diff options
author | rubidium <rubidium@openttd.org> | 2009-04-21 23:40:56 +0000 |
---|---|---|
committer | rubidium <rubidium@openttd.org> | 2009-04-21 23:40:56 +0000 |
commit | 59d45a04d606cf7eeffed150f09497dfc56d1014 (patch) | |
tree | 9ee92bfa0c3076957e0f2d3bfe29777c0f79a512 /src/settings_gui.cpp | |
parent | 58db962353cfb87ef4571462e6d0656781939edd (diff) | |
download | openttd-59d45a04d606cf7eeffed150f09497dfc56d1014.tar.xz |
(svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had this ID' from 'some' strings and replace the string name with something more sensible.
Diffstat (limited to 'src/settings_gui.cpp')
-rw-r--r-- | src/settings_gui.cpp | 150 |
1 files changed, 75 insertions, 75 deletions
diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp index 0c7fe046c..1f1d34570 100644 --- a/src/settings_gui.cpp +++ b/src/settings_gui.cpp @@ -39,17 +39,17 @@ static const StringID _units_dropdown[] = { }; static const StringID _driveside_dropdown[] = { - STR_02E9_DRIVE_ON_LEFT, - STR_02EA_DRIVE_ON_RIGHT, + STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT, + STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT, INVALID_STRING_ID }; static const StringID _autosave_dropdown[] = { - STR_02F7_OFF, - STR_AUTOSAVE_1_MONTH, - STR_02F8_EVERY_3_MONTHS, - STR_02F9_EVERY_6_MONTHS, - STR_02FA_EVERY_12_MONTHS, + STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_OFF, + STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_1_MONTH, + STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_3_MONTHS, + STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_6_MONTHS, + STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS, INVALID_STRING_ID, }; @@ -182,7 +182,7 @@ struct GameOptionsWindow : Window { { SetDParam(1, _currency_specs[this->opt->locale.currency].name); SetDParam(2, STR_UNITS_IMPERIAL + this->opt->locale.units); - SetDParam(3, STR_02E9_DRIVE_ON_LEFT + this->opt->vehicle.road_side); + SetDParam(3, STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT + this->opt->vehicle.road_side); SetDParam(4, TownName(this->opt->game_creation.town_name)); SetDParam(5, _autosave_dropdown[_settings_client.gui.autosave]); SetDParam(6, SPECSTR_LANGUAGE_START + _dynlang.curr); @@ -335,33 +335,33 @@ struct GameOptionsWindow : Window { }; static const Widget _game_options_widgets[] = { -{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // GOW_CLOSEBOX -{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 369, 0, 13, STR_00B1_GAME_OPTIONS, STR_018C_WINDOW_TITLE_DRAG_THIS}, // GOW_CAPTION -{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 369, 14, 242, 0x0, STR_NULL}, // GOW_BACKGROUND -{ WWT_FRAME, RESIZE_NONE, COLOUR_GREY, 10, 179, 20, 55, STR_02E0_CURRENCY_UNITS, STR_NULL}, // GOW_CURRENCY_FRAME -{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_GREY, 20, 169, 34, 45, STR_02E1, STR_02E2_CURRENCY_UNITS_SELECTION}, // GOW_CURRENCY_DROPDOWN -{ WWT_FRAME, RESIZE_NONE, COLOUR_GREY, 190, 359, 20, 55, STR_MEASURING_UNITS, STR_NULL}, // GOW_DISTANCE_FRAME -{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_GREY, 200, 349, 34, 45, STR_02E4, STR_MEASURING_UNITS_SELECTION}, // GOW_DISTANCE_DROPDOWN -{ WWT_FRAME, RESIZE_NONE, COLOUR_GREY, 10, 179, 62, 