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authorsmatz <smatz@openttd.org>2008-06-03 18:35:58 +0000
committersmatz <smatz@openttd.org>2008-06-03 18:35:58 +0000
commitc7a9637834a96722be5a524c4c1e8932a45e3461 (patch)
tree72b7d141fd63dcb880f610a334390bf9c41f97b1 /src/settings.cpp
parentd58f0558761079552c4c607707dd131a2c5e5397 (diff)
downloadopenttd-c7a9637834a96722be5a524c4c1e8932a45e3461.tar.xz
(svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details
Diffstat (limited to 'src/settings.cpp')
-rw-r--r--src/settings.cpp17
1 files changed, 15 insertions, 2 deletions
diff --git a/src/settings.cpp b/src/settings.cpp
index 88596c9f1..b3cc06127 100644
--- a/src/settings.cpp
+++ b/src/settings.cpp
@@ -60,6 +60,7 @@
#include "sound/sound_driver.hpp"
#include "music/music_driver.hpp"
#include "blitter/factory.hpp"
+#include "gamelog.h"
#include "station_func.h"
#include "table/strings.h"
@@ -2128,8 +2129,20 @@ CommandCost CmdChangePatchSetting(TileIndex tile, uint32 flags, uint32 p1, uint3
if (flags & DC_EXEC) {
GameSettings *s = (_game_mode == GM_MENU) ? &_settings_newgame : &_settings_game;
void *var = GetVariableAddress(s, &sd->save);
- Write_ValidateSetting(var, sd, (int32)p2);
- if (sd->desc.proc != NULL) sd->desc.proc((int32)ReadValue(var, sd->save.conv));
+
+ int32 oldval = (int32)ReadValue(var, sd->save.conv);
+ int32 newval = (int32)p2;
+
+ Write_ValidateSetting(var, sd, newval);
+ newval = (int32)ReadValue(var, sd->save.conv);
+
+ if (sd->desc.proc != NULL) sd->desc.proc(newval);
+
+ if ((sd->desc.flags & SGF_NO_NETWORK) && oldval != newval) {
+ GamelogStartAction(GLAT_PATCH);
+ GamelogPatch(sd->desc.name, oldval, newval);
+ GamelogStopAction();
+ }
InvalidateWindow(WC_GAME_OPTIONS, 0);
}