From a3dd7506d377b1434f913bd65c019eed52b64b6e Mon Sep 17 00:00:00 2001 From: truebrain Date: Mon, 12 Jan 2009 17:11:45 +0000 Subject: (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. NoAI is an API (a framework) to build your own AIs in. See: http://wiki.openttd.org/wiki/index.php/AI:Main_Page With many thanks to: - glx and Rubidium for their syncing, feedback and hard work - Yexo for his feedback, patches, and AIs which tested the system very deep - Morloth for his feedback and patches - TJIP for hosting a challenge which kept NoAI on track - All AI authors for testing our AI API, and all other people who helped in one way or another -Remove: all old AIs and their cheats/hacks --- src/signs.cpp | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/signs.cpp') diff --git a/src/signs.cpp b/src/signs.cpp index 7866783c7..22fe2a421 100644 --- a/src/signs.cpp +++ b/src/signs.cpp @@ -97,6 +97,9 @@ CommandCost CmdPlaceSign(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, con /* Try to locate a new sign */ if (!Sign::CanAllocateItem()) return_cmd_error(STR_2808_TOO_MANY_SIGNS); + /* Check sign text length if any */ + if (!StrEmpty(text) && strlen(text) >= MAX_LENGTH_SIGN_NAME_BYTES) return CMD_ERROR; + /* When we execute, really make the sign */ if (flags & DC_EXEC) { Sign *si = new Sign(_current_company); @@ -106,6 +109,9 @@ CommandCost CmdPlaceSign(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, con si->x = x; si->y = y; si->z = GetSlopeZ(x, y); + if (!StrEmpty(text)) { + si->name = strdup(text); + } UpdateSignVirtCoords(si); MarkSignDirty(si); InvalidateWindowData(WC_SIGN_LIST, 0, 0); -- cgit v1.2.3-54-g00ecf