summaryrefslogtreecommitdiff
path: root/src/settings.cpp
diff options
context:
space:
mode:
authorrubidium <rubidium@openttd.org>2008-05-30 09:23:05 +0000
committerrubidium <rubidium@openttd.org>2008-05-30 09:23:05 +0000
commit8cc39500ba81766bc8d289fb2b7b031cd9af3283 (patch)
tree8631fa4ab5c959d1b2f8ee1baa0c3f7e39db4a9f /src/settings.cpp
parentfe9ce6eac4f2d65a8adeea6164415d40f6f76772 (diff)
downloadopenttd-8cc39500ba81766bc8d289fb2b7b031cd9af3283.tar.xz
(svn r13341) -Codechange: make most of the network settings configurable via the patch command.
Diffstat (limited to 'src/settings.cpp')
-rw-r--r--src/settings.cpp284
1 files changed, 193 insertions, 91 deletions
diff --git a/src/settings.cpp b/src/settings.cpp
index 01f01f469..ff3ff8d86 100644
--- a/src/settings.cpp
+++ b/src/settings.cpp
@@ -25,7 +25,10 @@
#include "screenshot.h"
#include "variables.h"
#include "network/network.h"
-#include "network/network_internal.h"
+#include "network/network_data.h"
+#include "network/network_client.h"
+#include "network/network_server.h"
+#include "network/network_udp.h"
#include "settings_internal.h"
#include "command_func.h"
#include "console_func.h"
@@ -1135,12 +1138,12 @@ static void ini_save_setting_list(IniFile *ini, const char *grpname, char **list
#define SDTC_CONDLIST(var, type, length, flags, guiflags, def, str, proc, from, to)\
SDTG_GENERAL(#var, SDT_INTLIST, SL_ARR, type, flags, guiflags, _settings_client.var, length, def, 0, 0, 0, NULL, str, proc, from, to)
#define SDTC_LIST(var, type, flags, guiflags, def, str, proc)\
- SDTG_GENERAL(var, SDT_INTLIST, SL_ARR, type, flags, guiflags, _settings_client.var, lengthof(_settings_client.var), def, 0, 0, 0, NULL, str, proc, 0, SL_MAX_VERSION)
+ SDTG_GENERAL(#var, SDT_INTLIST, SL_ARR, type, flags, guiflags, _settings_client.var, lengthof(_settings_client.var), def, 0, 0, 0, NULL, str, proc, 0, SL_MAX_VERSION)
#define SDTC_CONDSTR(var, type, length, flags, guiflags, def, str, proc, from, to)\
SDTG_GENERAL(#var, SDT_STRING, SL_STR, type, flags, guiflags, _settings_client.var, length, def, 0, 0, 0, NULL, str, proc, from, to)
#define SDTC_STR(var, type, flags, guiflags, def, str, proc)\
- SDTG_GENERAL(var, SDT_STRING, SL_STR, type, flags, guiflags, _settings_client.var, lengthof(_settings_client.var), def, 0, 0, 0, NULL, str, proc, 0, SL_MAX_VERSION)
+ SDTG_GENERAL(#var, SDT_STRING, SL_STR, type, flags, guiflags, _settings_client.var, lengthof(_settings_client.var), def, 0, 0, 0, NULL, str, proc, 0, SL_MAX_VERSION)
#define SDTC_CONDOMANY(var, type, from, to, flags, guiflags, def, max, full, str, proc)\
SDTG_GENERAL(#var, SDT_ONEOFMANY, SL_VAR, type, flags, guiflags, _settings_client.var, 1, def, 0, max, 0, full, str, proc, from, to)
@@ -1433,6 +1436,69 @@ static int32 CheckNoiseToleranceLevel(const char *value)
return 0;
}
+#ifdef ENABLE_NETWORK
+
+static int32 UpdateMinPlayers(int32 p1)
