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author | Peter Nelson <peter1138@openttd.org> | 2018-05-04 21:29:22 +0100 |
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committer | PeterN <peter@fuzzle.org> | 2019-01-11 11:56:21 +0000 |
commit | 2a8fa5fef9021bff67a13899832bf6f0a18e6ea1 (patch) | |
tree | c712f1973d6c74938e968f752a069b499dde7266 /src/smallmap_gui.h | |
parent | 916e911806083a2fe06a79f6f10e275015079149 (diff) | |
download | openttd-2a8fa5fef9021bff67a13899832bf6f0a18e6ea1.tar.xz |
Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks.
Diffstat (limited to 'src/smallmap_gui.h')
-rw-r--r-- | src/smallmap_gui.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/smallmap_gui.h b/src/smallmap_gui.h index c3151b1a7..60b39b7a3 100644 --- a/src/smallmap_gui.h +++ b/src/smallmap_gui.h @@ -67,8 +67,8 @@ protected: static const uint LEGEND_BLOB_WIDTH = 8; ///< Width of the coloured blob in front of a line text in the #WID_SM_LEGEND widget. static const uint INDUSTRY_MIN_NUMBER_OF_COLUMNS = 2; ///< Minimal number of columns in the #WID_SM_LEGEND widget for the #SMT_INDUSTRY legend. - static const uint FORCE_REFRESH_PERIOD = 0x1F; ///< map is redrawn after that many ticks - static const uint BLINK_PERIOD = 0x0F; ///< highlight blinking interval + static const uint FORCE_REFRESH_PERIOD = 930; ///< map is redrawn after that many milliseconds. + static const uint BLINK_PERIOD = 450; ///< highlight blinking interval in milliseconds. uint min_number_of_columns; ///< Minimal number of columns in legends. uint min_number_of_fixed_rows; ///< Minimal number of rows in the legends for the fixed layouts only (all except #SMT_INDUSTRY). @@ -79,7 +79,7 @@ protected: int32 subscroll; ///< Number of pixels (0..3) between the right end of the base tile and the pixel at the top-left corner of the smallmap display. int zoom; ///< Zoom level. Bigger number means more zoom-out (further away). - uint8 refresh; ///< Refresh counter, zeroed every FORCE_REFRESH_PERIOD ticks. + int refresh; ///< Refresh timer, in millseconds. LinkGraphOverlay *overlay; static void BreakIndustryChainLink(); @@ -187,7 +187,7 @@ public: virtual void OnInvalidateData(int data = 0, bool gui_scope = true); virtual bool OnRightClick(Point pt, int widget); virtual void OnMouseWheel(int wheel); - virtual void OnTick(); + virtual void OnRealtimeTick(uint delta_ms); virtual void OnScroll(Point delta); virtual void OnMouseOver(Point pt, int widget); }; |