97, STR_02E6_ROAD_VEHICLES, STR_NULL}, // GOW_ROADSIDE_FRAME -{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_GREY, 20, 169, 76, 87, STR_02E7, STR_02E8_SELECT_SIDE_OF_ROAD_FOR}, // GOW_ROADSIDE_DROPDOWN -{ WWT_FRAME, RESIZE_NONE, COLOUR_GREY, 190, 359, 62, 97, STR_02EB_TOWN_NAMES, STR_NULL}, // GOW_TOWNNAME_FRAME -{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_GREY, 200, 349, 76, 87, STR_02EC, STR_02ED_SELECT_STYLE_OF_TOWN_NAMES}, // GOW_TOWNNAME_DROPDOWN -{ WWT_FRAME, RESIZE_NONE, COLOUR_GREY, 10, 179, 104, 139, STR_02F4_AUTOSAVE, STR_NULL}, // GOW_AUTOSAVE_FRAME -{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_GREY, 20, 169, 118, 129, STR_02F5, STR_02F6_SELECT_INTERVAL_BETWEEN}, // GOW_AUTOSAVE_DROPDOWN - -{ WWT_FRAME, RESIZE_NONE, COLOUR_GREY, 190, 359, 104, 139, STR_OPTIONS_LANG, STR_NULL}, // GOW_LANG_FRAME -{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_GREY, 200, 349, 118, 129, STR_OPTIONS_LANG_CBO, STR_OPTIONS_LANG_TIP}, // GOW_LANG_DROPDOWN - -{ WWT_FRAME, RESIZE_NONE, COLOUR_GREY, 10, 179, 146, 190, STR_OPTIONS_RES, STR_NULL}, // GOW_RESOLUTION_FRAME -{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_GREY, 20, 169, 160, 171, STR_OPTIONS_RES_CBO, STR_OPTIONS_RES_TIP}, // GOW_RESOLUTION_DROPDOWN -{ WWT_TEXT, RESIZE_NONE, COLOUR_GREY, 20, 146, 175, 186, STR_OPTIONS_FULLSCREEN, STR_NULL}, // GOW_FULLSCREEN_LABEL -{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 149, 169, 176, 184, STR_EMPTY, STR_OPTIONS_FULLSCREEN_TIP}, // GOW_FULLSCREEN_BUTTON - -{ WWT_FRAME, RESIZE_NONE, COLOUR_GREY, 190, 359, 146, 190, STR_OPTIONS_SCREENSHOT_FORMAT, STR_NULL}, // GOW_SCREENSHOT_FRAME -{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_GREY, 200, 349, 160, 171, STR_OPTIONS_SCREENSHOT_FORMAT_CBO, STR_OPTIONS_SCREENSHOT_FORMAT_TIP}, // GOW_SCREENSHOT_DROPDOWN - -{ WWT_FRAME, RESIZE_NONE, COLOUR_GREY, 10, 179, 197, 232, STR_OPTIONS_BASE_GRF, STR_NULL}, // GOW_BASE_GRF_FRAME -{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_GREY, 20, 169, 211, 222, STR_OPTIONS_BASE_GRF_CBO, STR_OPTIONS_BASE_GRF_TIP}, // GOW_BASE_GRF_DROPDOWN +{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW}, // GOW_CLOSEBOX +{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 369, 0, 13, STR_GAME_OPTIONS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS}, // GOW_CAPTION +{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 369, 14, 242, 0x0, STR_NULL}, // GOW_BACKGROUND +{ WWT_FRAME, RESIZE_NONE, COLOUR_GREY, 10, 179, 20, 55, STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME, STR_NULL}, // GOW_CURRENCY_FRAME +{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_GREY, 20, 169, 34, 45, STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN, STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP}, // GOW_CURRENCY_DROPDOWN +{ WWT_FRAME, RESIZE_NONE, COLOUR_GREY, 190, 359, 20, 55, STR_GAME_OPTIONS_MEASURING_UNITS_FRAME, STR_NULL}, // GOW_DISTANCE_FRAME +{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_GREY, 200, 349, 34, 45, STR_GAME_OPTIONS_MEASURING_UNITS_DROPDOWN, STR_GAME_OPTIONS_MEASURING_UNITS_DROPDOWN_TOOLTIP}, // GOW_DISTANCE_DROPDOWN +{ WWT_FRAME, RESIZE_NONE, COLOUR_GREY, 10, 179, 62, 97, STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME, STR_NULL}, // GOW_ROADSIDE_FRAME +{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_GREY, 20, 169, 76, 87, STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN, STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_TOOLTIP}, // GOW_ROADSIDE_DROPDOWN +{ WWT_FRAME, RESIZE_NONE, COLOUR_GREY, 190, 359, 62, 97, STR_GAME_OPTIONS_TOWN_NAMES_FRAME, STR_NULL}, // GOW_TOWNNAME_FRAME +{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_GREY, 200, 349, 76, 87, STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN, STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP}, // GOW_TOWNNAME_DROPDOWN +{ WWT_FRAME, RESIZE_NONE, COLOUR_GREY, 10, 179, 104, 139, STR_GAME_OPTIONS_AUTOSAVE_FRAME, STR_NULL}, // GOW_AUTOSAVE_FRAME +{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_GREY, 20, 169, 118, 129, STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN, STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP}, // GOW_AUTOSAVE_DROPDOWN + +{ WWT_FRAME, RESIZE_NONE, COLOUR_GREY, 190, 359, 104, 139, STR_OPTIONS_LANG, STR_NULL}, // GOW_LANG_FRAME +{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_GREY, 200, 349, 118, 129, STR_OPTIONS_LANG_CBO, STR_OPTIONS_LANG_TIP}, // GOW_LANG_DROPDOWN + +{ WWT_FRAME, RESIZE_NONE, COLOUR_GREY, 10, 179, 146, 190, STR_OPTIONS_RES, STR_NULL}, // GOW_RESOLUTION_FRAME +{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_GREY, 20, 169, 160, 171, STR_OPTIONS_RES_CBO, STR_OPTIONS_RES_TIP}, // GOW_RESOLUTION_DROPDOWN +{ WWT_TEXT, RESIZE_NONE, COLOUR_GREY, 20, 146, 175, 186, STR_OPTIONS_FULLSCREEN, STR_NULL}, // GOW_FULLSCREEN_LABEL +{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 149, 169, 176, 184, STR_EMPTY, STR_OPTIONS_FULLSCREEN_TIP}, // GOW_FULLSCREEN_BUTTON + +{ WWT_FRAME, RESIZE_NONE, COLOUR_GREY, 190, 359, 146, 190, STR_OPTIONS_SCREENSHOT_FORMAT, STR_NULL}, // GOW_SCREENSHOT_FRAME +{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_GREY, 200, 349, 160, 171, STR_OPTIONS_SCREENSHOT_FORMAT_CBO, STR_OPTIONS_SCREENSHOT_FORMAT_TIP}, // GOW_SCREENSHOT_DROPDOWN + +{ WWT_FRAME, RESIZE_NONE, COLOUR_GREY, 10, 179, 197, 232, STR_OPTIONS_BASE_GRF, STR_NULL}, // GOW_BASE_GRF_FRAME +{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_GREY, 20, 169, 211, 222, STR_OPTIONS_BASE_GRF_CBO, STR_OPTIONS_BASE_GRF_TIP}, // GOW_BASE_GRF_DROPDOWN { WIDGETS_END}, }; @@ -369,19 +369,19 @@ static const Widget _game_options_widgets[] = { static const NWidgetPart _nested_game_options_widgets[] = { NWidget(NWID_HORIZONTAL), NWidget(WWT_CLOSEBOX, COLOUR_GREY, GOW_CLOSEBOX), - NWidget(WWT_CAPTION, COLOUR_GREY, GOW_CAPTION), SetDataTip(STR_00B1_GAME_OPTIONS, STR_018C_WINDOW_TITLE_DRAG_THIS), + NWidget(WWT_CAPTION, COLOUR_GREY, GOW_CAPTION), SetDataTip(STR_GAME_OPTIONS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS), EndContainer(), NWidget(WWT_PANEL, COLOUR_GREY, GOW_BACKGROUND), NWidget(NWID_HORIZONTAL), SetPIP(10, 10, 10), NWidget(NWID_VERTICAL), SetPIP(6, 6, 10), - NWidget(WWT_FRAME, COLOUR_GREY, GOW_CURRENCY_FRAME), SetDataTip(STR_02E0_CURRENCY_UNITS, STR_NULL), - NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_CURRENCY_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_02E1, STR_02E2_CURRENCY_UNITS_SELECTION), SetPadding(14, 10, 10, 