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author | Patric Stout <truebrain@openttd.org> | 2021-08-10 20:03:13 +0200 |
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committer | GitHub <noreply@github.com> | 2021-08-10 20:03:13 +0200 |
commit | 4c1ea4020d797e2ddb086cc73109eb8c51cbbbdb (patch) | |
tree | bc8b65fe81b89f8d73e3dcd27ad458fcc0f35ffd /src/settings_type.h | |
parent | 8a083cd7f81d8223f08c30d5bcb2d9c38e7556a4 (diff) | |
download | openttd-4c1ea4020d797e2ddb086cc73109eb8c51cbbbdb.tar.xz |
Change: remove the ability to control "max spectators" (#9466)
Soon we will make "join game" join the game as spectator first,
so limiting the amount of spectators makes no sense anymore in
that context. Not sure it ever did make sense.
Diffstat (limited to 'src/settings_type.h')
-rw-r--r-- | src/settings_type.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/settings_type.h b/src/settings_type.h index ababe718b..05833cdb0 100644 --- a/src/settings_type.h +++ b/src/settings_type.h @@ -291,7 +291,6 @@ struct NetworkSettings { uint8 autoclean_novehicles; ///< remove companies with no vehicles after this many months uint8 max_companies; ///< maximum amount of companies uint8 max_clients; ///< maximum amount of clients - uint8 max_spectators; ///< maximum amount of spectators Year restart_game_year; ///< year the server restarts uint8 min_active_clients; ///< minimum amount of active clients to unpause the game bool reload_cfg; ///< reload the config file before restarting |