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author | rubidium <rubidium@openttd.org> | 2011-11-03 22:49:03 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2011-11-03 22:49:03 +0000 |
commit | 47c5d30b5d967cf5c48f3de1c7ca1ee492f60002 (patch) | |
tree | b733935884805a61a58a0e2f55c57dc08e9499ca /src/settings_type.h | |
parent | e98be8ed244e3d61ae0ae5c28bff8098bc2ff79f (diff) | |
download | openttd-47c5d30b5d967cf5c48f3de1c7ca1ee492f60002.tar.xz |
(svn r23084) -Codechange: get rid of a redundant variable
Diffstat (limited to 'src/settings_type.h')
-rw-r--r-- | src/settings_type.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/settings_type.h b/src/settings_type.h index 8e7d196e3..12063f10c 100644 --- a/src/settings_type.h +++ b/src/settings_type.h @@ -216,7 +216,6 @@ struct GameCreationSettings { byte se_flat_world_height; ///< land height a flat world gets in SE byte town_name; ///< the town name generator used for town names byte landscape; ///< the landscape we're currently in - byte snow_line; ///< the snowline level in this game byte water_borders; ///< bitset of the borders that are water uint16 custom_town_number; ///< manually entered number of towns byte variety; ///< variety level applied to TGP |