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authorsmatz <smatz@openttd.org>2009-02-04 15:01:37 +0000
committersmatz <smatz@openttd.org>2009-02-04 15:01:37 +0000
commit496b541cb1eb64405ad6e89a322530e8875e183d (patch)
tree92e9abb3527ae2f6b8e46369018ce3c00736df56 /src/settings.cpp
parent3cf7255c4f6fc9b41cd57fa9ed1be3d53edf5e18 (diff)
downloadopenttd-496b541cb1eb64405ad6e89a322530e8875e183d.tar.xz
(svn r15334) -Codechange: reset setting to old value when the callback procedure returns false
Diffstat (limited to 'src/settings.cpp')
-rw-r--r--src/settings.cpp144
1 files changed, 72 insertions, 72 deletions
diff --git a/src/settings.cpp b/src/settings.cpp
index 4f99b0510..1fdb76cfb 100644
--- a/src/settings.cpp
+++ b/src/settings.cpp
@@ -818,77 +818,76 @@ static void ini_save_setting_list(IniFile *ini, const char *grpname, char **list
/* Begin - Callback Functions for the various settings */
/* virtual PositionMainToolbar function, calls the right one.*/
-static int32 v_PositionMainToolbar(int32 p1)
+static bool v_PositionMainToolbar(int32 p1)
{
if (_game_mode != GM_MENU) PositionMainToolbar(NULL);
- return 0;
+ return true;
}
-static int32 PopulationInLabelActive(int32 p1)
+static bool PopulationInLabelActive(int32 p1)
{
Town *t;
-
FOR_ALL_TOWNS(t) UpdateTownVirtCoord(t);
- return 0;
+ return true;
}
-static int32 RedrawScreen(int32 p1)
+static bool RedrawScreen(int32 p1)
{
MarkWholeScreenDirty();
- return 0;
+ return true;
}
-static int32 InValidateDetailsWindow(int32 p1)
+static bool InvalidateDetailsWindow(int32 p1)
{
InvalidateWindowClasses(WC_VEHICLE_DETAILS);
- return 0;
+ return true;
}
-static int32 InvalidateStationBuildWindow(int32 p1)
+static bool InvalidateStationBuildWindow(int32 p1)
{
InvalidateWindow(WC_BUILD_STATION, 0);
- return 0;
+ return true;
}
-static int32 InvalidateBuildIndustryWindow(int32 p1)
+static bool InvalidateBuildIndustryWindow(int32 p1)
{
InvalidateWindowData(WC_BUILD_INDUSTRY, 0);
- return 0;
+ return true;
}
-static int32 CloseSignalGUI(int32 p1)
+static bool CloseSignalGUI(int32 p1)
{
if (p1 == 0) {
DeleteWindowByClass(WC_BUILD_SIGNAL);
}
- return 0;
+ return true;
}
-static int32 InvalidateTownViewWindow(int32 p1)
+static bool InvalidateTownViewWindow(int32 p1)
{
InvalidateWindowClassesData(WC_TOWN_VIEW, p1);
- return 0;
+ return true;
}
-static int32 DeleteSelectStationWindow(int32 p1)
+static bool DeleteSelectStationWindow(int32 p1)
{
DeleteWindowById(WC_SELECT_STATION, 0);
- return 0;
+ return true;
}
-static int32 UpdateConsists(int32 p1)
+static bool UpdateConsists(int32 p1)
{
Vehicle *v;
FOR_ALL_VEHICLES(v) {
/* Update the consist of all trains so the maximum speed is set correctly. */
if (v->type == VEH_TRAIN && (IsFrontEngine(v) || IsFreeWagon(v))) TrainConsistChanged(v, true);
}
- return 0;
+ return true;
}
/* Check service intervals of vehicles, p1 is value of % or day based servicing */