+{
+ CheckMinPlayers();
+ return 0;
+}
+
+static int32 UpdatePlayerName(int32 p1)
+{
+ NetworkClientInfo *ci = NetworkFindClientInfoFromIndex(_network_own_client_index);
+
+ if (ci == NULL) return 0;
+
+ /* Don't change the name if it is the same as the old name */
+ if (strcmp(ci->client_name, _settings_client.network.player_name) != 0) {
+ if (!_network_server) {
+ SEND_COMMAND(PACKET_CLIENT_SET_NAME)(_settings_client.network.player_name);
+ } else {
+ if (NetworkFindName(_settings_client.network.player_name)) {
+ NetworkTextMessage(NETWORK_ACTION_NAME_CHANGE, CC_DEFAULT, false, ci->client_name, "%s", _settings_client.network.player_name);
+ ttd_strlcpy(ci->client_name, _settings_client.network.player_name, sizeof(ci->client_name));
+ NetworkUpdateClientInfo(NETWORK_SERVER_INDEX);
+ }
+ }
+ }
+
+ return 0;
+}
+
+static int32 UpdateServerName(int32 p1)
+{
+ ttd_strlcpy(_network_game_info.server_name, _settings_client.network.server_name, sizeof(_network_game_info.server_name));
+ return 0;
+}
+
+static int32 UpdateServerPassword(int32 p1)
+{
+ if (strcmp(_settings_client.network.server_password, "*") == 0) {
+ _settings_client.network.server_password[0] = '\0';
+ _network_game_info.use_password = false;
+ } else {
+ ttd_strlcpy(_network_game_info.server_password, _settings_client.network.server_password, sizeof(_network_game_info.server_password));
+ _network_game_info.use_password = true;
+ }
+
+ return 0;
+}
+
+static int32 UpdateRconPassword(int32 p1)
+{
+ if (strcmp(_settings_client.network.rcon_password, "*") == 0) {
+ _settings_client.network.rcon_password[0] = '\0';
+ }
+
+ ttd_strlcpy(_network_game_info.rcon_password, _settings_client.network.rcon_password, sizeof(_network_game_info.rcon_password));
+
+ return 0;
+}
+
+#endif /* ENABLE_NETWORK */
+
+
/* End - Callback Functions */
#ifndef EXTERNAL_PLAYER
@@ -1499,39 +1565,6 @@ static const SettingDescGlobVarList _misc_settings[] = {
SDTG_END()
};
-#ifdef ENABLE_NETWORK
-static const SettingDescGlobVarList _network_settings[] = {
- SDTG_VAR("sync_freq", SLE_UINT16,C|S,0, _settings_client.network.sync_freq, 100, 0, 100, 0, STR_NULL, NULL),
- SDTG_VAR("frame_freq", SLE_UINT8,C|S,0, _settings_client.network.frame_freq, 0, 0, 100, 0, STR_NULL, NULL),
- SDTG_VAR("max_join_time", SLE_UINT16, S, 0, _settings_client.network.max_join_time, 500, 0, 32000, 0, STR_NULL, NULL),
- SDTG_BOOL("pause_on_join", S, 0, _settings_client.network.pause_on_join, true, STR_NULL, NULL),
- SDTG_STR("server_bind_ip", SLE_STRB, S, 0, _settings_client.network.server_bind_ip, "0.0.0.0", STR_NULL, NULL),
- SDTG_VAR("server_port", SLE_UINT16, S, 0, _settings_client.network.server_port, NETWORK_DEFAULT_PORT, 0, 65535, 0, STR_NULL, NULL),
- SDTG_BOOL("server_advertise", S, 0, _settings_client.network.server_advertise, false, STR_NULL, NULL),
