From a00371c8db9d3b944d901ea0468eb58fe51418a7 Mon Sep 17 00:00:00 2001 From: peter1138 Date: Tue, 29 Apr 2008 21:31:29 +0000 Subject: (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. --- src/ship.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/ship.h') diff --git a/src/ship.h b/src/ship.h index f433c065d..35b2d7a93 100644 --- a/src/ship.h +++ b/src/ship.h @@ -7,6 +7,7 @@ #include "vehicle_base.h" #include "engine_func.h" +#include "engine_base.h" #include "economy_func.h" void CcBuildShip(bool success, TileIndex tile, uint32 p1, uint32 p2); -- cgit v1.2.3-54-g00ecf