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author | frosch <frosch@openttd.org> | 2009-01-07 17:40:17 +0000 |
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committer | frosch <frosch@openttd.org> | 2009-01-07 17:40:17 +0000 |
commit | eb6df17b1a8318e9f91af23fc15149bf9b969b7d (patch) | |
tree | 8a7545f4055397f47b4529fff6d0dc744e67dabe /src/settings_type.h | |
parent | 567b2629019678269cf017d5fab9ec3b24b8052e (diff) | |
download | openttd-eb6df17b1a8318e9f91af23fc15149bf9b969b7d.tar.xz |
(svn r14902) -Feature: Advanced setting to keep various building tools active, which are usually closed after placing an object. (planetmaker)
Diffstat (limited to 'src/settings_type.h')
-rw-r--r-- | src/settings_type.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/settings_type.h b/src/settings_type.h index 1adf9c504..c51a5130b 100644 --- a/src/settings_type.h +++ b/src/settings_type.h @@ -89,6 +89,7 @@ struct GUISettings { byte station_platlength; ///< the platform length, in tiles, for rail stations bool station_dragdrop; ///< whether drag and drop is enabled for stations bool station_show_coverage; ///< whether to highlight coverage area + bool persistent_buildingtools; ///< keep the building tools active after usage uint16 console_backlog_timeout; ///< the minimum amount of time items should be in the console backlog before they will be removed in ~3 seconds granularity. uint16 console_backlog_length; ///< the minimum amount of items in the console backlog before items will be removed. |