- SDTG_VAR("lan_internet", SLE_UINT8, S, 0, _settings_client.network.lan_internet, 0, 0, 1, 0, STR_NULL, NULL),
- SDTG_STR("player_name", SLE_STRB, S, 0, _settings_client.network.player_name, NULL, STR_NULL, NULL),
- SDTG_STR("server_password", SLE_STRB, S, 0, _settings_client.network.server_password, NULL, STR_NULL, NULL),
- SDTG_STR("rcon_password", SLE_STRB, S, 0, _settings_client.network.rcon_password, NULL, STR_NULL, NULL),
- SDTG_STR("default_company_pass", SLE_STRB, S, 0, _settings_client.network.default_company_pass, NULL, STR_NULL, NULL),
- SDTG_STR("server_name", SLE_STRB, S, 0, _settings_client.network.server_name, NULL, STR_NULL, NULL),
- SDTG_STR("connect_to_ip", SLE_STRB, S, 0, _settings_client.network.connect_to_ip, NULL, STR_NULL, NULL),
- SDTG_STR("network_id", SLE_STRB, S, 0, _settings_client.network.network_id, NULL, STR_NULL, NULL),
- SDTG_BOOL("autoclean_companies", S, 0, _settings_client.network.autoclean_companies, false, STR_NULL, NULL),
- SDTG_VAR("autoclean_unprotected",SLE_UINT8, S, 0, _settings_client.network.autoclean_unprotected,12, 0, 60, 0, STR_NULL, NULL),
- SDTG_VAR("autoclean_protected", SLE_UINT8, S, 0, _settings_client.network.autoclean_protected, 36, 0, 180, 0, STR_NULL, NULL),
- SDTG_VAR("max_companies", SLE_UINT8, S, 0, _settings_client.network.max_companies, 8, 1, MAX_PLAYERS, 0, STR_NULL, NULL),
- SDTG_VAR("max_clients", SLE_UINT8, S, 0, _settings_client.network.max_clients, 10, 2, MAX_CLIENTS, 0, STR_NULL, NULL),
- SDTG_VAR("max_spectators", SLE_UINT8, S, 0, _settings_client.network.max_spectators, 10, 0, MAX_CLIENTS, 0, STR_NULL, NULL),
- SDTG_VAR("restart_game_year", SLE_INT32, S,D0, _settings_client.network.restart_game_year, 0, MIN_YEAR, MAX_YEAR, 1, STR_NULL, NULL),
- SDTG_VAR("min_players", SLE_UINT8, S, 0, _settings_client.network.min_players, 0, 0, 10, 0, STR_NULL, NULL),
- SDTG_OMANY("server_lang", SLE_UINT8, S, 0, _settings_client.network.server_lang, 0, 35, "ANY|ENGLISH|GERMAN|FRENCH|BRAZILIAN|BULGARIAN|CHINESE|CZECH|DANISH|DUTCH|ESPERANTO|FINNISH|HUNGARIAN|ICELANDIC|ITALIAN|JAPANESE|KOREAN|LITHUANIAN|NORWEGIAN|POLISH|PORTUGUESE|ROMANIAN|RUSSIAN|SLOVAK|SLOVENIAN|SPANISH|SWEDISH|TURKISH|UKRAINIAN|AFRIKAANS|CROATIAN|CATALAN|ESTONIAN|GALICIAN|GREEK|LATVIAN", STR_NULL, NULL),
- SDTG_BOOL("reload_cfg", S, 0, _settings_client.network.reload_cfg, false, STR_NULL, NULL),
- SDTG_STR("last_host", SLE_STRB, S, 0, _settings_client.network.last_host, "0.0.0.0", STR_NULL, NULL),
- SDTG_VAR("last_port", SLE_UINT16, S, 0, _settings_client.network.last_port, 0, 0, UINT16_MAX, 0, STR_NULL ,NULL),
- SDTG_END()
-};
-#endif /* ENABLE_NETWORK */
-
static const uint GAME_DIFFICULTY_NUM = 18;
uint16 _old_diff_custom[GAME_DIFFICULTY_NUM];
@@ -1746,45 +1779,75 @@ SDTC_CONDOMANY( gui.units, SLE_
/***************************************************************************/
/* Unsaved patch variables. */