-static int32 CheckInterval(int32 p1)
+static bool CheckInterval(int32 p1)
{
VehicleSettings *ptc = (_game_mode == GM_MENU) ? &_settings_newgame.vehicle : &_settings_game.vehicle;
@@ -904,28 +903,30 @@ static int32 CheckInterval(int32 p1)
ptc->servint_ships = 100;
}
- return InValidateDetailsWindow(0);
+ InvalidateDetailsWindow(0);
+
+ return true;
}
-static int32 EngineRenewUpdate(int32 p1)
+static bool EngineRenewUpdate(int32 p1)
{
DoCommandP(0, 0, _settings_client.gui.autorenew, CMD_SET_AUTOREPLACE);
- return 0;
+ return true;
}
-static int32 EngineRenewMonthsUpdate(int32 p1)
+static bool EngineRenewMonthsUpdate(int32 p1)
{
DoCommandP(0, 1, _settings_client.gui.autorenew_months, CMD_SET_AUTOREPLACE);
- return 0;
+ return true;
}
-static int32 EngineRenewMoneyUpdate(int32 p1)
+static bool EngineRenewMoneyUpdate(int32 p1)
{
DoCommandP(0, 2, _settings_client.gui.autorenew_money, CMD_SET_AUTOREPLACE);
- return 0;
+ return true;
}
-static int32 TrainAccelerationModelChanged(int32 p1)
+static bool TrainAccelerationModelChanged(int32 p1)
{
Vehicle *v;
@@ -933,14 +934,14 @@ static int32 TrainAccelerationModelChanged(int32 p1)
if (v->type == VEH_TRAIN && IsFrontEngine(v)) UpdateTrainAcceleration(v);
}
- return 0;
+ return true;
}
-static int32 DragSignalsDensityChanged(int32)
+static bool DragSignalsDensityChanged(int32)
{
SetWindowDirty(FindWindowById(WC_BUILD_SIGNAL, 0));
- return 0;
+ return true;
}
/*
@@ -993,13 +994,13 @@ void CheckDifficultyLevels()
}
}
-static int32 DifficultyReset(int32 level)
+static bool DifficultyReset(int32 level)
{
SetDifficultyLevel(level, (_game_mode == GM_MENU) ? &_settings_newgame.difficulty : &_settings_game.difficulty);
- return 0;
+ return true;
}
-static int32 DifficultyChange(int32)
+static bool DifficultyChange(int32)
{
if (_game_mode == GM_MENU) {
_settings_newgame.difficulty.diff_level = 3;
@@ -1014,10 +1015,10 @@ static int32 DifficultyChange(int32)
ShowGameDifficulty();
}
- return 0;
+ return true;
}
-static int32 DifficultyNoiseChange(int32 i)
+static bool DifficultyNoiseChange(int32 i)
{
if (_game_mode == GM_NORMAL) {
UpdateAirportsNoise();
@@ -1035,15 +1036,15 @@ static int32 DifficultyNoiseChange(int32 i)
* able to grow. If a user desires to have a town with no road,
* he can easily remove them himself. This would create less confusion
* @param p1 unused
- * @return always 0
+ * @return always true
*/
-static int32 CheckTownLayout(int32 p1)
+static bool CheckTownLayout(int32 p1)
{
if (_settings_game.economy.town_layout == TL_NO_ROADS && _game_mode == GM_EDITOR) {
ShowErrorMessage(INVALID_STRING_ID, STR_CONFIG_PATCHES_TOWN_LAYOUT_INVALID, 0, 0);
_settings_game.economy.town_layout = TL_ORIGINAL;
}
- return 0;
+ return true;
}
/** Conversion callback for _gameopt_settings_game.landscape
