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authorpeter1138 <peter1138@openttd.org>2008-04-29 21:31:29 +0000
committerpeter1138 <peter1138@openttd.org>2008-04-29 21:31:29 +0000
commit45034bc522c8e541b5ec8b38868d13cc6290e3ac (patch)
tree82b8c0d69acb1c38843e4fcf0b11f46a057ef270 /src/ship.h
parent6056d1fb3178e06bf6ce1098e918fe13edb56f18 (diff)
downloadopenttd-45034bc522c8e541b5ec8b38868d13cc6290e3ac.tar.xz
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
Diffstat (limited to 'src/ship.h')
-rw-r--r--src/ship.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/ship.h b/src/ship.h
index f433c065d..35b2d7a93 100644
--- a/src/ship.h
+++ b/src/ship.h
@@ -7,6 +7,7 @@
#include "vehicle_base.h"
#include "engine_func.h"
+#include "engine_base.h"
#include "economy_func.h"
void CcBuildShip(bool success, TileIndex tile, uint32 p1, uint32 p2);