diff options
author | terkhen <terkhen@openttd.org> | 2010-03-28 12:25:09 +0000 |
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committer | terkhen <terkhen@openttd.org> | 2010-03-28 12:25:09 +0000 |
commit | 217a98e69b56d74b53d915d15bd73e000005935d (patch) | |
tree | c4869b011ba7db7dc8c5a0b68a58f59c4d3cadd5 /src/smallmap_gui.cpp | |
parent | 5193ed0fc1aecf9492a29e6ce87f07ee53d21ab6 (diff) | |
download | openttd-217a98e69b56d74b53d915d15bd73e000005935d.tar.xz |
(svn r19521) -Codechange: Use a IndustryType array to sort industries by name instead of a LegendAndColour array.
Diffstat (limited to 'src/smallmap_gui.cpp')
-rw-r--r-- | src/smallmap_gui.cpp | 38 |
1 files changed, 6 insertions, 32 deletions
diff --git a/src/smallmap_gui.cpp b/src/smallmap_gui.cpp index 226ac6e1d..28c56e7c1 100644 --- a/src/smallmap_gui.cpp +++ b/src/smallmap_gui.cpp @@ -26,7 +26,6 @@ #include "sound_func.h" #include "window_func.h" #include "company_base.h" -#include "core/sort_func.hpp" #include "table/strings.h" #include "table/sprites.h" @@ -152,33 +151,6 @@ static uint _industry_to_list_pos[NUM_INDUSTRYTYPES]; /** Show heightmap in industry mode of smallmap window. */ static bool _smallmap_industry_show_heightmap; -/** Sort legends by their name. */ -static int CDECL LegendNameSorter(const LegendAndColour *a, const LegendAndColour *b) -{ - static char industry_name[2][64]; - - SetDParam(0, a->legend); - GetString(industry_name[0], STR_JUST_STRING, lastof(industry_name[0])); - - SetDParam(0, b->legend); - GetString(industry_name[1], STR_JUST_STRING, lastof(industry_name[1])); - - int r = strcmp(industry_name[0], industry_name[1]); - /* If the names are equal, sort by industry type. */ - return (r != 0) ? r : (a->type - b->type); -} - -void SortIndustriesLegend() -{ - /* Sort industries by name. */ - GSortT(_legend_from_industries, _smallmap_industry_count, &LegendNameSorter); - - /* Store widget number for each industry type. */ - for (int i = 0; i < _smallmap_industry_count; i++) { - _industry_to_list_pos[_legend_from_industries[i].type] = i; - } -} - /** * Fills an array for the industries legends. */ @@ -187,16 +159,19 @@ void BuildIndustriesLegend() uint j = 0; /* Add each name */ - for (IndustryType i = 0; i < NUM_INDUSTRYTYPES; i++) { - const IndustrySpec *indsp = GetIndustrySpec(i); + for (uint8 i = 0; i < NUM_INDUSTRYTYPES; i++) { + IndustryType ind = _sorted_industry_types[i]; + const IndustrySpec *indsp = GetIndustrySpec(ind); if (indsp->enabled) { _legend_from_industries[j].legend = indsp->name; _legend_from_industries[j].colour = indsp->map_colour; - _legend_from_industries[j].type = i; + _legend_from_industries[j].type = ind; _legend_from_industries[j].show_on_map = true; _legend_from_industries[j].col_break = false; _legend_from_industries[j].end = false; + /* Store widget number for this industry type. */ + _industry_to_list_pos[ind] = j; j++; } } @@ -1050,7 +1025,6 @@ public: virtual void OnInit() { - SortIndustriesLegend(); uint min_width = 0; this->min_number_of_columns = INDUSTRY_MIN_NUMBER_OF_COLUMNS; this->min_number_of_fixed_rows = 0; |