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authorRubidium <rubidium@openttd.org>2021-04-13 21:58:56 +0200
committerrubidium42 <rubidium42@users.noreply.github.com>2021-05-08 12:39:34 +0200
commitc097bc9d7d610b613f76152b3cdcb9be2af7a1c7 (patch)
tree1f6f7fad0d4b12626bc626a08127ebf50cd6721b /src/sound.cpp
parentb144e56b2c4d92baa868435818a99faa8ed06439 (diff)
downloadopenttd-c097bc9d7d610b613f76152b3cdcb9be2af7a1c7.tar.xz
Codechange: let NewGRF sounds make use of RandomAccessFile instead of the FIO slot functions
Diffstat (limited to 'src/sound.cpp')
-rw-r--r--src/sound.cpp65
1 files changed, 36 insertions, 29 deletions
diff --git a/src/sound.cpp b/src/sound.cpp
index d91476729..413c70af2 100644
--- a/src/sound.cpp
+++ b/src/sound.cpp
@@ -11,7 +11,7 @@
#include "landscape.h"
#include "mixer.h"
#include "newgrf_sound.h"
-#include "fios.h"
+#include "random_access_file_type.h"
#include "window_gui.h"
#include "vehicle_base.h"
@@ -25,14 +25,20 @@ static SoundEntry _original_sounds[ORIGINAL_SAMPLE_COUNT];
static void OpenBankFile(const char *filename)
{
+ /**
+ * The sound file for the original sounds, i.e. those not defined/overridden by a NewGRF.
+ * Needs to be kept alive during the game as _original_sounds[n].file refers to this.
+ */
+ static std::unique_ptr<RandomAccessFile> original_sound_file;
+
memset(_original_sounds, 0, sizeof(_original_sounds));
/* If there is no sound file (nosound set), don't load anything */
if (filename == nullptr) return;
- FioOpenFile(SOUND_SLOT, filename, BASESET_DIR);
- size_t pos = FioGetPos();
- uint count = FioReadDword();
+ original_sound_file.reset(new RandomAccessFile(filename, BASESET_DIR));
+ size_t pos = original_sound_file->GetPos();
+ uint count = original_sound_file->ReadDword();
/* The new format has the highest bit always set */
bool new_format = HasBit(count, 31);
@@ -48,43 +54,43 @@ static void OpenBankFile(const char *filename)
return;
}
- FioSeekTo(pos, SEEK_SET);
+ original_sound_file->SeekTo(pos, SEEK_SET);
for (uint i = 0; i != ORIGINAL_SAMPLE_COUNT; i++) {
- _original_sounds[i].file_slot = SOUND_SLOT;
- _original_sounds[i].file_offset = GB(FioReadDword(), 0, 31) + pos;
- _original_sounds[i].file_size = FioReadDword();
+ _original_sounds[i].file = original_sound_file.get();
+ _original_sounds[i].file_offset = GB(original_sound_file->ReadDword(), 0, 31) + pos;
+ _original_sounds[i].file_size = original_sound_file->ReadDword();
}
for (uint i = 0; i != ORIGINAL_SAMPLE_COUNT; i++) {
SoundEntry *sound = &_original_sounds[i];
char name[255];
- FioSeekTo(sound->file_offset, SEEK_SET);
+ original_sound_file->SeekTo(sound->file_offset, SEEK_SET);
/* Check for special case, see else case */
- FioReadBlock(name, FioReadByte()); // Read the name of the sound
+ original_sound_file->ReadBlock(name, original_sound_file->ReadByte()); // Read the name of the sound
if (new_format || strcmp(name, "Corrupt sound") != 0) {
- FioSeekTo(12, SEEK_CUR); // Skip past RIFF header
+ original_sound_file->SeekTo(12, SEEK_CUR); // Skip past RIFF header
/* Read riff tags */
for (;;) {
- uint32 tag = FioReadDword();
- uint32 size = FioReadDword();
+ uint32 tag = original_sound_file->ReadDword();
+ uint32 size = original_sound_file->ReadDword();
if (tag == ' tmf') {
- FioReadWord(); // wFormatTag
- sound->channels = FioReadWord(); // wChannels
- sound->rate = FioReadDword(); // samples per second
- if (!new_format) sound->rate = 11025; // seems like all old samples should be played at this rate.
- FioReadDword(); // avg bytes per second
- FioReadWord(); // alignment
- sound->bits_per_sample = FioReadByte(); // bits per sample
- FioSeekTo(size - (2 + 2 + 4 + 4 + 2 + 1), SEEK_CUR);
+ original_sound_file->ReadWord(); // wFormatTag
+ sound->channels = original_sound_file->ReadWord(); // wChannels
+ sound->rate = original_sound_file->ReadDword(); // samples per second
+ if (!new_format) sound->rate = 11025; // seems like all old samples should be played at this rate.
+ original_sound_file->ReadDword(); // avg bytes per second
+ original_sound_file->ReadWord(); // alignment
+ sound->bits_per_sample = original_sound_file->ReadByte(); // bits per sample
+ original_sound_file->SeekTo(size - (2 + 2 + 4 + 4 + 2 + 1), SEEK_CUR);
} else if (tag == 'atad') {
sound->file_size = size;
- sound->file_slot = SOUND_SLOT;
- sound->file_offset = FioGetPos();
+ sound->file = original_sound_file.get();
+ sound->file_offset = original_sound_file->GetPos();
break;
} else {
sound->file_size = 0;
@@ -100,8 +106,8 @@ static void OpenBankFile(const char *filename)
sound->channels = 1;
sound->rate = 11025;
sound->bits_per_sample = 8;
- sound->file_slot = SOUND_SLOT;
- sound->file_offset = FioGetPos();
+ sound->file = original_sound_file.get();
+ sound->file_offset = original_sound_file->GetPos();
}
}
}
@@ -119,8 +125,9 @@ static bool SetBankSource(MixerChannel *mc, const SoundEntry *sound)
mem[sound->file_size ] = 0;
mem[sound->file_size + 1] = 0;
- FioSeekToFile(sound->file_slot, sound->file_offset);
- FioReadBlock(mem, sound->file_size);
+ RandomAccessFile *file = sound->file;
+ file->SeekTo(sound->file_offset, SEEK_SET);
+ file->ReadBlock(mem, sound->file_size);
/* 16-bit PCM WAV files should be signed by default */
if (sound->bits_per_sample == 8) {
@@ -163,10 +170,10 @@ static void StartSound(SoundID sound_id, float pan, uint volume)
if (sound == nullptr) return;
/* NewGRF sound that wasn't loaded yet? */
- if (sound->rate == 0 && sound->file_slot != 0) {
+ if (sound->rate == 0 && sound->file != nullptr) {
if (!LoadNewGRFSound(sound)) {
/* Mark as invalid. */
- sound->file_slot = 0;
+ sound->file = nullptr;
return;
}
}