From 3ca65ab7b3ee218fc1bfbeb72df16b3a42fe0287 Mon Sep 17 00:00:00 2001 From: yexo Date: Sun, 2 Jan 2011 00:34:21 +0000 Subject: (svn r21695) -Codechange: add helper function to get the currently applicable GameSettings object --- src/settings_type.h | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'src/settings_type.h') diff --git a/src/settings_type.h b/src/settings_type.h index 2521caa8d..39a4e1a0f 100644 --- a/src/settings_type.h +++ b/src/settings_type.h @@ -17,6 +17,7 @@ #include "transport_type.h" #include "network/core/config.h" #include "company_type.h" +#include "openttd.h" /** Settings related to the difficulty of the game */ struct DifficultySettings { @@ -438,4 +439,13 @@ extern GameSettings _settings_game; /** The settings values that are used for new games and/or modified in config file. */ extern GameSettings _settings_newgame; +/** + * Get the settings-object applicable for the current situation: the newgame settings + * when we're in the main menu and otherwise the settings of the current game. + */ +static inline GameSettings &GetGameSettings() +{ + return (_game_mode == GM_MENU) ? _settings_newgame : _settings_game; +} + #endif /* SETTINGS_TYPE_H */ -- cgit v1.2.3-54-g00ecf