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authorKuhnovic <68320206+Kuhnovic@users.noreply.github.com>2021-01-07 10:17:05 +0100
committerGitHub <noreply@github.com>2021-01-07 10:17:05 +0100
commita3a792837220390735b44536762b0127f05b7a63 (patch)
treea3a4ba762b4b3da4ae7678a5bb837dd3cdf2b1c5 /src/settings_type.h
parent1b675e7075d1c2375cc8da5a928fb6b7be6317d5 (diff)
downloadopenttd-a3a792837220390735b44536762b0127f05b7a63.tar.xz
Feature: option to auto remove signals when in the way during rail construction (#8274)
Diffstat (limited to 'src/settings_type.h')
-rw-r--r--src/settings_type.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/settings_type.h b/src/settings_type.h
index 5729a50be..219888a73 100644
--- a/src/settings_type.h
+++ b/src/settings_type.h
@@ -147,6 +147,7 @@ struct GUISettings {
uint8 osk_activation; ///< Mouse gesture to trigger the OSK.
byte starting_colour; ///< default color scheme for the company to start a new game with
bool show_newgrf_name; ///< Show the name of the NewGRF in the build vehicle window
+ bool auto_remove_signals; ///< automatically remove signals when in the way during rail construction
uint16 console_backlog_timeout; ///< the minimum amount of time items should be in the console backlog before they will be removed in ~3 seconds granularity.
uint16 console_backlog_length; ///< the minimum amount of items in the console backlog before items will be removed.