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authorCharles Pigott <charlespigott@googlemail.com>2020-04-05 19:36:25 +0100
committerPatric Stout <github@truebrain.nl>2021-01-08 16:43:51 +0100
commit188bf0fbc92b26cbbd5bcd67c5352ab7f6ad769b (patch)
tree57612b6562f01b4f201a44df58ab3f847ef76614 /src/settings_type.h
parentb9f3e45af7bef330acdd87cfc9c8086433d6c439 (diff)
downloadopenttd-188bf0fbc92b26cbbd5bcd67c5352ab7f6ad769b.tar.xz
Change: Remove disable_unsuitable_building setting
This setting is no longer useful, as you can now always build roads, canals, etc.
Diffstat (limited to 'src/settings_type.h')
-rw-r--r--src/settings_type.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/settings_type.h b/src/settings_type.h
index 219888a73..3c325a0cc 100644
--- a/src/settings_type.h
+++ b/src/settings_type.h
@@ -108,7 +108,6 @@ struct GUISettings {
uint8 window_soft_limit; ///< soft limit of maximum number of non-stickied non-vital windows (0 = no limit)
ZoomLevel zoom_min; ///< minimum zoom out level
ZoomLevel zoom_max; ///< maximum zoom out level
- bool disable_unsuitable_building; ///< disable infrastructure building when no suitable vehicles are available
byte autosave; ///< how often should we do autosaves?
bool threaded_saves; ///< should we do threaded saves?
bool keep_all_autosave; ///< name the autosave in a different way