10), + NWidget(WWT_FRAME, COLOUR_GREY, GOW_CURRENCY_FRAME), SetDataTip(STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME, STR_NULL), + NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_CURRENCY_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN, STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP), SetPadding(14, 10, 10, 10), EndContainer(), - NWidget(WWT_FRAME, COLOUR_GREY, GOW_ROADSIDE_FRAME), SetDataTip(STR_02E6_ROAD_VEHICLES, STR_NULL), - NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_ROADSIDE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_02E7, STR_02E8_SELECT_SIDE_OF_ROAD_FOR), SetPadding(14, 10, 10, 10), + NWidget(WWT_FRAME, COLOUR_GREY, GOW_ROADSIDE_FRAME), SetDataTip(STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME, STR_NULL), + NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_ROADSIDE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN, STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_TOOLTIP), SetPadding(14, 10, 10, 10), EndContainer(), - NWidget(WWT_FRAME, COLOUR_GREY, GOW_AUTOSAVE_FRAME), SetDataTip(STR_02F4_AUTOSAVE, STR_NULL), - NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_AUTOSAVE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_02F5, STR_02F6_SELECT_INTERVAL_BETWEEN), SetPadding(14, 10, 10, 10), + NWidget(WWT_FRAME, COLOUR_GREY, GOW_AUTOSAVE_FRAME), SetDataTip(STR_GAME_OPTIONS_AUTOSAVE_FRAME, STR_NULL), + NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_AUTOSAVE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN, STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP), SetPadding(14, 10, 10, 10), EndContainer(), NWidget(WWT_FRAME, COLOUR_GREY, GOW_RESOLUTION_FRAME), SetDataTip(STR_OPTIONS_RES, STR_NULL), NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_RESOLUTION_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_OPTIONS_RES_CBO, STR_OPTIONS_RES_TIP), SetPadding(14, 10, 3, 10), @@ -396,11 +396,11 @@ static const NWidgetPart _nested_game_options_widgets[] = { EndContainer(), NWidget(NWID_VERTICAL), SetPIP(6, 6, 10), - NWidget(WWT_FRAME, COLOUR_GREY, GOW_DISTANCE_FRAME), SetDataTip(STR_MEASURING_UNITS, STR_NULL), - NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_DISTANCE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_02E4, STR_MEASURING_UNITS_SELECTION), SetPadding(14, 10, 10, 10), + NWidget(WWT_FRAME, COLOUR_GREY, GOW_DISTANCE_FRAME), SetDataTip(STR_GAME_OPTIONS_MEASURING_UNITS_FRAME, STR_NULL), + NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_DISTANCE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_GAME_OPTIONS_MEASURING_UNITS_DROPDOWN, STR_GAME_OPTIONS_MEASURING_UNITS_DROPDOWN_TOOLTIP), SetPadding(14, 10, 10, 10), EndContainer(), - NWidget(WWT_FRAME, COLOUR_GREY, GOW_TOWNNAME_FRAME), SetDataTip(STR_02EB_TOWN_NAMES, STR_NULL), - NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_TOWNNAME_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_02EC, STR_02ED_SELECT_STYLE_OF_TOWN_NAMES), SetPadding(14, 10, 10, 10), + NWidget(WWT_FRAME, COLOUR_GREY, GOW_TOWNNAME_FRAME), SetDataTip(STR_GAME_OPTIONS_TOWN_NAMES_FRAME, STR_NULL), + NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_TOWNNAME_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN, STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP), SetPadding(14, 