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author | peter1138 <peter1138@openttd.org> | 2009-01-23 20:53:43 +0000 |
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committer | peter1138 <peter1138@openttd.org> | 2009-01-23 20:53:43 +0000 |
commit | 598fdab47ec2dce7896b40d358231e837c34e3b9 (patch) | |
tree | e459d4ac788aed994e9b660de8c44224e836c826 /src/settings_type.h | |
parent | 42ad9baa720ec80747907b959f8d1b3f333ea8bf (diff) | |
download | openttd-598fdab47ec2dce7896b40d358231e837c34e3b9.tar.xz |
(svn r15236) -Codechange: Rename realistic_acceleration patch option to train_acceleration_model, and change from boolean to value. Don't forget to update your settings.
Diffstat (limited to 'src/settings_type.h')
-rw-r--r-- | src/settings_type.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/settings_type.h b/src/settings_type.h index a67128787..96a92fd11 100644 --- a/src/settings_type.h +++ b/src/settings_type.h @@ -283,7 +283,7 @@ struct OrderSettings { /** Settings related to vehicles. */ struct VehicleSettings { bool mammoth_trains; ///< allow very long trains - bool realistic_acceleration; ///< realistic acceleration for trains + uint8 train_acceleration_model; ///< realistic acceleration for trains bool wagon_speed_limits; ///< enable wagon speed limits bool disable_elrails; ///< when true, the elrails are disabled UnitID max_trains; ///< max trains in game per company |