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authorpeter1138 <peter1138@openttd.org>2008-04-29 21:31:29 +0000
committerpeter1138 <peter1138@openttd.org>2008-04-29 21:31:29 +0000
commita00371c8db9d3b944d901ea0468eb58fe51418a7 (patch)
tree82b8c0d69acb1c38843e4fcf0b11f46a057ef270 /src/ship.h
parent1d01390fa6d6ca83cd0cb148137d2a81749b380d (diff)
downloadopenttd-a00371c8db9d3b944d901ea0468eb58fe51418a7.tar.xz
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
Diffstat (limited to 'src/ship.h')
-rw-r--r--src/ship.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/ship.h b/src/ship.h
index f433c065d..35b2d7a93 100644
--- a/src/ship.h
+++ b/src/ship.h
@@ -7,6 +7,7 @@
#include "vehicle_base.h"
#include "engine_func.h"
+#include "engine_base.h"
#include "economy_func.h"
void CcBuildShip(bool success, TileIndex tile, uint32 p1, uint32 p2);