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author | Patric Stout <truebrain@openttd.org> | 2021-06-03 20:55:03 +0200 |
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committer | Patric Stout <github@truebrain.nl> | 2021-06-06 21:45:01 +0200 |
commit | 648ee88a02fef70172a108ed7bc511e27984d2c4 (patch) | |
tree | 20c4fd197f9815a812a6966c8467464bcd19da32 /src/script | |
parent | 264991dfa506c0bdebb2e2c936f79a2412dad442 (diff) | |
download | openttd-648ee88a02fef70172a108ed7bc511e27984d2c4.tar.xz |
Codechange: merge guiflags and flags in settings .ini files
It was rather confusing which one was for what, especially as some
SaveLoad flags were settings-only. Clean up this mess a bit by
having only Setting flags.
Diffstat (limited to 'src/script')
-rw-r--r-- | src/script/api/script_gamesettings.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/script/api/script_gamesettings.cpp b/src/script/api/script_gamesettings.cpp index b1699d94f..458545226 100644 --- a/src/script/api/script_gamesettings.cpp +++ b/src/script/api/script_gamesettings.cpp @@ -35,7 +35,7 @@ const SettingDesc *sd = GetSettingFromName(setting); - if ((sd->save.conv & SLF_NO_NETWORK_SYNC) != 0) return false; + if ((sd->flags & SF_NO_NETWORK_SYNC) != 0) return false; return ScriptObject::DoCommand(0, 0, value, CMD_CHANGE_SETTING, sd->name); } |