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authortruebrain <truebrain@openttd.org>2011-12-19 21:05:36 +0000
committertruebrain <truebrain@openttd.org>2011-12-19 21:05:36 +0000
commit9b6b2cabc187f3cb72a53d396418ab1b9ebd2933 (patch)
treeac5d34e3837adcdf45c69ab844bd823dc740900a /src/script/api/script_road.hpp
parentcc3f42794d134b9f4b6c7efecb07d4b3366887c1 (diff)
downloadopenttd-9b6b2cabc187f3cb72a53d396418ab1b9ebd2933.tar.xz
(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope
Diffstat (limited to 'src/script/api/script_road.hpp')
-rw-r--r--src/script/api/script_road.hpp22
1 files changed, 10 insertions, 12 deletions
diff --git a/src/script/api/script_road.hpp b/src/script/api/script_road.hpp
index 062a15ddf..9818fa55c 100644
--- a/src/script/api/script_road.hpp
+++ b/src/script/api/script_road.hpp
@@ -117,8 +117,8 @@ public:
/**
* Check if a given RoadType is available.
* @param road_type The RoadType to check for.
+ * @game @pre Valid ScriptCompanyMode active in scope.
* @return True if this RoadType can be used.
- * @api -game
*/
static bool IsRoadTypeAvailable(RoadType road_type);
@@ -186,7 +186,6 @@ public:
* @return 0 when the build parts do not connect, 1 when they do connect once
* they are build or 2 when building the first part automatically
* builds the second part. -1 means the preconditions are not met.
- * @api -game
*/
static int32 CanBuildConnectedRoadParts(ScriptTile::Slope slope, struct Array *existing, TileIndex start, TileIndex end);
@@ -208,7 +207,6 @@ public:
* @return 0 when the build parts do not connect, 1 when they do connect once
* they are build or 2 when building the first part automatically
* builds the second part. -1 means the preconditions are not met.
- * @api -game
*/
static int32 CanBuildConnectedRoadPartsHere(TileIndex tile, TileIndex start, TileIndex end);
@@ -286,6 +284,7 @@ public:
* ScriptMap::GetTileX(start) == ScriptMap::GetTileX(end) or
* ScriptMap::GetTileY(start) == ScriptMap::GetTileY(end).
* @pre GetCurrentRoadType() == ROADTYPE_ROAD.
+ * @game @pre Valid ScriptCompanyMode active in scope.
* @exception ScriptError::ERR_ALREADY_BUILT
* @exception ScriptError::ERR_LAND_SLOPED_WRONG
* @exception ScriptError::ERR_AREA_NOT_CLEAR
@@ -294,7 +293,6 @@ public:
* @exception ScriptError::ERR_VEHICLE_IN_THE_WAY
* @note Construction will fail if an obstacle is found between the start and end tiles.
* @return Whether the road has been/can be build or not.
- * @api -game
*/
static bool BuildOneWayRoad(TileIndex start, TileIndex end);
@@ -339,6 +337,7 @@ public:
* ScriptMap::GetTileX(start) == ScriptMap::GetTileX(end) or
* ScriptMap::GetTileY(start) == ScriptMap::GetTileY(end).
* @pre GetCurrentRoadType() == ROADTYPE_ROAD.
+ * @game @pre Valid ScriptCompanyMode active in scope.
* @exception ScriptError::ERR_ALREADY_BUILT
* @exception ScriptError::ERR_LAND_SLOPED_WRONG
* @exception ScriptError::ERR_AREA_NOT_CLEAR
@@ -347,7 +346,6 @@ public:
* @exception ScriptError::ERR_VEHICLE_IN_THE_WAY
* @note Construction will fail if an obstacle is found between the start and end tiles.
* @return Whether the road has been/can be build or not.
- * @api -game
*/
static bool BuildOneWayRoadFull(TileIndex start, TileIndex end);
@@ -359,10 +357,10 @@ public:
* @pre ScriptMap::IsValidTile(front).
* @pre 'tile' is not equal to 'front', but in a straight line of it.
* @pre IsRoadTypeAvailable(GetCurrentRoadType()).
+ * @game @pre Valid ScriptCompanyMode active in scope.
* @exception ScriptError::ERR_FLAT_LAND_REQUIRED
* @exception ScriptError::ERR_AREA_NOT_CLEAR
* @return Whether the road depot has been/can be build or not.
- * @api -game
*/
static bool BuildRoadDepot(TileIndex tile, TileIndex front);
@@ -377,6 +375,7 @@ public:
* @pre 'tile' is not equal to 'front', but in a straight line of it.