- SDTC_OMANY(gui.autosave, SLE_UINT8, S, 0, 1, 4, "off|monthly|quarterly|half year|yearly", STR_NULL, NULL),
- SDTC_BOOL(gui.vehicle_speed, S, 0, true, STR_CONFIG_PATCHES_VEHICLESPEED, NULL),
- SDTC_BOOL(gui.status_long_date, S, 0, true, STR_CONFIG_PATCHES_LONGDATE, NULL),
- SDTC_BOOL(gui.show_finances, S, 0, true, STR_CONFIG_PATCHES_SHOWFINANCES, NULL),
- SDTC_BOOL(gui.autoscroll, S, 0, false, STR_CONFIG_PATCHES_AUTOSCROLL, NULL),
- SDTC_BOOL(gui.reverse_scroll, S, 0, false, STR_CONFIG_PATCHES_REVERSE_SCROLLING, NULL),
- SDTC_BOOL(gui.smooth_scroll, S, 0, false, STR_CONFIG_PATCHES_SMOOTH_SCROLLING, NULL),
- SDTC_BOOL(gui.measure_tooltip, S, 0, false, STR_CONFIG_PATCHES_MEASURE_TOOLTIP, NULL),
- SDTC_VAR(gui.errmsg_duration, SLE_UINT8, S, 0, 5, 0, 20, 0, STR_CONFIG_PATCHES_ERRMSG_DURATION, NULL),
- SDTC_VAR(gui.toolbar_pos, SLE_UINT8, S,MS, 0, 0, 2, 0, STR_CONFIG_PATCHES_TOOLBAR_POS, v_PositionMainToolbar),
- SDTC_VAR(gui.window_snap_radius, SLE_UINT8, S,D0, 10, 1, 32, 0, STR_CONFIG_PATCHES_SNAP_RADIUS, NULL),
- SDTC_BOOL(gui.population_in_label, S, 0, true, STR_CONFIG_PATCHES_POPULATION_IN_LABEL, PopulationInLabelActive),
- SDTC_BOOL(gui.link_terraform_toolbar, S, 0, false, STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR, NULL),
- SDTC_VAR(gui.liveries, SLE_UINT8, S,MS, 2, 0, 2, 0, STR_CONFIG_PATCHES_LIVERIES, RedrawScreen),
- SDTC_BOOL(gui.prefer_teamchat, S, 0, false, STR_CONFIG_PATCHES_PREFER_TEAMCHAT, NULL),
- SDTC_VAR(gui.scrollwheel_scrolling, SLE_UINT8, S,MS, 0, 0, 2, 0, STR_CONFIG_PATCHES_SCROLLWHEEL_SCROLLING, NULL),
- SDTC_VAR(gui.scrollwheel_multiplier, SLE_UINT8, S, 0, 5, 1, 15, 1, STR_CONFIG_PATCHES_SCROLLWHEEL_MULTIPLIER, NULL),
- SDTC_BOOL(gui.pause_on_newgame, S, 0, false, STR_CONFIG_PATCHES_PAUSE_ON_NEW_GAME, NULL),
- SDTC_VAR(gui.advanced_vehicle_list, SLE_UINT8, S,MS, 1, 0, 2, 0, STR_CONFIG_PATCHES_ADVANCED_VEHICLE_LISTS, NULL),
- SDTC_BOOL(gui.timetable_in_ticks, S, 0, false, STR_CONFIG_PATCHES_TIMETABLE_IN_TICKS, NULL),
- SDTC_VAR(gui.loading_indicators, SLE_UINT8, S,MS, 1, 0, 2, 0, STR_CONFIG_PATCHES_LOADING_INDICATORS, RedrawScreen),
- SDTC_VAR(gui.default_rail_type, SLE_UINT8, S,MS, 4, 0, 6, 0, STR_CONFIG_PATCHES_DEFAULT_RAIL_TYPE, NULL),
- SDTC_BOOL(gui.enable_signal_gui, S, 0, false, STR_CONFIG_PATCHES_ENABLE_SIGNAL_GUI, CloseSignalGUI),
- SDTC_VAR(gui.drag_signals_density, SLE_UINT8, S, 0, 4, 1, 20, 0, STR_CONFIG_PATCHES_DRAG_SIGNALS_DENSITY, DragSignalsDensityChanged),
- SDTC_VAR(gui.semaphore_build_before, SLE_INT32, S, NC, 1975, MIN_YEAR, MAX_YEAR, 1, STR_CONFIG_PATCHES_SEMAPHORE_BUILD_BEFORE_DATE, ResetSignalVariant),
- SDTC_BOOL(gui.train_income_warn, S, 0, true, STR_CONFIG_PATCHES_WARN_INCOME_LESS, NULL),
- SDTC_VAR(gui.order_review_system, SLE_UINT8, S,MS, 2, 0, 2, 0, STR_CONFIG_PATCHES_ORDER_REVIEW, NULL),
- SDTC_BOOL(gui.lost_train_warn, S, 0, true, STR_CONFIG_PATCHES_WARN_LOST_TRAIN, NULL),
