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authortruebrain <truebrain@openttd.org>2011-12-19 21:05:36 +0000
committertruebrain <truebrain@openttd.org>2011-12-19 21:05:36 +0000
commit9b6b2cabc187f3cb72a53d396418ab1b9ebd2933 (patch)
treeac5d34e3837adcdf45c69ab844bd823dc740900a /src/script/api/script_rail.hpp
parentcc3f42794d134b9f4b6c7efecb07d4b3366887c1 (diff)
downloadopenttd-9b6b2cabc187f3cb72a53d396418ab1b9ebd2933.tar.xz
(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope
Diffstat (limited to 'src/script/api/script_rail.hpp')
-rw-r--r--src/script/api/script_rail.hpp26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/script/api/script_rail.hpp b/src/script/api/script_rail.hpp
index f76d53531..21dfab356 100644
--- a/src/script/api/script_rail.hpp
+++ b/src/script/api/script_rail.hpp
@@ -203,9 +203,9 @@ public:
* @pre ScriptMap::IsValidTile(start_tile).
* @pre ScriptMap::IsValidTile(end_tile).
* @pre IsRailTypeAvailable(convert_to).
+ * @game @pre Valid ScriptCompanyMode active in scope.
* @exception ScriptRail::ERR_UNSUITABLE_TRACK
* @return Whether at least some rail has been converted successfully.
- * @api -game
*/
static bool ConvertRailType(TileIndex start_tile, TileIndex end_tile, ScriptRail::RailType convert_to);
@@ -233,10 +233,10 @@ public:
* @pre ScriptMap::IsValidTile(front).
* @pre 'tile' is not equal to 'front', but in a straight line of it.
* @pre IsRailTypeAvailable(GetCurrentRailType()).
+ * @game @pre Valid ScriptCompanyMode active in scope.
* @exception ScriptError::ERR_FLAT_LAND_REQUIRED
* @exception ScriptError::ERR_AREA_NOT_CLEAR
* @return Whether the rail depot has been/can be build or not.
- * @api -game
*/
static bool BuildRailDepot(TileIndex tile, TileIndex front);
@@ -253,6 +253,7 @@ public:
* @pre num_platforms > 0 && num_platforms <= 255.
* @pre platform_length > 0 && platform_length <= 255.
* @pre station_id == ScriptStation::STATION_NEW || station_id == ScriptStation::STATION_JOIN_ADJACENT || ScriptStation::IsValidStation(station_id).
+ * @game @pre Valid ScriptCompanyMode active in scope.
* @exception ScriptError::ERR_OWNED_BY_ANOTHER_COMPANY
* @exception ScriptError::ERR_AREA_NOT_CLEAR
* @exception ScriptError::ERR_FLAT_LAND_REQUIRED
@@ -260,7 +261,6 @@ public:
* @exception ScriptStation::ERR_STATION_TOO_MANY_STATIONS
* @exception ScriptStation::ERR_STATION_TOO_MANY_STATIONS_IN_TOWN
* @return Whether the station has been/can be build or not.
- * @api -game
*/
static bool BuildRailStation(TileIndex tile, RailTrack direction, uint num_platforms, uint platform_length, StationID station_id);
@@ -287,6 +287,7 @@ public:
* @pre ScriptCargo::IsValidCargo(cargo_type)
* @pre source_industry == ScriptIndustryType::INDUSTRYTYPE_UNKNOWN || source_industry == ScriptIndustryType::INDUSTRYTYPE_TOWN || ScriptIndustryType::IsValidIndustryType(source_industry).
* @pre goal_industry == ScriptIndustryType::INDUSTRYTYPE_UNKNOWN || goal_industry == ScriptIndustryType::INDUSTRYTYPE_TOWN || ScriptIndustryType::IsValidIndustryType(goal_industry).
+ * @game @pre Valid ScriptCompanyMode active in scope.
* @exception ScriptError::ERR_OWNED_BY_ANOTHER_COMPANY
* @exception ScriptError::ERR_AREA_NOT_CLEAR
* @exception ScriptError::ERR_FLAT_LAND_REQUIRED
@@ -294,7 +295,6 @@ public:
* @exception ScriptStation::ERR_STATION_TOO_MANY_STATIONS
* @exception ScriptStation::ERR_STATION_TOO_MANY_STATIONS_IN_TOWN
* @return Whether the station has been/can be build or not.
- * @api -game
*/
static bool BuildNewGRFRailStation(TileIndex tile, RailTrack direction, uint num_platforms, uint platform_length, StationID station_id, CargoID cargo_id, IndustryType source_industry, IndustryType goal_industry, int distance, bool source_station);
@@ -305,9 +305,9 @@ public:
* @pre IsRailTile(tile).
* @pre GetRailTracks(tile) == RAILTRACK_NE_SW || GetRailTracks(tile) == RAILTRACK_NW_SE.
* @pre IsRailTypeAvailable(GetCurrentRailType()).
+ * @game @pre Valid ScriptCompanyMode active in scope.
* @exception ScriptError::ERR_FLAT_LAND_REQUIRED
* @return Whether the rail waypoint has been/can be build or not.
