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authorMichael Lutz <michi@icosahedron.de>2020-05-17 23:31:59 +0200
committerMichael Lutz <michi@icosahedron.de>2020-05-21 20:02:34 +0200
commit63ccb36ef3ecd53a503c0e9fea87f0784802af0f (patch)
treed3e1134029fd437d1ad2d948f83592b930e9456f /src/signs_cmd.cpp
parent9b6f5e3bb850b6cff02cc761767fcdf49c681645 (diff)
downloadopenttd-63ccb36ef3ecd53a503c0e9fea87f0784802af0f.tar.xz
Codechange: Use std::string for most of the user-settable custom names.
Diffstat (limited to 'src/signs_cmd.cpp')
-rw-r--r--src/signs_cmd.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/signs_cmd.cpp b/src/signs_cmd.cpp
index d2caa4a23..a0843917d 100644
--- a/src/signs_cmd.cpp
+++ b/src/signs_cmd.cpp
@@ -86,10 +86,8 @@ CommandCost CmdRenameSign(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
if (Utf8StringLength(text) >= MAX_LENGTH_SIGN_NAME_CHARS) return CMD_ERROR;
if (flags & DC_EXEC) {
- /* Delete the old name */
- free(si->name);
/* Assign the new one */
- si->name = stredup(text);
+ si->name = text;
if (_game_mode != GM_EDITOR) si->owner = _current_company;
si->UpdateVirtCoord();