From 47c5d30b5d967cf5c48f3de1c7ca1ee492f60002 Mon Sep 17 00:00:00 2001 From: rubidium Date: Thu, 3 Nov 2011 22:49:03 +0000 Subject: (svn r23084) -Codechange: get rid of a redundant variable --- src/settings_type.h | 1 - 1 file changed, 1 deletion(-) (limited to 'src/settings_type.h') diff --git a/src/settings_type.h b/src/settings_type.h index 8e7d196e3..12063f10c 100644 --- a/src/settings_type.h +++ b/src/settings_type.h @@ -216,7 +216,6 @@ struct GameCreationSettings { byte se_flat_world_height; ///< land height a flat world gets in SE byte town_name; ///< the town name generator used for town names byte landscape; ///< the landscape we're currently in - byte snow_line; ///< the snowline level in this game byte water_borders; ///< bitset of the borders that are water uint16 custom_town_number; ///< manually entered number of towns byte variety; ///< variety level applied to TGP -- cgit v1.2.3-54-g00ecf