- * @api -game
*/
static bool BuildRailWaypoint(TileIndex tile);
@@ -318,8 +318,8 @@ public:
* @param keep_rail Whether to keep the rail after removal.
* @pre IsValidTile(tile).
* @pre IsValidTile(tile2).
+ * @game @pre Valid ScriptCompanyMode active in scope.
* @return Whether at least one tile has been/can be cleared or not.
- * @api -game
*/
static bool RemoveRailWaypointTileRectangle(TileIndex tile, TileIndex tile2, bool keep_rail);
@@ -330,8 +330,8 @@ public:
* @param keep_rail Whether to keep the rail after removal.
* @pre IsValidTile(tile).
* @pre IsValidTile(tile2).
+ * @game @pre Valid ScriptCompanyMode active in scope.
* @return Whether at least one tile has been/can be cleared or not.
- * @api -game
*/
static bool RemoveRailStationTileRectangle(TileIndex tile, TileIndex tile2, bool keep_rail);
@@ -350,6 +350,7 @@ public:
* @param rail_track The RailTrack to build.
* @pre ScriptMap::IsValidTile(tile).
* @pre IsRailTypeAvailable(GetCurrentRailType()).
+ * @game @pre Valid ScriptCompanyMode active in scope.
* @exception ScriptError::ERR_AREA_NOT_CLEAR
* @exception ScriptError::ERR_LAND_SLOPED_WRONG
* @exception ScriptRoad::ERR_ROAD_WORKS_IN_PROGRESS
@@ -358,7 +359,6 @@ public:
* @return Whether the rail has been/can be build or not.
* @note You can only build a single track with this function so do not
* use the values from RailTrack as bitmask.
- * @api -game
*/
static bool BuildRailTrack(TileIndex tile, RailTrack rail_track);
@@ -368,10 +368,10 @@ public:
* @param rail_track The RailTrack to remove.
* @pre ScriptMap::IsValidTile(tile).
* @pre (GetRailTracks(tile) & rail_track) != 0.
+ * @game @pre Valid ScriptCompanyMode active in scope.
* @return Whether the rail has been/can be removed or not.
* @note You can only remove a single track with this function so do not
* use the values from RailTrack as bitmask.
- * @api -game
*/
static bool RemoveRailTrack(TileIndex tile, RailTrack rail_track);
@@ -400,6 +400,7 @@ public:
* (ScriptMap::GetTileX(from) == ScriptMap::GetTileX(tile) && ScriptMap::GetTileX(tile) == ScriptMap::GetTileX(to)) ||
* (ScriptMap::GetTileY(from) == ScriptMap::GetTileY(tile) && ScriptMap::GetTileY(tile) == ScriptMap::GetTileY(to)).
* @pre IsRailTypeAvailable(GetCurrentRailType()).
+ * @game @pre Valid ScriptCompanyMode active in scope.
* @exception ScriptError::ERR_AREA_NOT_CLEAR
* @exception ScriptError::ERR_LAND_SLOPED_WRONG
* @exception ScriptRail::ERR_CROSSING_ON_ONEWAY_ROAD
@@ -407,7 +408,6 @@ public:
* @exception ScriptError::ERR_ALREADY_BUILT
* @note Construction will fail if an obstacle is found between the start and end tiles.
* @return Whether the rail has been/can be build or not.
- * @api -game
*/
static bool BuildRail(TileIndex from, TileIndex tile, TileIndex to);
@@ -423,8 +423,8 @@ public:
* abs(ScriptMap::GetTileY(to) - ScriptMap::GetTileY(tile))) <= 1) ||
* (ScriptMap::GetTileX(from) == ScriptMap::GetTileX(tile) && ScriptMap::GetTileX(tile) == ScriptMap::GetTileX(to)) ||
* (ScriptMap::GetTileY(from) == ScriptMap::GetTileY(tile) && ScriptMap::GetTileY(tile) == ScriptMap::GetTileY(to)).
+ * @game @pre Valid ScriptCompanyMode active in scope.
* @return Whether the rail has been/can be removed or not.
- * @api -game
*/
static bool RemoveRail(TileIndex from, TileIndex tile, TileIndex to);
@@ -444,9 +444,9 @@ public:
* @param signal The SignalType to build.
* @pre ScriptMap::DistanceManhattan(tile, front) == 1.
* @pre IsRailTile(tile) && !IsRailStationTile(tile) && !IsRailWaypointTile(tile).
+ * @game @pre Valid ScriptCompanyMode active in scope.
* @exception ScriptRail::ERR_UNSUITABLE_TRACK
* @return Whether the signal has been/can be build or not.
- * @api -game
*/
static bool BuildSignal(TileIndex tile, TileIndex front, SignalType signal);
@@ -456,8 +456,8 @@ public:
* @param front The tile in front of the signal.
* @pre ScriptMap::DistanceManhattan(tile, front) == 1.
* @pre GetSignalType(tile, front) != SIGNALTYPE_NONE.
+ * @game @pre Valid ScriptCompanyMode active in scope.
* @return Whether the signal has been/can be removed or not.
- * @api -game
*/
static bool RemoveSignal(TileIndex tile, TileIndex front);