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author | yexo <yexo@openttd.org> | 2011-01-02 00:34:21 +0000 |
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committer | yexo <yexo@openttd.org> | 2011-01-02 00:34:21 +0000 |
commit | 3ca65ab7b3ee218fc1bfbeb72df16b3a42fe0287 (patch) | |
tree | e043e2f982f67c147ca551134c9857d576672075 /src/settings_type.h | |
parent | a25d6c64dde115f6ee5c0cec54750257cc932388 (diff) | |
download | openttd-3ca65ab7b3ee218fc1bfbeb72df16b3a42fe0287.tar.xz |
(svn r21695) -Codechange: add helper function to get the currently applicable GameSettings object
Diffstat (limited to 'src/settings_type.h')
-rw-r--r-- | src/settings_type.h | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/settings_type.h b/src/settings_type.h index 2521caa8d..39a4e1a0f 100644 --- a/src/settings_type.h +++ b/src/settings_type.h @@ -17,6 +17,7 @@ #include "transport_type.h" #include "network/core/config.h" #include "company_type.h" +#include "openttd.h" /** Settings related to the difficulty of the game */ struct DifficultySettings { @@ -438,4 +439,13 @@ extern GameSettings _settings_game; /** The settings values that are used for new games and/or modified in config file. */ extern GameSettings _settings_newgame; +/** + * Get the settings-object applicable for the current situation: the newgame settings + * when we're in the main menu and otherwise the settings of the current game. + */ +static inline GameSettings &GetGameSettings() +{ + return (_game_mode == GM_MENU) ? _settings_newgame : _settings_game; +} + #endif /* SETTINGS_TYPE_H */ |