- SDTC_BOOL(gui.autorenew, S, 0, false, STR_CONFIG_PATCHES_AUTORENEW_VEHICLE, EngineRenewUpdate),
- SDTC_VAR(gui.autorenew_months, SLE_INT16, S, 0, 6, -12, 12, 0, STR_CONFIG_PATCHES_AUTORENEW_MONTHS, EngineRenewMonthsUpdate),
- SDTC_VAR(gui.autorenew_money, SLE_UINT, S,CR,100000, 0, 2000000, 0, STR_CONFIG_PATCHES_AUTORENEW_MONEY, EngineRenewMoneyUpdate),
- SDTC_BOOL(gui.always_build_infrastructure, S, 0, false, STR_CONFIG_PATCHES_ALWAYS_BUILD_INFRASTRUCTURE, RedrawScreen),
- SDTC_BOOL(gui.new_nonstop, S, 0, false, STR_CONFIG_PATCHES_NEW_NONSTOP, NULL),
- SDTC_BOOL(gui.keep_all_autosave, S, 0, false, STR_NULL, NULL),
- SDTC_BOOL(gui.autosave_on_exit, S, 0, false, STR_NULL, NULL),
- SDTC_VAR(gui.max_num_autosaves, SLE_UINT8, S, 0, 16, 0, 255, 0, STR_NULL, NULL),
- SDTC_BOOL(gui.bridge_pillars, S, 0, true, STR_NULL, NULL),
- SDTC_BOOL(gui.auto_euro, S, 0, true, STR_NULL, NULL),
- SDTC_VAR(gui.news_message_timeout, SLE_UINT8, S, 0, 2, 1, 255, 0, STR_NULL, NULL),
+ SDTC_OMANY(gui.autosave, SLE_UINT8, S, 0, 1, 4, "off|monthly|quarterly|half year|yearly", STR_NULL, NULL),
+ SDTC_BOOL(gui.vehicle_speed, S, 0, true, STR_CONFIG_PATCHES_VEHICLESPEED, NULL),
+ SDTC_BOOL(gui.status_long_date, S, 0, true, STR_CONFIG_PATCHES_LONGDATE, NULL),
+ SDTC_BOOL(gui.show_finances, S, 0, true, STR_CONFIG_PATCHES_SHOWFINANCES, NULL),
+ SDTC_BOOL(gui.autoscroll, S, 0, false, STR_CONFIG_PATCHES_AUTOSCROLL, NULL),
+ SDTC_BOOL(gui.reverse_scroll, S, 0, false, STR_CONFIG_PATCHES_REVERSE_SCROLLING, NULL),
+ SDTC_BOOL(gui.smooth_scroll, S, 0, false, STR_CONFIG_PATCHES_SMOOTH_SCROLLING, NULL),
+ SDTC_BOOL(gui.measure_tooltip, S, 0, false, STR_CONFIG_PATCHES_MEASURE_TOOLTIP, NULL),
+ SDTC_VAR(gui.errmsg_duration, SLE_UINT8, S, 0, 5, 0, 20, 0, STR_CONFIG_PATCHES_ERRMSG_DURATION, NULL),
+ SDTC_VAR(gui.toolbar_pos, SLE_UINT8, S, MS, 0, 0, 2, 0, STR_CONFIG_PATCHES_TOOLBAR_POS, v_PositionMainToolbar),
+ SDTC_VAR(gui.window_snap_radius, SLE_UINT8, S, D0, 10, 1, 32, 0, STR_CONFIG_PATCHES_SNAP_RADIUS, NULL),
+ SDTC_BOOL(gui.population_in_label, S, 0, true, STR_CONFIG_PATCHES_POPULATION_IN_LABEL, PopulationInLabelActive),
+ SDTC_BOOL(gui.link_terraform_toolbar, S, 0, false, STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR, NULL),
+ SDTC_VAR(gui.liveries, SLE_UINT8, S, MS, 2, 0, 2, 0, STR_CONFIG_PATCHES_LIVERIES, RedrawScreen),
+ SDTC_BOOL(gui.prefer_teamchat, S, 0, false, STR_CONFIG_PATCHES_PREFER_TEAMCHAT, NULL),
+ SDTC_VAR(gui.scrollwheel_scrolling, SLE_UINT8, S, MS, 0, 0, 2, 0, STR_CONFIG_PATCHES_SCROLLWHEEL_SCROLLING, NULL),
+ SDTC_VAR(gui.scrollwheel_multiplier, SLE_UINT8, S, 0, 5, 1, 15, 1, STR_CONFIG_PATCHES_SCROLLWHEEL_MULTIPLIER, NULL),
+ SDTC_BOOL(gui.pause_on_newgame, S, 0, false, STR_CONFIG_PATCHES_PAUSE_ON_NEW_GAME, NULL),
+ SDTC_VAR(gui.advanced_vehicle_list, SLE_UINT8, S, MS, 1, 0, 2, 0, STR_CONFIG_PATCHES_ADVANCED_VEHICLE_LISTS, NULL),