* @pre station_id == ScriptStation::STATION_NEW || station_id == ScriptStation::STATION_JOIN_ADJACENT || ScriptStation::IsValidStation(station_id).
* @pre GetCurrentRoadType() == ROADTYPE_ROAD.
+ * @game @pre Valid ScriptCompanyMode active in scope.
* @exception ScriptError::ERR_OWNED_BY_ANOTHER_COMPANY
* @exception ScriptError::ERR_AREA_NOT_CLEAR
* @exception ScriptError::ERR_FLAT_LAND_REQUIRED
@@ -387,7 +386,6 @@ public:
* @exception ScriptStation::ERR_STATION_TOO_MANY_STATIONS
* @exception ScriptStation::ERR_STATION_TOO_MANY_STATIONS_IN_TOWN
* @return Whether the station has been/can be build or not.
- * @api -game
*/
static bool BuildRoadStation(TileIndex tile, TileIndex front, RoadVehicleType road_veh_type, StationID station_id);
@@ -402,6 +400,7 @@ public:
* @pre 'tile' is not equal to 'front', but in a straight line of it.
* @pre station_id == ScriptStation::STATION_NEW || station_id == ScriptStation::STATION_JOIN_ADJACENT || ScriptStation::IsValidStation(station_id).
* @pre IsRoadTypeAvailable(GetCurrentRoadType()).
+ * @game @pre Valid ScriptCompanyMode active in scope.
* @exception ScriptError::ERR_OWNED_BY_ANOTHER_COMPANY
* @exception ScriptError::ERR_AREA_NOT_CLEAR
* @exception ScriptError::ERR_FLAT_LAND_REQUIRED
@@ -412,7 +411,6 @@ public:
* @exception ScriptStation::ERR_STATION_TOO_MANY_STATIONS
* @exception ScriptStation::ERR_STATION_TOO_MANY_STATIONS_IN_TOWN
* @return Whether the station has been/can be build or not.
- * @api -game
*/
static bool BuildDriveThroughRoadStation(TileIndex tile, TileIndex front, RoadVehicleType road_veh_type, StationID station_id);
@@ -426,11 +424,11 @@ public:
* ScriptMap::GetTileX(start) == ScriptMap::GetTileX(end) or
* ScriptMap::GetTileY(start) == ScriptMap::GetTileY(end).
* @pre IsRoadTypeAvailable(GetCurrentRoadType()).
+ * @game @pre Valid ScriptCompanyMode active in scope.
* @exception ScriptError::ERR_OWNED_BY_ANOTHER_COMPANY
* @exception ScriptError::ERR_VEHICLE_IN_THE_WAY
* @exception ScriptRoad::ERR_ROAD_WORKS_IN_PROGRESS
* @return Whether the road has been/can be removed or not.
- * @api -game
*/
static bool RemoveRoad(TileIndex start, TileIndex end);
@@ -445,11 +443,11 @@ public:
* ScriptMap::GetTileX(start) == ScriptMap::GetTileX(end) or
* ScriptMap::GetTileY(start) == ScriptMap::GetTileY(end).
* @pre IsRoadTypeAvailable(GetCurrentRoadType()).
+ * @game @pre Valid ScriptCompanyMode active in scope.
* @exception ScriptError::ERR_OWNED_BY_ANOTHER_COMPANY
* @exception ScriptError::ERR_VEHICLE_IN_THE_WAY
* @exception ScriptRoad::ERR_ROAD_WORKS_IN_PROGRESS
* @return Whether the road has been/can be removed or not.
- * @api -game
*/
static bool RemoveRoadFull(TileIndex start, TileIndex end);
@@ -458,10 +456,10 @@ public:
* @param tile Place to remove the depot from.
* @pre ScriptMap::IsValidTile(tile).
* @pre Tile is a road depot.
+ * @game @pre Valid ScriptCompanyMode active in scope.
* @exception ScriptError::ERR_OWNED_BY_ANOTHER_COMPANY
* @exception ScriptError::ERR_VEHICLE_IN_THE_WAY
* @return Whether the road depot has been/can be removed or not.
- * @api -game
*/
static bool RemoveRoadDepot(TileIndex tile);
@@ -470,10 +468,10 @@ public:
* @param tile Place to remove the station from.
* @pre ScriptMap::IsValidTile(tile).
* @pre Tile is a road station.
+ * @game @pre Valid ScriptCompanyMode active in scope.
* @exception ScriptError::ERR_OWNED_BY_ANOTHER_COMPANY
* @exception ScriptError::ERR_VEHICLE_IN_THE_WAY
* @return Whether the station has been/can be removed or not.
- * @api -game
*/
static bool RemoveRoadStation(TileIndex tile);