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authorfrosch <frosch@openttd.org>2012-12-05 19:36:41 +0000
committerfrosch <frosch@openttd.org>2012-12-05 19:36:41 +0000
commitd1ab0f03bcfc01be933d70edda9b95fb0ffeb8b4 (patch)
treee0ea4cdde0c4d20de3c397ba2453ee6b2e312246 /src/script
parent812ae4140a8566c2b4b43c6aa5bab5eecf82f18a (diff)
downloadopenttd-d1ab0f03bcfc01be933d70edda9b95fb0ffeb8b4.tar.xz
(svn r24790) -Remove: Classic difficulty profiles.
Diffstat (limited to 'src/script')
-rw-r--r--src/script/api/game/game_window.hpp.sq4
-rw-r--r--src/script/api/script_window.hpp4
2 files changed, 0 insertions, 8 deletions
diff --git a/src/script/api/game/game_window.hpp.sq b/src/script/api/game/game_window.hpp.sq
index 1ba8dc44b..71d83c90f 100644
--- a/src/script/api/game/game_window.hpp.sq
+++ b/src/script/api/game/game_window.hpp.sq
@@ -990,10 +990,6 @@ void SQGSWindow_Register(Squirrel *engine)
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GO_BASE_MUSIC_STATUS, "WID_GO_BASE_MUSIC_STATUS");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GO_BASE_MUSIC_TEXTFILE, "WID_GO_BASE_MUSIC_TEXTFILE");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GO_BASE_MUSIC_DESCRIPTION, "WID_GO_BASE_MUSIC_DESCRIPTION");
- SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GD_LVL_EASY, "WID_GD_LVL_EASY");
- SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GD_LVL_MEDIUM, "WID_GD_LVL_MEDIUM");
- SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GD_LVL_HARD, "WID_GD_LVL_HARD");
- SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GD_LVL_CUSTOM, "WID_GD_LVL_CUSTOM");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GD_HIGHSCORE, "WID_GD_HIGHSCORE");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GD_ACCEPT, "WID_GD_ACCEPT");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GD_CANCEL, "WID_GD_CANCEL");
diff --git a/src/script/api/script_window.hpp b/src/script/api/script_window.hpp
index 67c4ce3c0..d1ee0a6bb 100644
--- a/src/script/api/script_window.hpp
+++ b/src/script/api/script_window.hpp
@@ -2098,10 +2098,6 @@ public:
/** Widgets of the #GameDifficultyWindow class. */
enum GameDifficultyWidgets {
- WID_GD_LVL_EASY = ::WID_GD_LVL_EASY, ///< Easy level button.
- WID_GD_LVL_MEDIUM = ::WID_GD_LVL_MEDIUM, ///< Medium level button.
- WID_GD_LVL_HARD = ::WID_GD_LVL_HARD, ///< Hard level button.
- WID_GD_LVL_CUSTOM = ::WID_GD_LVL_CUSTOM, ///< Custom level button.
WID_GD_HIGHSCORE = ::WID_GD_HIGHSCORE, ///< Highscore button.
WID_GD_ACCEPT = ::WID_GD_ACCEPT, ///< Accept button.
WID_GD_CANCEL = ::WID_GD_CANCEL, ///< Cancel button.