+ SDTC_BOOL(gui.timetable_in_ticks, S, 0, false, STR_CONFIG_PATCHES_TIMETABLE_IN_TICKS, NULL),
+ SDTC_VAR(gui.loading_indicators, SLE_UINT8, S, MS, 1, 0, 2, 0, STR_CONFIG_PATCHES_LOADING_INDICATORS, RedrawScreen),
+ SDTC_VAR(gui.default_rail_type, SLE_UINT8, S, MS, 4, 0, 6, 0, STR_CONFIG_PATCHES_DEFAULT_RAIL_TYPE, NULL),
+ SDTC_BOOL(gui.enable_signal_gui, S, 0, false, STR_CONFIG_PATCHES_ENABLE_SIGNAL_GUI, CloseSignalGUI),
+ SDTC_VAR(gui.drag_signals_density, SLE_UINT8, S, 0, 4, 1, 20, 0, STR_CONFIG_PATCHES_DRAG_SIGNALS_DENSITY, DragSignalsDensityChanged),
+ SDTC_VAR(gui.semaphore_build_before, SLE_INT32, S, NC, 1975, MIN_YEAR, MAX_YEAR, 1, STR_CONFIG_PATCHES_SEMAPHORE_BUILD_BEFORE_DATE, ResetSignalVariant),
+ SDTC_BOOL(gui.train_income_warn, S, 0, true, STR_CONFIG_PATCHES_WARN_INCOME_LESS, NULL),
+ SDTC_VAR(gui.order_review_system, SLE_UINT8, S, MS, 2, 0, 2, 0, STR_CONFIG_PATCHES_ORDER_REVIEW, NULL),
+ SDTC_BOOL(gui.lost_train_warn, S, 0, true, STR_CONFIG_PATCHES_WARN_LOST_TRAIN, NULL),
+ SDTC_BOOL(gui.autorenew, S, 0, false, STR_CONFIG_PATCHES_AUTORENEW_VEHICLE, EngineRenewUpdate),
+ SDTC_VAR(gui.autorenew_months, SLE_INT16, S, 0, 6, -12, 12, 0, STR_CONFIG_PATCHES_AUTORENEW_MONTHS, EngineRenewMonthsUpdate),
+ SDTC_VAR(gui.autorenew_money, SLE_UINT, S, CR,100000, 0, 2000000, 0, STR_CONFIG_PATCHES_AUTORENEW_MONEY, EngineRenewMoneyUpdate),
+ SDTC_BOOL(gui.always_build_infrastructure, S, 0, false, STR_CONFIG_PATCHES_ALWAYS_BUILD_INFRASTRUCTURE, RedrawScreen),
+ SDTC_BOOL(gui.new_nonstop, S, 0, false, STR_CONFIG_PATCHES_NEW_NONSTOP, NULL),
+ SDTC_BOOL(gui.keep_all_autosave, S, 0, false, STR_NULL, NULL),
+ SDTC_BOOL(gui.autosave_on_exit, S, 0, false, STR_NULL, NULL),
+ SDTC_VAR(gui.max_num_autosaves, SLE_UINT8, S, 0, 16, 0, 255, 0, STR_NULL, NULL),
+ SDTC_BOOL(gui.bridge_pillars, S, 0, true, STR_NULL, NULL),
+ SDTC_BOOL(gui.auto_euro, S, 0, true, STR_NULL, NULL),
+ SDTC_VAR(gui.news_message_timeout, SLE_UINT8, S, 0, 2, 1, 255, 0, STR_NULL, NULL),
+
+#ifdef ENABLE_NETWORK
+ SDTC_VAR(network.sync_freq, SLE_UINT16,C|S,NO, 100, 0, 100, 0, STR_NULL, NULL),
+ SDTC_VAR(network.frame_freq, SLE_UINT8,C|S,NO, 0, 0, 100, 0, STR_NULL, NULL),
+ SDTC_VAR(network.max_join_time, SLE_UINT16, S, NO, 500, 0, 32000, 0, STR_NULL, NULL),
+ SDTC_BOOL(network.pause_on_join, S, NO, true, STR_NULL, NULL),
+ SDTC_STR(network.server_bind_ip, SLE_STRB, S, NO, "0.0.0.0", STR_NULL, NULL),
+ SDTC_VAR(network.server_port, SLE_UINT16, S, NO,NETWORK_DEFAULT_PORT,0,65535,0,STR_NULL, NULL),
+ SDTC_BOOL(network.server_advertise, S, NO, false, STR_NULL, NULL),
+ SDTC_VAR(network.lan_internet, SLE_UINT8, S, NO, 0, 0, 1, 0, STR_NULL, NULL),
+ SDTC_STR(network.player_name, SLE_STRB, S, 0, NULL, STR_NULL, UpdatePlayerName),
+ SDTC_STR(network.server_password, SLE_STRB, S, NO, NULL, STR_NULL, UpdateServerPassword),
+ SDTC_STR(network.rcon_password, SLE_STRB, S, NO, NULL, STR_NULL, UpdateRconPassword),