@@ -1073,24 +1074,22 @@ static int32 CheckNoiseToleranceLevel(const char *value)
return 0;
}
-static int32 CheckFreeformEdges(int32 p1)
+static bool CheckFreeformEdges(int32 p1)
{
- if (_game_mode == GM_MENU) return 0;
+ if (_game_mode == GM_MENU) return true;
if (p1 != 0) {
Vehicle *v;
FOR_ALL_VEHICLES(v) {
if (v->type == VEH_SHIP && (TileX(v->tile) == 0 || TileY(v->tile) == 0)) {
ShowErrorMessage(INVALID_STRING_ID, STR_CONFIG_PATCHES_EDGES_NOT_EMPTY, 0, 0);
- _settings_game.construction.freeform_edges = false;
- return 0;
+ return false;
}
}
Station *st;
FOR_ALL_STATIONS(st) {
if (TileX(st->xy) == 0 || TileY(st->xy) == 0) {
ShowErrorMessage(INVALID_STRING_ID, STR_CONFIG_PATCHES_EDGES_NOT_EMPTY, 0, 0);
- _settings_game.construction.freeform_edges = false;
- return 0;
+ return false;
}
}
for (uint i = 0; i < MapSizeX(); i++) MakeVoid(TileXY(i, 0));
@@ -1099,29 +1098,25 @@ static int32 CheckFreeformEdges(int32 p1)
for (uint i = 0; i < MapMaxX(); i++) {
if (TileHeight(TileXY(i, 1)) != 0) {
ShowErrorMessage(INVALID_STRING_ID, STR_CONFIG_PATCHES_EDGES_NOT_WATER, 0, 0);
- _settings_game.construction.freeform_edges = true;
- return 0;
+ return false;
}
}
for (uint i = 1; i < MapMaxX(); i++) {
if (!IsTileType(TileXY(i, MapMaxY() - 1), MP_WATER) || TileHeight(TileXY(1, MapMaxY())) != 0) {
ShowErrorMessage(INVALID_STRING_ID, STR_CONFIG_PATCHES_EDGES_NOT_WATER, 0, 0);
- _settings_game.construction.freeform_edges = true;
- return 0;
+ return false;
}
}
for (uint i = 0; i < MapMaxY(); i++) {
if (TileHeight(TileXY(1, i)) != 0) {
ShowErrorMessage(INVALID_STRING_ID, STR_CONFIG_PATCHES_EDGES_NOT_WATER, 0, 0);
- _settings_game.construction.freeform_edges = true;
- return 0;
+ return false;
}
}
for (uint i = 1; i < MapMaxY(); i++) {
if (!IsTileType(TileXY(MapMaxX() - 1, i), MP_WATER) || TileHeight(TileXY(MapMaxX(), i)) != 0) {
ShowErrorMessage(INVALID_STRING_ID, STR_CONFIG_PATCHES_EDGES_NOT_WATER, 0, 0);
- _settings_game.construction.freeform_edges = true;
- return 0;
+ return false;
}
}
/* Make tiles at the border water again. */
@@ -1135,46 +1130,46 @@ static int32 CheckFreeformEdges(int32 p1)
}
}
MarkWholeScreenDirty();
- return 0;
+ return true;
}
#ifdef ENABLE_NETWORK
-static int32 UpdateMinActiveClients(int32 p1)
+static bool UpdateMinActiveClients(int32 p1)
{
CheckMinActiveClients();
- return 0;
+ return true;
}
-static int32 UpdateClientName(int32 p1)
+static bool UpdateClientName(int32 p1)
{
NetworkUpdateClientName();
- return 0;
+ return true;
}
-static int32 UpdateServerPassword(int32 p1)
+static bool UpdateServerPassword(int32 p1)
{
if (strcmp(_settings_client.network.server_password, "*") == 0) {
_settings_client.network.server_password[0] = '\0';
}
- return 0;
+ return true;
}
-static int32 UpdateRconPassword(int32 p1)
+static bool UpdateRconPassword(int32 p1)
{
if (strcmp(_settings_client.network.rcon_password, "*") == 0) {
