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author | Niels Martin Hansen <nielsm@indvikleren.dk> | 2018-03-20 17:06:39 +0100 |
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committer | frosch <github@elsenhans.name> | 2018-04-29 19:26:05 +0200 |
commit | 19f5a6cbb07a3d9edcfee083f6b211b6023f1292 (patch) | |
tree | 42acf471b3b5c77562e1f6bccd60cea6e874d284 /src/settings_gui.h | |
parent | 430e20f7e443de7d6b5ffa4e0835ddcbb390ed6d (diff) | |
download | openttd-19f5a6cbb07a3d9edcfee083f6b211b6023f1292.tar.xz |
Feature #6090: Change music set during gameplay
Diffstat (limited to 'src/settings_gui.h')
-rw-r--r-- | src/settings_gui.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/settings_gui.h b/src/settings_gui.h index 05955aa55..23a343219 100644 --- a/src/settings_gui.h +++ b/src/settings_gui.h @@ -13,6 +13,7 @@ #define SETTING_GUI_H #include "gfx_type.h" +#include "widgets/dropdown_type.h" /** Width of setting buttons */ #define SETTING_BUTTON_WIDTH ((int)NWidgetScrollbar::GetHorizontalDimension().width * 2) @@ -23,5 +24,10 @@ void DrawArrowButtons(int x, int y, Colours button_colour, byte state, bool clic void DrawDropDownButton(int x, int y, Colours button_colour, bool state, bool clickable); void DrawBoolButton(int x, int y, bool state, bool clickable); +DropDownList *BuildMusicSetDropDownList(int *selected_index); + +/* Actually implemented in music_gui.cpp */ +void ChangeMusicSet(int index); + #endif /* SETTING_GUI_H */ |