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authorMichael Lutz <michi@icosahedron.de>2019-04-02 21:31:24 +0200
committerMichael Lutz <michi@icosahedron.de>2019-04-09 22:45:15 +0200
commitc7b9987d081ae4e0103309b18c93deecc395dec9 (patch)
treee5b1f9553d6399e2eed9c05a2d91673205f9c912 /src/settings_gui.h
parentd3e113eb5f618ce0174fa0dfa2591cb96e999350 (diff)
downloadopenttd-c7b9987d081ae4e0103309b18c93deecc395dec9.tar.xz
Codechange: Switch DropDownList to directly use std::vector, thus making AutoDeleteSmallVector obsolete.
DropDownListItem are strongly managed using std::unique_ptr to ensure leak-free handling. Appropriate use of move-semantics make intent a lot clearer than parameter comments and allows the compiler to generate copy-free code for most situations.
Diffstat (limited to 'src/settings_gui.h')
-rw-r--r--src/settings_gui.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/settings_gui.h b/src/settings_gui.h
index 23a343219..a81fc0a2b 100644
--- a/src/settings_gui.h
+++ b/src/settings_gui.h
@@ -24,7 +24,7 @@ void DrawArrowButtons(int x, int y, Colours button_colour, byte state, bool clic
void DrawDropDownButton(int x, int y, Colours button_colour, bool state, bool clickable);
void DrawBoolButton(int x, int y, bool state, bool clickable);
-DropDownList *BuildMusicSetDropDownList(int *selected_index);
+DropDownList BuildMusicSetDropDownList(int *selected_index);
/* Actually implemented in music_gui.cpp */
void ChangeMusicSet(int index);