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author | Kuhnovic <68320206+Kuhnovic@users.noreply.github.com> | 2021-01-07 10:17:05 +0100 |
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committer | GitHub <noreply@github.com> | 2021-01-07 10:17:05 +0100 |
commit | a3a792837220390735b44536762b0127f05b7a63 (patch) | |
tree | a3a4ba762b4b3da4ae7678a5bb837dd3cdf2b1c5 /src/settings_type.h | |
parent | 1b675e7075d1c2375cc8da5a928fb6b7be6317d5 (diff) | |
download | openttd-a3a792837220390735b44536762b0127f05b7a63.tar.xz |
Feature: option to auto remove signals when in the way during rail construction (#8274)
Diffstat (limited to 'src/settings_type.h')
-rw-r--r-- | src/settings_type.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/settings_type.h b/src/settings_type.h index 5729a50be..219888a73 100644 --- a/src/settings_type.h +++ b/src/settings_type.h @@ -147,6 +147,7 @@ struct GUISettings { uint8 osk_activation; ///< Mouse gesture to trigger the OSK. byte starting_colour; ///< default color scheme for the company to start a new game with bool show_newgrf_name; ///< Show the name of the NewGRF in the build vehicle window + bool auto_remove_signals; ///< automatically remove signals when in the way during rail construction uint16 console_backlog_timeout; ///< the minimum amount of time items should be in the console backlog before they will be removed in ~3 seconds granularity. uint16 console_backlog_length; ///< the minimum amount of items in the console backlog before items will be removed. |