10, 10, 10), EndContainer(), NWidget(WWT_FRAME, COLOUR_GREY, GOW_LANG_FRAME), SetDataTip(STR_OPTIONS_LANG, STR_NULL), NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_LANG_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_OPTIONS_LANG_CBO, STR_OPTIONS_LANG_TIP), SetPadding(14, 10, 10, 10), @@ -449,35 +449,35 @@ enum GameDifficultyWidgets { /* Widget definition for the game difficulty settings window */ static const Widget _game_difficulty_widgets[] = { -{ WWT_CAPTION, RESIZE_NONE, COLOUR_MAUVE, 0, 369, 0, 13, STR_6800_DIFFICULTY_LEVEL, STR_018C_WINDOW_TITLE_DRAG_THIS}, // GDW_CAPTION -{ WWT_PANEL, RESIZE_NONE, COLOUR_MAUVE, 0, 369, 14, 41, 0x0, STR_NULL}, // GDW_UPPER_BG -{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_YELLOW, 10, 96, 16, 27, STR_6801_EASY, STR_NULL}, // GDW_LVL_EASY -{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_YELLOW, 97, 183, 16, 27, STR_6802_MEDIUM, STR_NULL}, // GDW_LVL_MEDIUM -{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_YELLOW, 184, 270, 16, 27, STR_6803_HARD, STR_NULL}, // GDW_LVL_HARD -{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_YELLOW, 271, 357, 16, 27, STR_6804_CUSTOM, STR_NULL}, // GDW_LVL_CUSTOM -{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREEN, 10, 357, 28, 39, STR_6838_SHOW_HI_SCORE_CHART, STR_NULL}, // GDW_HIGHSCORE -{ WWT_PANEL, RESIZE_NONE, COLOUR_MAUVE, 0, 369, 42, 262, 0x0, STR_NULL}, // GDW_SETTING_BG -{ WWT_PANEL, RESIZE_NONE, COLOUR_MAUVE, 0, 369, 263, 278, 0x0, STR_NULL}, // GDW_LOWER_BG -{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_YELLOW, 105, 185, 265, 276, STR_OPTIONS_SAVE_CHANGES, STR_NULL}, // GDW_ACCEPT -{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_YELLOW, 186, 266, 265, 276, STR_012E_CANCEL, STR_NULL}, // GDW_CANCEL +{ WWT_CAPTION, RESIZE_NONE, COLOUR_MAUVE, 0, 369, 0, 13, STR_DIFFICULTY_LEVEL_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS}, // GDW_CAPTION +{ WWT_PANEL, RESIZE_NONE, COLOUR_MAUVE, 0, 369, 14, 41, 0x0, STR_NULL}, // GDW_UPPER_BG +{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_YELLOW, 10, 96, 16, 27, STR_DIFFICULTY_LEVEL_EASY, STR_NULL}, // GDW_LVL_EASY +{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_YELLOW, 97, 183, 16, 27, STR_DIFFICULTY_LEVEL_MEDIUM, STR_NULL}, // GDW_LVL_MEDIUM +{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_YELLOW, 184, 270, 16, 27, STR_DIFFICULTY_LEVEL_HARD, STR_NULL}, // GDW_LVL_HARD +{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_YELLOW, 271, 357, 16, 27, STR_DIFFICULTY_LEVEL_CUSTOM, STR_NULL}, // GDW_LVL_CUSTOM +{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREEN, 10, 357, 28, 39, STR_DIFFICULTY_LEVEL_HIGH_SCORE_BUTTON, STR_NULL}, // GDW_HIGHSCORE +{ WWT_PANEL, RESIZE_NONE, COLOUR_MAUVE, 0, 369, 42, 262, 0x0, STR_NULL}, // GDW_SETTING_BG +{ WWT_PANEL, RESIZE_NONE, COLOUR_MAUVE, 0, 369, 263, 278, 0x0, STR_NULL}, // GDW_LOWER_BG +{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_YELLOW, 105, 185, 265, 276, STR_OPTIONS_SAVE_CHANGES, STR_NULL}, // GDW_ACCEPT +{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_YELLOW, 186, 266, 265, 276, STR_QUERY_CANCEL, STR_NULL}, // GDW_CANCEL { WIDGETS_END}, }; static const NWidgetPart _nested_game_difficulty_widgets[] = { - NWidget(WWT_CAPTION, COLOUR_MAUVE, GDW_CAPTION), SetMinimalSize(370, 14), SetDataTip(STR_6800_DIFFICULTY_LEVEL, STR_018C_WINDOW_TITLE_DRAG_THIS), + NWidget(WWT_CAPTION, COLOUR_MAUVE, GDW_CAPTION), SetMinimalSize(370, 14), SetDataTip(STR_DIFFICULTY_LEVEL_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS), NWidget(WWT_PANEL, COLOUR_MAUVE, GDW_UPPER_BG), NWidget(NWID_SPACER), SetMinimalSize(0, 2), NWidget(NWID_HORIZONTAL), NWidget(NWID_SPACER), SetMinimalSize(10, 0), - NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, GDW_LVL_EASY), SetMinimalSize(87, 12), SetDataTip(STR_6801_EASY, STR_NULL), - NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, GDW_LVL_MEDIUM), SetMinimalSize(87, 12), SetDataTip(STR_6802_MEDIUM, STR_NULL), - NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, GDW_LVL_HARD), SetMinimalSize(87, 12), SetDataTip(STR_6803_HARD, STR_NULL), - NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, GDW_LVL_CUSTOM), SetMinimalSize(87, 12), SetDataTip(STR_6804_CUSTOM, STR_NULL), + NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, GDW_LVL_EASY), SetMinimalSize(87, 12), SetDataTip(STR_DIFFICULTY_LEVEL_EASY, STR_NULL), + NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, GDW_LVL_MEDIUM), SetMinimalSize(87, 12), SetDataTip(STR_DIFFICULTY_LEVEL_MEDIUM, STR_NULL), + NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, GDW_LVL_HARD), SetMinimalSize(87, 12), SetDataTip(STR_DIFFICULTY_LEVEL_HARD, STR_NULL), + NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, GDW_LVL_CUSTOM), SetMinimalSize(87, 12), SetDataTip(STR_DIFFICULTY_LEVEL_CUSTOM, STR_NULL), NWidget(NWID_SPACER), SetMinimalSize(12, 0), EndContainer(), NWidget(NWID_HORIZONTAL), NWidget(NWID_SPACER), SetMinimalSize(10, 0), - NWidget(WWT_TEXTBTN, COLOUR_GREEN, GDW_HIGHSCORE), SetMinimalSize(348, 12), SetDataTip(STR_6838_SHOW_HI_SCORE_CHART, STR_NULL), + NWidget(WWT_TEXTBTN, COLOUR_GREEN, GDW_HIGHSCORE), SetMinimalSize(348, 12), SetDataTip(STR_DIFFICULTY_LEVEL_HIGH_SCORE_BUTTON, STR_NULL), NWidget(NWID_SPACER), SetMinimalSize(12, 0), EndContainer(), NWidget(NWID_SPACER), SetMinimalSize(0, 2), @@ -489,7 +489,7 @@ static const NWidgetPart _nested_game_difficulty_widgets[] = { NWidget(NWID_HORIZONTAL), NWidget(NWID_SPACER), SetMinimalSize(105, 0), NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, GDW_ACCEPT), SetMinimalSize(81, 12), SetDataTip(STR_OPTIONS_SAVE_CHANGES, STR_NULL), - NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, GDW_CANCEL), SetMinimalSize(81, 12), SetDataTip(STR_012E_CANCEL, STR_NULL), + NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, GDW_CANCEL), SetMinimalSize(81, 12), SetDataTip(STR_QUERY_CANCEL, STR_NULL), NWidget(NWID_SPACER), SetMinimalSize(103, 0), EndContainer(), NWidget(NWID_SPACER), SetMinimalSize(0, 2), @@ -552,7 +552,7 @@ public: uint i; const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i); int y = GAMEDIFF_WND_TOP_OFFSET; - StringID str = STR_6805_MAXIMUM_NO_COMPETITORS; + StringID str = STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS; for (i = 0; i < GAME_DIFFICULTY_NUM; i++, sd++) { const SettingDescBase *sdb = &sd->desc; /* skip deprecated difficulty options */ @@ -1003,7 +1003,7 @@ void