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author | Michael Lutz <michi@icosahedron.de> | 2019-04-02 21:31:24 +0200 |
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committer | Michael Lutz <michi@icosahedron.de> | 2019-04-09 22:45:15 +0200 |
commit | c7b9987d081ae4e0103309b18c93deecc395dec9 (patch) | |
tree | e5b1f9553d6399e2eed9c05a2d91673205f9c912 /src/settings_gui.h | |
parent | d3e113eb5f618ce0174fa0dfa2591cb96e999350 (diff) | |
download | openttd-c7b9987d081ae4e0103309b18c93deecc395dec9.tar.xz |
Codechange: Switch DropDownList to directly use std::vector, thus making AutoDeleteSmallVector obsolete.
DropDownListItem are strongly managed using std::unique_ptr to ensure leak-free handling. Appropriate use
of move-semantics make intent a lot clearer than parameter comments and allows the compiler to generate
copy-free code for most situations.
Diffstat (limited to 'src/settings_gui.h')
-rw-r--r-- | src/settings_gui.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/settings_gui.h b/src/settings_gui.h index 23a343219..a81fc0a2b 100644 --- a/src/settings_gui.h +++ b/src/settings_gui.h @@ -24,7 +24,7 @@ void DrawArrowButtons(int x, int y, Colours button_colour, byte state, bool clic void DrawDropDownButton(int x, int y, Colours button_colour, bool state, bool clickable); void DrawBoolButton(int x, int y, bool state, bool clickable); -DropDownList *BuildMusicSetDropDownList(int *selected_index); +DropDownList BuildMusicSetDropDownList(int *selected_index); /* Actually implemented in music_gui.cpp */ void ChangeMusicSet(int index); |