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authoralberth <alberth@openttd.org>2010-12-11 15:14:28 +0000
committeralberth <alberth@openttd.org>2010-12-11 15:14:28 +0000
commit997551c59979ace11e63451a7b81120610354241 (patch)
tree30e310ce7a56bcb3c817c96dcdb4a009feb3c056 /src/settings_gui.cpp
parent23369337c1af635f479c1d1541601742f6285dd2 (diff)
downloadopenttd-997551c59979ace11e63451a7b81120610354241.tar.xz
(svn r21467) -Doc: Add a few doxygen comments to config file settings code.
Diffstat (limited to 'src/settings_gui.cpp')
-rw-r--r--src/settings_gui.cpp27
1 files changed, 23 insertions, 4 deletions
diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp
index f48411e02..069766520 100644
--- a/src/settings_gui.cpp
+++ b/src/settings_gui.cpp
@@ -60,6 +60,12 @@ static const StringID _autosave_dropdown[] = {
INVALID_STRING_ID,
};
+/**
+ * Fill a static array with consecutive stringIDs for use with a drop down.
+ * @param base First stringID.
+ * @param num Number of stringIDs (must be at most 32).
+ * *return Pointer to the static buffer with stringIDs.
+ */
static StringID *BuildDynamicDropdown(StringID base, int num)
{
static StringID buf[32 + 1];
@@ -69,10 +75,11 @@ static StringID *BuildDynamicDropdown(StringID base, int num)
return buf;
}
-int _nb_orig_names = SPECSTR_TOWNNAME_LAST - SPECSTR_TOWNNAME_START + 1;
-static StringID *_grf_names = NULL;
-static int _nb_grf_names = 0;
+int _nb_orig_names = SPECSTR_TOWNNAME_LAST - SPECSTR_TOWNNAME_START + 1; ///< Number of original town names.
+static StringID *_grf_names = NULL; ///< Pointer to town names defined by NewGRFs.
+static int _nb_grf_names = 0; ///< Number of town names defined by NewGRFs.
+/** Allocate memory for the NewGRF town names. */
void InitGRFTownGeneratorNames()
{
free(_grf_names);
@@ -81,6 +88,11 @@ void InitGRFTownGeneratorNames()
for (StringID *s = _grf_names; *s != INVALID_STRING_ID; s++) _nb_grf_names++;
}
+/**
+ * Get a town name.
+ * @param town_name Number of the wanted town name.
+ * @return Name of the town as string ID.
+ */
static inline StringID TownName(int town_name)
{
if (town_name < _nb_orig_names) return STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH + town_name;
@@ -89,6 +101,10 @@ static inline StringID TownName(int town_name)
return STR_UNDEFINED;
}
+/**
+ * Get index of the current screen resolution.
+ * @return Index of the current screen resolution if it is a known resolution, #_num_resolutions otherwise.
+ */
static int GetCurRes()
{
int i;
@@ -532,7 +548,7 @@ static const WindowDesc _game_options_desc(
_nested_game_options_widgets, lengthof(_nested_game_options_widgets)
);
-
+/** Open the game options window. */
void ShowGameOptions()
{
DeleteWindowById(WC_GAME_OPTIONS, 0);
@@ -809,6 +825,7 @@ static const WindowDesc _game_difficulty_desc(
_nested_game_difficulty_widgets, lengthof(_nested_game_difficulty_widgets)
);
+/** Open the game-difficulty window. */
void ShowGameDifficulty()
{
DeleteWindowById(WC_GAME_OPTIONS, 0);
@@ -1719,6 +1736,7 @@ static const WindowDesc _settings_selection_desc(
_nested_settings_selection_widgets, lengthof(_nested_settings_selection_widgets)
);
+/** Open advanced settings window. */
void ShowGameSettings()
{
DeleteWindowById(WC_GAME_OPTIONS, 0);
@@ -1993,6 +2011,7 @@ static const WindowDesc _cust_currency_desc(
_nested_cust_currency_widgets, lengthof(_nested_cust_currency_widgets)
);
+/** Open custom currency window. */
static void ShowCustCurrency()
{
DeleteWindowById(WC_CUSTOM_CURRENCY, 0);