SettingEntry::DrawSetting(GameSettings *settings_ptr, const SettingDesc *sd } else if (sdb->flags & SGF_MULTISTRING) { SetDParam(0, sdb->str + value + 1); } else { - SetDParam(0, (sdb->flags & SGF_NOCOMMA) ? STR_CONFIG_SETTING_INT32 : STR_7024); + SetDParam(0, (sdb->flags & SGF_NOCOMMA) ? STR_CONFIG_SETTING_INT32 : STR_JUST_COMMA); } SetDParam(1, value); } @@ -1516,11 +1516,11 @@ const int GameSettingsWindow::SETTINGTREE_LEFT_OFFSET = 5; const int GameSettingsWindow::SETTINGTREE_TOP_OFFSET = 19; static const Widget _settings_selection_widgets[] = { -{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_MAUVE, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // SETTINGSEL_CLOSEBOX -{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_MAUVE, 11, 411, 0, 13, STR_CONFIG_SETTING_CAPTION, STR_018C_WINDOW_TITLE_DRAG_THIS}, // SETTINGSEL_CAPTION -{ WWT_PANEL, RESIZE_RB, COLOUR_MAUVE, 0, 399, 14, 187, 0x0, STR_NULL}, // SETTINGSEL_OPTIONSPANEL -{ WWT_SCROLLBAR, RESIZE_LRB, COLOUR_MAUVE, 400, 411, 14, 175, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, // SETTINGSEL_SCROLLBAR -{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_MAUVE, 400, 411, 176, 187, 0x0, STR_RESIZE_BUTTON}, // SETTINGSEL_RESIZE +{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_MAUVE, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW}, // SETTINGSEL_CLOSEBOX +{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_MAUVE, 11, 411, 0, 13, STR_CONFIG_SETTING_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS}, // SETTINGSEL_CAPTION +{ WWT_PANEL, RESIZE_RB, COLOUR_MAUVE, 0, 399, 14, 187, 0x0, STR_NULL}, // SETTINGSEL_OPTIONSPANEL +{ WWT_SCROLLBAR, RESIZE_LRB, COLOUR_MAUVE, 400, 411, 14, 175, 0x0, STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST}, // SETTINGSEL_SCROLLBAR +{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_MAUVE, 400, 411, 176, 187, 0x0, STR_RESIZE_BUTTON}, // SETTINGSEL_RESIZE { WIDGETS_END}, }; @@ -1553,8 +1553,8 @@ void DrawArrowButtons(int x, int y, Colours button_colour, byte state, bool clic DrawFrameRect(x, y + 1, x + 9, y + 9, button_colour, (state == 1) ? FR_LOWERED : FR_NONE); DrawFrameRect(x + 10, y + 1, x + 19, y + 9, button_colour, (state == 2) ? FR_LOWERED : FR_NONE); - DrawString(x, x + 9, y + 1, STR_6819, TC_FROMSTRING, SA_CENTER); // [<] - DrawString(x + 10, x + 19, y + 1, STR_681A, TC_FROMSTRING, SA_CENTER); // [>] + DrawString(x, x + 9, y + 1, STR_ARROW_LEFT_SMALL, TC_FROMSTRING, SA_CENTER); // [<] + DrawString(x + 10, x + 19, y + 1, STR_ARROW_RIGHT_SMALL, TC_FROMSTRING, SA_CENTER); // [>] /* Grey out the buttons that aren't clickable */ if (!clickable_left) { @@ -1751,8 +1751,8 @@ struct CustomCurrencyWindow : Window { }; static const Widget _cust_currency_widgets[] = { -{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, -{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 229, 0, 13, STR_CURRENCY_WINDOW, STR_018C_WINDOW_TITLE_DRAG_THIS}, +{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW}, +{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 229, 0, 13, STR_CURRENCY_WINDOW, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS}, { WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 229, 14, 119, 0x0, STR_NULL}, { WIDGETS_END}, }; |