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authorfrosch <frosch@openttd.org>2009-01-07 17:40:17 +0000
committerfrosch <frosch@openttd.org>2009-01-07 17:40:17 +0000
commiteb6df17b1a8318e9f91af23fc15149bf9b969b7d (patch)
tree8a7545f4055397f47b4529fff6d0dc744e67dabe /src/settings_type.h
parent567b2629019678269cf017d5fab9ec3b24b8052e (diff)
downloadopenttd-eb6df17b1a8318e9f91af23fc15149bf9b969b7d.tar.xz
(svn r14902) -Feature: Advanced setting to keep various building tools active, which are usually closed after placing an object. (planetmaker)
Diffstat (limited to 'src/settings_type.h')
-rw-r--r--src/settings_type.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/settings_type.h b/src/settings_type.h
index 1adf9c504..c51a5130b 100644
--- a/src/settings_type.h
+++ b/src/settings_type.h
@@ -89,6 +89,7 @@ struct GUISettings {
byte station_platlength; ///< the platform length, in tiles, for rail stations
bool station_dragdrop; ///< whether drag and drop is enabled for stations
bool station_show_coverage; ///< whether to highlight coverage area
+ bool persistent_buildingtools; ///< keep the building tools active after usage
uint16 console_backlog_timeout; ///< the minimum amount of time items should be in the console backlog before they will be removed in ~3 seconds granularity.
uint16 console_backlog_length; ///< the minimum amount of items in the console backlog before items will be removed.