WAVEHDR *hdr)
static DWORD WINAPI SoundThread(LPVOID arg)
{
- SetWin32ThreadName(-1, "ottd:win-sound");
+ SetCurrentThreadName("ottd:win-sound");
do {
for (WAVEHDR *hdr = _wave_hdr; hdr != endof(_wave_hdr); hdr++) {