+ SDTC_STR(network.default_company_pass, SLE_STRB, S, 0, NULL, STR_NULL, NULL),
+ SDTC_STR(network.server_name, SLE_STRB, S, NO, NULL, STR_NULL, UpdateServerName),
+ SDTC_STR(network.connect_to_ip, SLE_STRB, S, 0, NULL, STR_NULL, NULL),
+ SDTC_STR(network.network_id, SLE_STRB, S, NO, NULL, STR_NULL, NULL),
+ SDTC_BOOL(network.autoclean_companies, S, NO, false, STR_NULL, NULL),
+ SDTC_VAR(network.autoclean_unprotected, SLE_UINT8, S, NO, 12, 0, 60, 0, STR_NULL, NULL),
+ SDTC_VAR(network.autoclean_protected, SLE_UINT8, S, NO, 36, 0, 180, 0, STR_NULL, NULL),
+ SDTC_VAR(network.max_companies, SLE_UINT8, S, NO, 8, 1, MAX_PLAYERS, 0, STR_NULL, NULL),
+ SDTC_VAR(network.max_clients, SLE_UINT8, S, NO, 10, 2, MAX_CLIENTS, 0, STR_NULL, NULL),
+ SDTC_VAR(network.max_spectators, SLE_UINT8, S, NO, 10, 0, MAX_CLIENTS, 0, STR_NULL, NULL),
+ SDTC_VAR(network.restart_game_year, SLE_INT32, S,D0|NO|NC,0, MIN_YEAR, MAX_YEAR, 1, STR_NULL, NULL),
+ SDTC_VAR(network.min_players, SLE_UINT8, S, NO, 0, 0, 10, 0, STR_NULL, UpdateMinPlayers),
+ SDTC_OMANY(network.server_lang, SLE_UINT8, S, NO, 0, 35, "ANY|ENGLISH|GERMAN|FRENCH|BRAZILIAN|BULGARIAN|CHINESE|CZECH|DANISH|DUTCH|ESPERANTO|FINNISH|HUNGARIAN|ICELANDIC|ITALIAN|JAPANESE|KOREAN|LITHUANIAN|NORWEGIAN|POLISH|PORTUGUESE|ROMANIAN|RUSSIAN|SLOVAK|SLOVENIAN|SPANISH|SWEDISH|TURKISH|UKRAINIAN|AFRIKAANS|CROATIAN|CATALAN|ESTONIAN|GALICIAN|GREEK|LATVIAN", STR_NULL, NULL),
+ SDTC_BOOL(network.reload_cfg, S, NO, false, STR_NULL, NULL),
+ SDTC_STR(network.last_host, SLE_STRB, S, 0, "0.0.0.0", STR_NULL, NULL),
+ SDTC_VAR(network.last_port, SLE_UINT16, S, 0, 0, 0, UINT16_MAX, 0, STR_NULL, NULL),
+#endif /* ENABLE_NETWORK */
/*
* Since the network code (CmdChangePatchSetting and friends) use the index in this array to decide
@@ -2026,7 +2089,6 @@ static void HandleSettingDescs(IniFile *ini, SettingDescProc *proc, SettingDescP
proc(ini, _currency_settings,"currency", &_custom_currency);
#ifdef ENABLE_NETWORK
- proc(ini, (const SettingDesc*)_network_settings, "network", NULL);
proc_list(ini, "servers", _network_host_list, lengthof(_network_host_list), NULL);
proc_list(ini, "bans", _network_ban_list, lengthof(_network_ban_list), NULL);
#endif /* ENABLE_NETWORK */
@@ -2090,7 +2152,7 @@ CommandCost CmdChangePatchSetting(TileIndex tile, uint32 flags, uint32 p1, uint3
if (sd == NULL) return CMD_ERROR;
if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) return CMD_ERROR;
- if ((sd->desc.flags & SGF_NETWORK_ONLY) && !_networking) return CMD_ERROR;
+ if ((sd->desc.flags & SGF_NETWORK_ONLY) && !_networking && _game_mode != GM_MENU) return CMD_ERROR;
if ((sd->desc.flags & SGF_NO_NETWORK) && _networking) return CMD_ERROR;
if ((sd->desc.flags & SGF_NEWGAME_ONLY) && _game_mode != GM_MENU) return CMD_ERROR;
@@ -2140,6 +2202,23 @@ bool SetPatchValue(uint index, int32 value)
return false;
}
+/**
+ * Set a patch value with a string.
