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author | rubidium <rubidium@openttd.org> | 2010-07-08 11:50:42 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2010-07-08 11:50:42 +0000 |
commit | b7fe01379389ea536e01fcbcc3038b9c77901da6 (patch) | |
tree | a877a14dc5957e05f7f8a2853724794e307b7145 /src/signs_type.h | |
parent | edcc7f3cbcd18763d5593d1ca27a8b688ea13fc9 (diff) | |
download | openttd-b7fe01379389ea536e01fcbcc3038b9c77901da6.tar.xz |
(svn r20087) -Fix [FS#3876, FS#3887, FS#3920, FS#3923]: if after loading a savegame (including intro game) one tried to save a game (including autosave) and that failed (very) early on because it couldn't open the file for writing all pointers would be converted to NULLs which then causes corrupted game states
Diffstat (limited to 'src/signs_type.h')
0 files changed, 0 insertions, 0 deletions