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authortruebrain <truebrain@openttd.org>2009-01-12 17:11:45 +0000
committertruebrain <truebrain@openttd.org>2009-01-12 17:11:45 +0000
commita3dd7506d377b1434f913bd65c019eed52b64b6e (patch)
treeced1a262eb143ad6e64ec02f4a4c89835c0c32fd /src/signs.cpp
parent9294f9616866b9778c22076c19b5a32b4f85f788 (diff)
downloadopenttd-a3dd7506d377b1434f913bd65c019eed52b64b6e.tar.xz
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See: http://wiki.openttd.org/wiki/index.php/AI:Main_Page With many thanks to: - glx and Rubidium for their syncing, feedback and hard work - Yexo for his feedback, patches, and AIs which tested the system very deep - Morloth for his feedback and patches - TJIP for hosting a challenge which kept NoAI on track - All AI authors for testing our AI API, and all other people who helped in one way or another -Remove: all old AIs and their cheats/hacks
Diffstat (limited to 'src/signs.cpp')
-rw-r--r--src/signs.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/signs.cpp b/src/signs.cpp
index 7866783c7..22fe2a421 100644
--- a/src/signs.cpp
+++ b/src/signs.cpp
@@ -97,6 +97,9 @@ CommandCost CmdPlaceSign(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, con
/* Try to locate a new sign */
if (!Sign::CanAllocateItem()) return_cmd_error(STR_2808_TOO_MANY_SIGNS);
+ /* Check sign text length if any */
+ if (!StrEmpty(text) && strlen(text) >= MAX_LENGTH_SIGN_NAME_BYTES) return CMD_ERROR;
+
/* When we execute, really make the sign */
if (flags & DC_EXEC) {
Sign *si = new Sign(_current_company);
@@ -106,6 +109,9 @@ CommandCost CmdPlaceSign(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, con
si->x = x;
si->y = y;
si->z = GetSlopeZ(x, y);
+ if (!StrEmpty(text)) {
+ si->name = strdup(text);
+ }
UpdateSignVirtCoords(si);
MarkSignDirty(si);
InvalidateWindowData(WC_SIGN_LIST, 0, 0);