+ * @param index the patch settings index.
+ * @param value the value to write
+ * @note CANNOT BE SAVED IN THE SAVEGAME.
+ */
+bool SetPatchValue(uint index, const char *value)
+{
+ const SettingDesc *sd = &_patch_settings[index];
+ assert(sd->save.conv & SLF_NETWORK_NO);
+
+ char *var = (char*)GetVariableAddress(NULL, &sd->save);
+ ttd_strlcpy(var, value, sd->save.length);
+
+ return true;
+}
+
const SettingDesc *GetPatchFromName(const char *name, uint *i)
{
const SettingDesc *sd;
@@ -2165,23 +2244,40 @@ const SettingDesc *GetPatchFromName(const char *name, uint *i)
/* Those 2 functions need to be here, else we have to make some stuff non-static
* and besides, it is also better to keep stuff like this at the same place */
-bool IConsoleSetPatchSetting(const char *name, int32 value)
+void IConsoleSetPatchSetting(const char *name, const char *value)
{
- bool success;
uint index;
const SettingDesc *sd = GetPatchFromName(name, &index);
- void *ptr;
if (sd == NULL) {
IConsolePrintF(CC_WARNING, "'%s' is an unknown patch setting.", name);
- return true;
}
- GameSettings *s = (_game_mode == GM_MENU) ? &_settings_newgame : &_settings_game;
- ptr = GetVariableAddress(s, &sd->save);
+ bool success;
+ if (sd->desc.cmd == SDT_STRING) {
+ success = SetPatchValue(index, value);
+ } else {
+ uint32 val;
+ extern bool GetArgumentInteger(uint32 *value, const char *arg);
+ success = GetArgumentInteger(&val, value);
+ if (success) success = SetPatchValue(index, val);
+ }
+
+ if (!success) {
+ if (_network_server) {
+ IConsoleError("This command/variable is not available during network games.");
+ } else {
+ IConsoleError("This command/variable is only available to a network server.");
+ }
+ }
+}
- success = SetPatchValue(index, value);
- return success;
+void IConsoleSetPatchSetting(const char *name, int value)
+{
+ uint index;
+ const SettingDesc *sd = GetPatchFromName(name, &index);
+ assert(sd != NULL);
+ SetPatchValue(index, value);
}
void IConsoleGetPatchSetting(const char *name)
@@ -2198,14 +2294,18 @@ void IConsoleGetPatchSetting(const char *name)
ptr = GetVariableAddress((_game_mode == GM_MENU) ? &_settings_newgame : &_settings_game, &sd->save);
- if (sd->desc.cmd == SDT_BOOLX) {
- snprintf(value, sizeof(value), (*(bool*)ptr == 1) ? "on" : "off");
+ if (sd->desc.cmd == SDT_STRING) {
+ IConsolePrintF(CC_WARNING, "Current value for '%s' is: '%s'", name, (const char *)ptr);
} else {
- snprintf(value, sizeof(value), "%d", (int32)ReadValue(ptr, sd->save.conv));
- }
+ if (sd->desc.cmd == SDT_BOOLX) {
+ snprintf(value, sizeof(value), (*(bool*)ptr == 1) ? "on" : "off");
+ } else {
+ snprintf(value, sizeof(value), "%d", (int32)ReadValue(ptr, sd->save.conv));
+ }
- IConsolePrintF(CC_WARNING, "Current value for '%s' is: '%s' (min: %s%d, max: %d)",
- name, value, (sd->desc.flags & SGF_0ISDISABLED) ? "(0) " : "", sd->desc.min, sd->desc.max);
+ IConsolePrintF(CC_WARNING, "Current value for '%s' is: '%s' (min: %s%d, max: %d)",
+ name, value, (sd->desc.flags & SGF_0ISDISABLED) ? "(0) " : "", sd->desc.min, sd->desc.max);
+ }
}
void IConsoleListPatches()
@@ -2218,6 +2318,8 @@ void IConsoleListPatches()
if (sd->desc.cmd == SDT_BOOLX) {
snprintf(value, lengthof(value), (*(bool*)ptr == 1) ? "on" : "off");
+ } else if (sd->desc.cmd == SDT_STRING) {
+ snprintf(value, sizeof(value), "%s", (const char *)ptr);
} else {
snprintf(value, lengthof(value), "%d", (uint32)ReadValue(ptr, sd->save.conv));
}