_settings_client.network.rcon_password[0] = '\0';
}
- return 0;
+ return true;
}
-static int32 UpdateClientConfigValues(int32 p1)
+static bool UpdateClientConfigValues(int32 p1)
{
if (_network_server) NetworkServerSendConfigUpdate();
- return 0;
+ return true;
}
#endif /* ENABLE_NETWORK */
@@ -1339,10 +1334,10 @@ const SettingDesc _patch_settings[] = {
SDT_VAR(GameSettings, vehicle.max_aircraft, SLE_UINT16, 0, 0, 200, 0, 5000, 0, STR_CONFIG_PATCHES_MAX_AIRCRAFT, RedrawScreen),
SDT_VAR(GameSettings, vehicle.max_ships, SLE_UINT16, 0, 0, 300, 0, 5000, 0, STR_CONFIG_PATCHES_MAX_SHIPS, RedrawScreen),
SDT_BOOL(GameSettings, vehicle.servint_ispercent, 0,NN, false, STR_CONFIG_PATCHES_SERVINT_ISPERCENT, CheckInterval),
- SDT_VAR(GameSettings, vehicle.servint_trains, SLE_UINT16, 0,D0, 150, 5, 800, 0, STR_CONFIG_PATCHES_SERVINT_TRAINS, InValidateDetailsWindow),
- SDT_VAR(GameSettings, vehicle.servint_roadveh, SLE_UINT16, 0,D0, 150, 5, 800, 0, STR_CONFIG_PATCHES_SERVINT_ROADVEH, InValidateDetailsWindow),
- SDT_VAR(GameSettings, vehicle.servint_ships, SLE_UINT16, 0,D0, 360, 5, 800, 0, STR_CONFIG_PATCHES_SERVINT_SHIPS, InValidateDetailsWindow),
- SDT_VAR(GameSettings, vehicle.servint_aircraft, SLE_UINT16, 0,D0, 100, 5, 800, 0, STR_CONFIG_PATCHES_SERVINT_AIRCRAFT, InValidateDetailsWindow),
+ SDT_VAR(GameSettings, vehicle.servint_trains, SLE_UINT16, 0,D0, 150, 5, 800, 0, STR_CONFIG_PATCHES_SERVINT_TRAINS, InvalidateDetailsWindow),
+ SDT_VAR(GameSettings, vehicle.servint_roadveh, SLE_UINT16, 0,D0, 150, 5, 800, 0, STR_CONFIG_PATCHES_SERVINT_ROADVEH, InvalidateDetailsWindow),
+ SDT_VAR(GameSettings, vehicle.servint_ships, SLE_UINT16, 0,D0, 360, 5, 800, 0, STR_CONFIG_PATCHES_SERVINT_SHIPS, InvalidateDetailsWindow),
+ SDT_VAR(GameSettings, vehicle.servint_aircraft, SLE_UINT16, 0,D0, 100, 5, 800, 0, STR_CONFIG_PATCHES_SERVINT_AIRCRAFT, InvalidateDetailsWindow),
SDT_BOOL(GameSettings, order.no_servicing_if_no_breakdowns, 0, 0, false, STR_CONFIG_PATCHES_NOSERVICE, NULL),
SDT_BOOL(GameSettings, vehicle.wagon_speed_limits, 0,NN, true, STR_CONFIG_PATCHES_WAGONSPEEDLIMITS, UpdateConsists),
SDT_CONDBOOL(GameSettings, vehicle.disable_elrails, 38, SL_MAX_VERSION, 0,NN, false, STR_CONFIG_PATCHES_DISABLE_ELRAILS, SettingsDisableElrail),
@@ -1998,9 +1993,14 @@ CommandCost CmdChangePatchSetting(TileIndex tile, uint32 flags, uint32 p1, uint3
Write_ValidateSetting(var, sd, newval);
newval = (int32)ReadValue(var, sd->save.conv);
- if (sd->desc.proc != NULL) sd->desc.proc(newval);
+ if (oldval == newval) return CommandCost();
+
+ if (sd->desc.proc != NULL && !sd->desc.proc(newval)) {
+ WriteValue(var, sd->save.conv, (int64)oldval);
+ return CommandCost();
+ }
- if ((sd->desc.flags & SGF_NO_NETWORK) && oldval != newval) {
+ if (sd->desc.flags & SGF_NO_NETWORK) {
GamelogStartAction(GLAT_PATCH);
GamelogPatch(sd->desc.name, oldval, newval);
GamelogStopAction();